this post was submitted on 30 Oct 2024
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Red Alert 2
Tiberian Sun / Firestorm as well
Yes. But they need to be very careful to keep that bleak and hopeless aesthetic.
Yes! But not into a 3D engine. Loved some Arctic circle, everyone start in the corners and have a race for the derricks and airports!
Hearty agreement here. I fired up Red Alert 3, hated the art style (and the co-commanders playing the game for me!) and bailed on the whole affair. Meanwhile I recently played through Red Alert 2 again on my Steam Deck and absolutely adored it.
I thought Generals and C&C 3 looked good, but I hated Red Alert 3. They tried too hard to make it Star Craft 2.
Red Alert 2 was the last good Command and Conquer game in my opinion, I know Generals had a big following but I couldn't get into anything after RA2.
How did it play on the steam deck? I've been playing a bit of Tiberium Sun lately but RA2 will always be my favourite, it could use a bit more balancing in multiplayer though.
Oops, forgot to reply to you!
With the custom input mapping I used (available on Steam) it played really well. Probably not as well as a keyboard and mouse but I was able to complete all the campaigns on hard without issue, if memory serves.
Multiplayer has never been my thing with RTS games so I can't comment on that.
All good man, appreciate the reply. I'm tempted to give it a go now and see if I can set up my own hybrid control mapping using the touchscreen as a mouse and attach a keyboard to see what kind of experience that offers, I feel like it could either be decent or horrendous but worth a try xD
I used the touch pad as a trackpad mouse which worked very well for me. I also had various hotkeys mapped to the other touchpad and the rear buttons as modifiers (control and shift, if memory serves). I think I submitted my config but as my deck is in for repairs I can't check right now (it'll have my username attached).
I’ve seen people play it on the Steam deck but it’s not easy to control.
If you get back into multiplayer then use cncnet. They have a balance patch.
Yeh I didn't imagine it was be that enjoyable but then I could have been wrong.
I was aware of cncnet but didn't realise they had made a balance patch. To be fair it has been a long time, maybe i should revisit, although online I'd get absolutely stomped these days I'm sure.
A lot of medium skill people still play, surprisingly. I’m not good at all and still have roughly a 70% win rate.
The patch most heavily nerfs France, Iraq, and most importantly, Yuri.
It also fixes a metric fuck ton of bugs. Someone even managed to patch the engine to fix the input delay on lower game speeds.
Oh really? I imagined it just to be the "elite" type players left.
Not my sweet France!! XD
I'm gonna have to check this out and see what's up with it at some point. Thanks for the info
Those people definitely exist, but for some reason they’re more well behaved than other communities. I think the lobby system helps a lot because the good players can self-select to avoid noob stomping.
If you do return, I highly recommend a mod called Mental Omega. It adds sub factions for yuri, a whole new faction, and has four new campaigns. At this point Mental Omega has more content than all of the 2.5d games combined.
I am aware of mental omega but have never actually got around to giving it a go to see what it is like, last I looked at it was quite a long time ago now too!
Absolutely. Keep it 2.5d