this post was submitted on 01 May 2024
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[–] [email protected] 8 points 6 months ago

Majority of their pay was contracted on a bonus to be awarded if they for a metacritic score of 85 by a certain deadline after launch.

The game was rushed and underfunded and Obsidian wasn't really up to the task resulting in a pretty catastrophic launch that took over a year to fix all the bugs while also shoveling out DLC.

They were decieved into thinking it'd be an easy job and missed the mark just like how they fumbled the KotoR2 launch just 6 years priorr. And lost their bonuses as a result.