Speaking of Stardew Valley, game dev tells you you can do anything, adds energy system that makes you pass out if you aren't home and in bed by 5PM, immediately adds quest that tells you to talk to literally every NPC in the whole game on day 1.
You mean erratically fluctuating 3-30FPS just as the game wants you to go through a jump puzzle that requires precise timing and of course physics calculations are based on display FPS.
The save point is obviously not even directly before the cut scene but before some slow moving platform/elevator jump puzzle you need to navigate by waiting for each of them to be in place that comes before the cut scene.
With buttons on screen that change position based on the length of the dialog line
And of course you need to be always online with that account even though it is single player and all game data is already available locally.
Inventory expansions of the extremely tiny default inventory cost premium currency per month.
Some items also rot, the rot timer doesn't stop in the unskippable cutscenes and maybe even continues ticking down while you are not playing.
Punishing the lower level employees should only really be implemented once all the anti-whistleblower legislation and people in government have been purged though otherwise you just put the employees who are asked to do questionable things between a rock and a hard place with no way not to get punished.
Considering their only major competitor has enough money to keep trying to lure players to their significantly worse store system with free games for years now instead of going the route of actually providing a decent product I think Valve making money off their good product strategy is a good thing.
Yes, but you don't have to memorize the keys.
Well, I am not even talking about the resources used but literally about the fact that you can't make that many graphics because of the number of combinations of different properties you would have to model somehow.
Plus there are some things you can describe in text that you can never portray graphically, e.g. concepts like "the most beautiful woman he had ever seen"
And then they just drop on the ground in front of you and are immediately picked up again as you move the slightest bit.