silverchase

joined 1 year ago
54
a ๐Ÿ‘‰ b (sh.itjust.works)
 
[โ€“] silverchase 3 points 1 day ago (1 children)

Now this is explosions.

the LHPO is an experience of sound, light, heat, rhythm and fire

I got curious and found this footage of the Large Hot Pipe Organ.

25
Latrinalia (en.wikipedia.org)
[โ€“] silverchase 6 points 2 days ago

I look for CDs in thrift stores, at garage sales, and at local music stores.

 
[โ€“] silverchase 3 points 3 days ago

In case it matters, you can deliberately fail to find some of the cards. You know, in case you only need a blue card and don't want to choose anything else for some reason.

 
[โ€“] silverchase 4 points 4 days ago

Extremely aristocratic

[โ€“] silverchase 3 points 4 days ago

Incredibly timely spoiler

[โ€“] silverchase 10 points 1 week ago (1 children)

Will you be waiting at the finish line to cheer for the 365th?

[โ€“] silverchase 6 points 1 week ago (1 children)

This "just in case" attitude is sacrificing your ability to build to your game plan. Just in case what? Ideally, every card in your deck should be "live" in as many situations as possible. Sleep-Cursed Faerie will not do much to defend you early on and is actually bad once you're set up with Doubling Season. Fog Bank will block a creature, but it'll never win you the game.

Every card that's not contributing to what you want to achieve (building counters fast or making lots of tokens) is wasting your draw step. Imagine if you started with Campus Guide, a creature that lets you have a land next turn. Wouldn't you have been happier with a second Llanowar Elves, which deploys sooner and accelerates mana production? Instead of drawing Unstoppable Plan, you could have drawn one of your four copies of Proft's Eidetic Memory.

My examples here are overly narrow, but my point is that putting a card in your deck has an opportunity cost: you lose the chance to put a different, more synergistic card in. You want to concentrate the amount of cards in your deck that make you say, "yes, this is just what I wanted", which is certainly Doubling Season and cards that make tokens or counters. The more of those you have, the fewer draw steps it takes you to find them all. You'll get to winning sooner.

The first steps to achieve this is to cut down to 60 cards and make sure your most important cards are 4-of each.

Swift boots is too protect whatever I need to from spells, again, to cover my weaknesses.

Swiftfoot Boots protects only one creature. If you're a doubling token deck, you'll have way more than one creature to protect. Negate would probably do a better job in that case.

Having irrelevant cards is also one of your deck's weaknesses. Your opponents will be happy to see you spend your turn doing nothing because the card you drew doesn't do anything with Doubling Season.

This deck was meant to split between both tokens and +1/+1 counters, but maybe I should focus on one instead of the other.

I highly recommend it. The only card I know of in standard that can really fuse the two strategies is Insidious Roots, which would require you to ditch blue for black.

Again, try the nine-card deck exercise. It'll get you to think about what role each card in your deck plays.

[โ€“] silverchase 4 points 1 week ago
[โ€“] silverchase 7 points 1 week ago

You're buyer!

[โ€“] silverchase 12 points 1 week ago* (last edited 1 week ago) (2 children)
[โ€“] silverchase 2 points 1 week ago

It's ad hoc because you accidentally end up with coffee popsicle or something.

[โ€“] silverchase 6 points 1 week ago* (last edited 1 week ago) (3 children)

Like thomasw, I'm wondering what format this is for. What are the quantities of each card? Without knowing more details, it will be hard to give useful advice. Counting the amount of cards you listed, I'm suspecting this is for a 60-card format but you're only using one of each card?

  • If this really is a 60-card deck, try the nine-card deck technique to focus your deck. Choose the nine nonland cards your deck needs, get four of each, and put in 24 lands to get a decent starting point for a 60-card deck.
  • What is Swiftfoot Boots for?
  • Some cards don't look relevant to your game plan:
    • Cogwork Wrestler
    • Unstoppable Plan
  • Sleep-Cursed Faerie gets worse with Doubling Season.
  • You don't have enough Elves for Imperious Perfect to be impactful.
  • Finally, are you a token deck or a +1/+1 counter deck? Half of the deck goes one way and the other half goes the other way. It would suck if you drew the wrong half because there's little that makes the two work together.

By the way, if you want a fun Brawl deck, Bristly Bill is a cheap commander that can work well with common/uncommon wildcards. Throw in land ramp, creatures that benefit well from +1/+1 counters, and punch cards like Hard-Hitting Question and Bite Down.

 

Some people have tried pouring hot coffee over it to make a sort of ad hoc affogato, but according to reports, this did not work as the coffee froze on top instead of melting the ice cream.

51
Gekker (sh.itjust.works)
 
 

Ever wanted to see Tom Scott in an Amazing Race-style competition?

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