rbos

joined 1 year ago
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[–] [email protected] 6 points 2 weeks ago (3 children)

Aristotle, Aristotle, was a bugger for a bottle, Hobbes was fond of his dram...

[–] [email protected] 1 points 2 weeks ago

I felt like I was being a bit of a dick. :)

[–] [email protected] 3 points 2 weeks ago

Should've. Didn't. Oh well. Stuck with it.

[–] [email protected] 12 points 2 weeks ago

In retrospect I definitely would have liked a duodecimal metric system, but we have what we have at this point. It's good enough and a DAMN sight better than imperial.

[–] [email protected] 6 points 2 weeks ago

"This part of the Crown corporation is profitable on its own, we should sell it off!"

"Why are we spending so much money to subsidize this Crown corporation!? We should sell it off!"

[–] [email protected] 4 points 2 weeks ago

Space Engineers scrapyard scenario, a bit.

[–] [email protected] 4 points 3 weeks ago

Most package managers store md5sums. A few times I've used that to validate package binaries. I'm not sure what tool you'd use for it, since I always just whip up a bash one-liner for it.

[–] [email protected] 4 points 3 weeks ago

"The keys are right next to each other"

[–] [email protected] 5 points 3 weeks ago

You definitely do have to work harder to find more diverse viewpoints here. It's a bit of a chicken and egg problem. At least on mastodon you can specifically follow people who talk about things outside your realm of experience.

[–] [email protected] 1 points 3 weeks ago

When I build stuff in Space Engineers, I tend to find myself leaning to look around and under stuff sometimes.

[–] [email protected] 5 points 3 weeks ago (1 children)

I had no end of trouble with Bluetooth until I screwed in the wifi antennas. I use Ethernet so it never occurred to me before then.

7
submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/[email protected]
 

Oliv on Steam created a set of very nice maps for TLD zones, including the new Zone of Contamination.

1
submitted 8 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 

A brief note announcing the title of the last chapter of Wintermute, "slated for release in late 2024".

Hinterlands thread as above. Steam community forum Reddit thread

 

Looks like mostly bugfixes and such. Clipping, art, visual bugs mostly.

I've been impressed by how solid this DLC release has been so far, nothing super gamebreaking.

 

The Long Dark is launching part 4, video is livestreaming at time of writing.

6
submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 

Hey, is anyone aware of a method to filter chat by keyword? The in-game spam is ... absolutely incredible.

Some super basic keyword filters would cut down on 99% of it. Even better, if you could selectively ignore any message containing a URL, or a contract, or something like that.

It's SUPER weird that a, what, 20 year old game doesn't have this. It smacks of intention and makes chat completely unusable.

1
TLD November Dev Diary (www.thelongdark.com)
submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 

Some interesting stuff here.

2
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

A relaxing morning (Day 520) cooking in the airfield. I've found the control hut to be the best spot for it: the sheltered place between the two buildings shields you from the wind from two directions, and the opened doors mean that if the wind blows straight through from either direction, at least two fires will keep going.

1
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

Personally, I don't bother to repair my (Interloper) gear until it hits about 70% condition. I feel that reaches a good balance between keeping gear in good condition and not feeling like I'm wasting cloth/hides. If I have more than (say) two bearhides or four deerhides around, I'll repair earlier. And of course rabbithides are super easy to get and renewable, so I try to keep those above 90%.

Of course, I have a lot of cloth laid up now, and beachcombing is a fairly reliable source, so maybe 70% is too low. Should I go to 80%?

1
submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

Clothing issue, in my opinion: The moose cloak doesn't have much practical use in difficult game modes. It doesn't really win on any useful metric. Pretty much every Interloper player goes for double bear coats.

Bearskin Coat: 6C warmth, 5C wind, 80% water resist, 20% protection, -20% mobility, 5kg. 1.20C/kg inner slot, 2.20C/kg outer slot.
Wolfskin Coat: 4C warmth, 4C wind, 60% water resist, 12% protection, -15% mobility, 3kg. 1.33C/kg inner slot, 2.67C/kg outer slot.
Moose Cloak: 3.5C warmth, 4C wind, 90% water resist, 20% protection, -10% mobility, 4kg. 1.875C/kg outer slot only.

For the outer slot, the wolfskin coat has the best temp/kg, and the bearskin has the highest raw boost (11C). For the inner slot, the wolfskin coat has the best temp/kg, and the bearskin again has the highest raw boost.

Water resistance, wind resistance, and protection are fully irrelevant for the inner slot. Water resistance is irrelevant unless you travel during a blizzard, which is fairly easy to avoid, and the high water resistance of a bear coat makes it almost as good as a moose cloak. Protection is generally never worth optimizing for, unless you plan to get in struggles, but the bear coat matches the moose cloak.

I've never used a moose cloak, since for only one extra kilogram, you gain 3.5 degrees of extra warmth on the outer slot, one of the best bargains in the game, only losing 10% water resist and 10% mobility.

So how do we make the moose coat useful? Some ideas:

  • Nerf the bear coat's water resist. Make it much more likely to get soggy.
  • Buff the moose cloak's weight. If it was 3kg, the weight ratio would be 2.5, making it more weight-efficient than the bear coat, almost as warm as the wolf coat, but substantially more water-resistant and slightly better for mobility and protection. It would then be at least a sidegrade for the wolfcoat, and might make sense in some situations.
  • Make the moosecoat more appealing. Give it say 3.0C warmth and 8.0 wind, so that it matches the bearcoat for the outside slot. Then, the moosecloak-bearhide combo would be the same, but 1kg lighter, and it would add additional logistical challenges for survival, forcing you to bag the odd moose in addition to the bears.
 

A couple observations:

  • Sewing needs some kind of quality buff. The percentage condition boost you get from repairing is almost always partly wasted, and higher levels only increase the wastage.
  • The amount of effort needed to get to level 5 mending merits a much better reward. In Interloper, you aren't ever going to be leaving your gear to 50% condition before repairing. I don't know what such a buff would look like. Maybe you use less cloth when you hit level 5, or maybe you can repair your gear to 120% instead of 100%.
  • Sports socks are gold if you're just aiming for level 5. 0.10kg, and very fast repair time. Hoard them, haul them with you until you have level 5. You can consume a lot of cloth fast.
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