Is it just me or is PvE distinct from co-op?
Helldivers is PvE
Baldurs gate is co-op
These are very different categories and experiences.
Is it just me or is PvE distinct from co-op?
Helldivers is PvE
Baldurs gate is co-op
These are very different categories and experiences.
Blame the journals for that, affirming someone else's experiment is not "publishable".
Yeah and this is how bad it is with the barest hint of an excuse.
What will happen when previously arable land becomes too hot to grow crops and decreases yields, leading to real food shortages?
It's lack of sun, kids who grow up with a lack of adequate sunlight exposure have increased risk of myopia.
It's not screens, at least not directly, but indirectly since they keep kids inside more.
Have you tried freezing it?
Refrigerating baked goods accelerates staleness, but most baked goods freeze well.
100 nano seconds is 0.1 micro seconds, so not quite.
I imagine double digit is 99 ns or less
It's not to late, cook it a little more and the garlic flavor will become mild.
Looks great on voyager, table is displayed correctly, and just scroll to the right to see the rest of the table.
Even if we fully stopped emitting net CO2 today, the climate will continue warming in 25 years. All the methane and CO2 we've already emitted will continue to warm the climate.
I don't think you can stop then from spawning, but a bunch of boats can effectively capture them until they despawn. I've seen a more complicated raid farm design that uses them to help them off of afk players in the kill box.
It doesn't matter that it doesn't work on you. People have studied it, and the number don't lie. It increases sales, and profits over the general population.
Imo coop is more similar to a single player game that you can play with other people. Baldurs gate is a rpg that you happen to be able to play with other people.
Another example would be deadspace 3.
Most PvE games on the other hand are not primarily story driven. Helldivers, deep rock galactic and such.
Something like left4dead covers both because its PvE but it also has a story.
Then games like palworld are more like survival MMOs. Coop in these games is more of an emergent gameplay, while in other coop games its essentially forced.
I don't like putting these games together because story driven coop games are pretty rare, but PvE games don't seem to be as rare.