[-] [email protected] 52 points 1 month ago

I love that this thread is slowly developing into a Monkey Island sword fighting training course.

[-] [email protected] 35 points 2 months ago

He is very tolerant when it comes to his owner.

Love this 100% cat owner mindset.

[-] [email protected] 24 points 4 months ago

Rage Comics, the character style on the right, was used widely in memes 10 years ago, like how Wojak characters (on the left) work today.

[-] [email protected] 12 points 5 months ago* (last edited 5 months ago)

They basically weren't aware of the game before it got GotY and some even got sour that it won more awards than Zelda. (There was even a forum thread named something like "[sad news] a game that no Japanese has heard of has won GotY" which was quite hilarious.)
Then after the launch many players are surprised of how much freedom the game provides, and enjoy multiplayer sessions, classic big explosions, Talk with Animals, Scratchy the dog and Grease + fire combo, etc. There were some players that dropped the game with weird reasons tho, from "not anime enough" to "I thought this was an action RPG??" and even "I like RPGs but not TRPGs (??)" I'd say BG3 seems to be more like 50/50 in Japan because how its structure is different from JRPG's, but those who enjoy the game are really fond of it.

[-] [email protected] 59 points 5 months ago

Soul like everything, but that's just me being too clumsy for any challenge. I do hope some people could stop complaining other games being too easy tho. Not every game needs to be Soul likes.

[-] [email protected] 30 points 5 months ago

Unfortunately Twitter/X is still the fastest way to find Japanese fan bases for almost everything. For example Baldur's Gate 3 just got its Japanese launch last month, and it's been fun to see their thoughts since they are not familiar with DND settings or CRPG all together. Many Japanese users I follow don't like what Musk's doing to Twitter as well, but they are also not sure about other platforms so it's kind of it is what it is situation now.

[-] [email protected] 44 points 7 months ago

Well fun fact time I guess: in Taiwanese, bullets are sometimes refered as "peanuts." "Be my guest and have some peanuts" can actually mean "I will shoot you dead."

[-] [email protected] 17 points 9 months ago

I don't even need to multiclass. I constantly cast Hex after Hunger ✌️🥲

[-] [email protected] 65 points 10 months ago

It's crazy how these companies could manage to lose their goodwill overnight one by one these 2~3 years. It's almost like they have some secret any% fiasco RTA competition or something.

[-] [email protected] 16 points 10 months ago

Eating sushi will break your pants and eating fast food will make you go to the bathroom. (Also please don't point at people with chopsticks.)

[-] [email protected] 68 points 11 months ago

Reminds me of people complaining their vanilla flavored things having nasty little black dots.

[-] [email protected] 18 points 1 year ago

It definitely was not a waste of time! Grab a cheap fountain pen and give yourself a new hobby :)

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Rule (media.kbin.social)
submitted 1 year ago by [email protected] to c/[email protected]
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submitted 1 year ago by [email protected] to c/[email protected]

My findings so far (purely on fun or not and not about DPS, in open world pve):

  • pistol/torch harbinger - feels great and natural

  • gs harbinger - feels ok, not adding much to the play style

  • hammer fresh air tempest - ok to meh, tbh still feels like two different things on one, but it's better than dealing with spheres

  • sword/horn tempest/weaver - fun! Very mobile and many options for different situations

  • rifle and scepter daredevil - meh and probably bad, rifle without malice doesn't work for me at all, scepter does not do anything great by itself

  • staff deadeye - fun with perma quickness but probably not good at the end of the day

What do you think? But all in all I am happy for revs to finally get rid of hammers.

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enjoytemple

joined 1 year ago