drhead

joined 4 years ago
[–] [email protected] 4 points 11 months ago (1 children)

There's no reason to ditch it entirely, they've replaced most of its components over time so it's something of a ship of theseus at this point. People continuously insist that they're being held back by its technical limitations. I've specifically been told that their engine can't handle ladders in the past, yet somehow those made it into Starfield. Not to mention how they managed to add functioning netcode and client-server architecture to the engine for Fallout 76. Most people saw 76's release as an absolute shitshow (and it was) but anyone who has worked with netcode would appreciate that it's a miracle that it worked as well as it did, because nothing they started with was ever designed with network synchronization in mind at least for over a decade.

If they took something like Unreal and modified it so they can do the same things as with their current engine they'd likely run into similar performance issues if they were attempting the same scope. All of the stuff like persistent objects in cells that are essentially signature to their games (instead of just having a few interactable objects in each cell) will be somewhat computationally expensive no matter what engine they're implemented on.

[–] [email protected] 1 points 11 months ago

whoosh smack whoosh smack whoosh whoosh whoosh smack smack

[–] [email protected] 4 points 11 months ago (5 children)

My husband is playing it on a 3090 and whatever the 9th-generation i7 unlocked is, with the highest settings and FSR enabled, running on 1080p. 45fps in cities which is brutal. 70-80 in typical areas. Strangely, he just tried it on the lowest settings and experienced no change in FPS, and furthermore the CPU is at 100% (good on them for multithreading!), that suggests it's likely a CPU issue. Weird then that it's running so poorly on a 12th-gen i9, that should be ripping through it.

[–] [email protected] 30 points 11 months ago (1 children)

Bias is important for credibility of a source, but not for the validity of the argument presented, and for the latter you actually have to understand and think about the argument presented.

The most important part of that page is its argument that all states wield authority and tend to tighten or relax the exercise of that authority in order to serve a given set of class interests. There's nothing in this that relies on credibility, and dismissing it on account of bias makes as much sense as responding to someone in a debate by saying "you're biased, so why should I believe you?".