doublepepperoni

joined 4 years ago
[–] [email protected] 7 points 8 hours ago (2 children)

"qld" means this was probably in Australia

 

I remember when they became standard way to select weapons, abilities and so on in the Xbox 360/PS3 generation and how modern and next-gen they felt. When you wanted to change equipment in older PS1 or PS2 games, typically you had to pause the game to dig around in an inventory to pick a new weapon, then exit back to the game and oh boy does it feel clunky when returning to those older games.

I assume the change was motivated partly by the dpad finally being completely supplanted by the left analog stick for movement so designers could come up with new uses for it

PC games had of course used the number keys as hotkeys since day 1 so the change was mostly a console thing

[–] [email protected] 1 points 1 month ago

It was for COD, wasn't it? The site has an anti-adblock

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago) (1 children)

If you want to get into Resident Evil and want to start from the beginning, the HD remaster of the Gamecube remake of Resident Evil 1 is on Steam.

It is often considered one of the greatest remakes of all time and widely thought to surpass the original while preserving everything that made the original great (with the exception of the cheesy FMV cutscenes and dialogue. The remade dialogue is still cheesy but not nearly as funny) unlike the 2/3 remakes that change the games completely.

Technically Resident Evil 0, the HD remaster of which is also on Steam, is the actual beginning of the story in terms of the series' timeline but I would not recommend it to a newcomer. Consider it advanced studies to come back to later.

The only main games which do not have modern PC ports on current storefronts are 2, 3 and Code Veronica and there are multiple ways to experience each on PC.

I grew up with the PS1 so I tend to just emulate those versions for 2 and 3, which is honestly rather painless with Duckstation, but there are plenty of other ways. You could also emulate the Dreamcast or Gamecube ports of said games, and I believe the GC version has a mod for HD backgrounds.There's also the Classic Rebirth Patches for the Japanese-only PC ports which can be found floating about online.

As for CV, you have the original Dreamcast version and the Code Veronica X port for PS2 and the later HD ports of CVX for Xbox 360 and PS3. All four can be emulated, though IIRC there's issues with emulating the 360 version. Also some people are not fans of the changed lighting in the HD remake in general. I just emulate the PS2 version with PCSX2

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

Are these compatible with the randomisers, Classic Rebirth Patches and other mods people have made over the years or do you still need to track down the old Japanese SourceNext ports?

Edit: Just checked and these are just the old US PC versions made to work with modern systems. That means no mods and that for the best experience you'll still need to pirate the Japanese PC ports

 

Two guys logically explain why The Boss, a middle-aged war veteran, does not look like a 20-year-old e-girl

Gamers: Well she should look like one anyway

I'm so tired yes-honey-left

It's so fucking stupid, she looks pretty much exactly like the original character but in a photo-realistic style

Holy shit, I somehow missed the most unhinged comment:

[CW: Transphobia]

spoiler

They made the boss look trans and that's a fucking crime.

The chin is different, it looks like a man's chin, the mouth is different, it looks like a man's mouth, more specifically it looks like Chris Chan's mouth, don't believe me, go do an image search. Neither the mouth or the chin or the brow or forehead or zygomatic process feminine in any way in the remake version.

The boss has deep cheek hollows because they changed her maxilla as well, literally everything they did was to make the Boss look like a ******.

Their brains are so fucking cooked

 

Can't believe I completely missed the news, I remember being really excited when they first joked about collaborating however many years ago.

Unfortunately, I hate to say it but the game looks to be a bit, well... crap. dean-neutral

Visually it reminds me of Swery's first indie game, THE MISSING: J.J. Macfield and the Island of Memories which was also a rather spartan-looking 2.5D platformer with whacky visuals and tons of violence. I assume that's a limitation of the probably tiny budgets he's working with these days, so I guess I can't harp on him too much for it, but still, it's disappointing to see when his early games had him ambitiously punching way above his weight class.

As someone who loved Deadly Premonition it's just sad to see Swery continue to flounder.

[–] [email protected] 4 points 3 months ago

I saw a glow-worm some years ago. I thought someone had dropped a glowstick until I took a closer look

Definitely not too common in Finland

1
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 

https://youtu.be/430X2G4Vii8

Beware, some of the other national stereotypes are... less amusing

 

pain

Author mentions being a kid in the Wii/PS3/Xbox 360 era

bolso-pain

Author mentions being a kid when the PS4 and Xbone were out

walter-breakdown

 

Check out his ~~silly getup~~ SICK trenchcoat, shades and bike. What a badass skeleton-motorcycle

This game has some really goofy scenes

Man, they just don't make games this stupid anymore sicko-wistful

Where the first two Onimusha games felt very much like they were intended for a Japanese audience, Onimusha 3 has been really interesting in how it tries to pivot to appeal to a more Western one. You have the big name Western actor, the introduction of a modern-day Western setting (2004 Paris) and the introduction of a bunch of Hollywood tropes straight out of Roland Emmerich movies. There's the disaster movie opening where Nobunaga's demonic forces invade Paris as well as Jean Reno's character, Jacques, a divorced dad with an estranged son with whom he's trying to connect and who doesn't like his new fiancée.

I think this is the beginning of Keiji Inafune's famous push to capture the Western market

 

I'm playing Onimusha 2 with an undub patch and this difference between the Japanese and English scripts got a chuckle out of me.

After defeating a lady demon boss, Jūbei says fairly neutrally in the English version:

All demons will be destroyed!

While the Japanese line is:

これで、世の男たちは一安心だぜ。

Which translates to "The men of the world can rest easy now." Jujudormah, the boss in question, was a joke character whose entire joke consisted of "Fat ugly lady thinks she's hot and is always horny." She also killed the protagonist's mom before the boss fight but I guess Jūbei is so stoic and unflappable he got over that already and didn't need to make his post-fight one-liner about getting revenge for her, preferring to instead reiterate one final time that the demon was, indeed, an uggo

Something something woke localisers destroying Japanese culture frothingfash

 

Reminding me of Resident Evil, Dino Crisis and Devil May Cry is a great first impression.

There were 4 of these games on the PlayStation 2 and one of them has fucking Jean Reno in it michael-laugh

Interesting to see what the quality curve on these will be given they were pumped out in about 5 years

Edit: It's got tank controls and pre-rendered backgrounds pingu-horny

 

I finished Kuon, which is a really cool survival horror game from a pre-Dark Souls From Software. All of its 3 playable characters are women, of which the final, unlockable one is apparently some legendary Japanese mystic whom the devs decided to gender-swap for the game. The funny thing is that they still made the female Abe no Seimei unflappably cool and ludicrously OP, demolishing all the enemies in the game with ease shrug-outta-hecks

Also Japanese writers just love turning male historical figures into girls, don't they michael-laugh

I actually ended up really liking Kuon's writing and characters, so it's interesting to see the devs being kinda weird about their female protagonists

 

michael-rosen

In all honesty though, as a connoisseur of fixed camera angles, Kuon's camera angles aren't that amazing most of the time. The game's environments are fairly open and empty so the angles are mostly pretty pulled back and utilitarian, more focused on giving you a clear view of each area rather than setting a mood with creative shot composition like your Resident Evils and Silent Hills. The game reminds me of Silent Hill 4 which had a similarly detached camera to go along with its larger, sparser environments.

Despite the kind of simplistic gameplay and repeated puzzles and progression during its two campaigns I'd recommend Kuon if you're into PS2 horror and traditional Japanese ghost stories

1
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]
 

BY GAMERS, FOR GAMERS

It's like if someone distilled the entire reactionary anti-woke gamer mindset into one picture, it's amazing

The developers are all "cool" white guys with shades while the only women in the picture are anonymous blonde bikini babes only there for eye candy

 

Me when I see an air fryer for cheap pog-fish

Me when I realize at home it's so tiny I will basically need to fry everything one portion at a time obama-sad

Hopefully it'll still work out to be more energy efficient than the oven kitty-cri-texas

[–] [email protected] 4 points 9 months ago (2 children)

You only had to do that once? In the initial phase I just couldn't get rid of the pop-ups for longer than one session

[–] [email protected] 1 points 9 months ago (1 children)

What was the last time?

[–] [email protected] 4 points 9 months ago* (last edited 9 months ago)

They also prohibited a demonstration by the progressive Jewish group Jüdische Stimme.

Explaining their reasoning on the Jüdische Stimme protest, the police told The New York Times that the demonstration was “explicitly open to participants of Palestinian origin,” and said organizers coordinated with protesters whose demonstrations were banned over concerns about antisemitic incitement.

[–] [email protected] 30 points 9 months ago* (last edited 9 months ago) (7 children)

Are these newer movies really that much worse in general or has the audience just finally gotten tired of the entire MCU? I saw every single one up until the second Spider-Man flick and many of them were just sort of lame. Movies like Doctor Strange, Captain Marvel and Black Panther and the Ant-Man movies which all released in the MCU's most dominant period leading up to and in between the Thanos movies were pretty bad and they still made a lot of bank.

I watched all those mid movies because I was invested in the shared continuity and wanted to see the different branches of the universe collide with each other. When they finally did, that investment just kind of dissipated, but I think the final nail in the coffin for me was when they announced the Disney+ Marvel shows at which point it just became too much of a time commitment to keep up with.

[–] [email protected] 4 points 9 months ago* (last edited 9 months ago) (1 children)

https://youtube.com/watch?v=neSzpvdKa5k

spoilerA few months later: Somehow, the Web Integrity API has returned

[–] [email protected] 4 points 9 months ago

Let's not forget the MO Discs from Resident Evil and MGS

[–] [email protected] 28 points 9 months ago (6 children)

I'm assuming this will escalate to some insanely locked down DRM scheme. Guess I'll enjoy uBlock, ReVanced and yt-dlp while I can

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