Fun is subjective. For me, challenge is fun.
Shizrak
Probably "call an ambulance... But not for me"
What's anarchy? If you're saying you're against it, you need to be able to say what it is. Otherwise your response is without value.
No, you're arguing against what you think anarchy is
And your preconception is false.
Banana Nababa - like an old 8 bit action platformer, but it's just the bosses
Control has been really good so far, but the pacing of the difficulty is really wonky. Everything is a breeze, right up until something is damn near impossible. So I keep starting and stopping it.
Does the baby eater have 400,000 followers?
Blocked, bad faith argument, pedant
"this asshole"
Oh look, your statement was false.
It's not that you share a similar perspective. It's that you're on the same side as this asshole (and the Russians, and the KKK, etc) and aren't questioning why.
We know that not all of you are like this. But the problem is that some of you are, and you seem to be okay with it.
You'll note that you didn't denounce this person, and only clutched your pearls and blamed the left.
Organizing gives them a way to find you. Act alone, together.
I used to disagree with this concept, but then I discovered how Control implements difficulty. The game is hard, and that cannot be changed, but at any time one can pause the game, turn on assist mode, and become unkillable. And the key to this is after one gets past that really frustrating section, they can turn off the "cheats".
That would work for Elden Ring.