Honestly, Im really suprised official support lasted this long. Microsoft largely gave up on VR years ago.
PlzGivHugs
I'm not sure why you're bringing "fairness" into this. We're not talking about one group that has wronged another. These are human behaviors and reaction to prior behaviors. There's no system in place to enforce "fairness" in the way you're talking about.
Fair is subjective, but in the context specifics aren't important beyond treating employees as people who deserve to be able to not starve to death or die of overworking.
If you're advocating for such a system to be created, then there's some possibilities there such as employers certifying (under penalty of law) to treat employee candidates with certain rights, and likewise employee candidates could be certifed to actually hold the credentials the employer is requiring for the position. All of those rules will have to be set up and agreed to, and will cost money which has to come from somewhere.
I don't have anything specific I'm advocating for aside from the more common sense, foundational stuff like worker protections, social safety nets, and anti-monopoly law. That said, I don't think a legally regulated job board would be a bad idea as a band-aid solution. Maybe I'm missing something, but I wouldn't expect it to be difficult to develop or run. As you said, companies could set minimum requirements such as being with 50km, or having a specific degree. It could be used to help keep companies accountable too, such as requiring a minimum salary be listed or tieing it in to other government programs. In terms of funding, I expect fines for fraudulent postings and applications would be enough to fund most of it, but you could also potentially require something like a deposit on postings, to be returned when (and if) the position is filled. That said, this is entirely me spitballing,
Saying the problem is just because people hire and fire too often is such a massive oversimplification. If that was the main factor, the market wouldn't be anywhere near as bad as it is, and it wouldn't take hundreds of applications just to get an interview. Theres a whole plethora of issues from governments of developed nations usually adding loopholes to labor laws for foreign workers to supress wages, to the complete lack of competition/antitrust enforcement, to the increased push from companies and moronic liberatarians to remove social safety nets forcing people into abusive jobs, to the number of buinesses that have discovered that they can just use postings to collect valuable data rather than to hire. This is what has caused the market to break down - bad employee retention doesn't help, but that alone would be a small scale problem that weighs down the company practicing it.
If they dont like the mass posting on their platforms, they can start having a more humane process.
That was the reason I was complaining - even companies trying to hire honestly and humanely can't function at this point. The whole system is starting to come apart because the few at the top are too greedy and incompetent to even attempt to fix things. We need actual, enforced worker protections, and we need those in power to stop trying to prop up megacompanies, or the system will just continue to cave in on itself.
I'm literally just compaining that the system as a whole has fallen apart. I don't blame people for automated mass applications. Its the logical way to apply in this landscale, and doubly so if you're trying to escape an even more hyper-capitalist country. I just want people to be able to pay their bills, and as it stands, that means finding a job. If wanting to be able to feed my family makes me a bootlicker, so be it.
Employers aren't a collective either though, and while abusive employers drive workers to this, more desirable positions (often with better companies) are the ones who bear the brunt of this. The new doctors office looking to hire staff at a fair rate shouldn't be punished because every McDonald's on the planet abuses their workforce, nor should the workers who are actually able to work and now have a harder time finding work.
This hurts everyone, and hurts employees and small businesses most. A big company has far more resources to deal with spam applications.
Although this is obviously a dumb solution, I do get what he's saying. Part of why the job market is so bad right now, is that there is a lot of people (often with the help of automation) sending out applications in bulk to companies they fail to meet even bare minimum requirements for. For example, its anecdotal, but a local company has given up on public postings because last time they tried, they received thousands of applications in a single day (most of which with no qualifications) and the ones they tried to reach out to weren't even in the country. There are a lot of ways to help filter this, but it just highlights what a mess things are right now.
Unfortunately, that popup only lists third party DRM.
They do not have to. FTL is one example I know of off the top of my head.
Its not bad, esspecially for PvE, but the late-game content currently really breaks the balancing, and anything involving PvP breaks many times worse.
Edit: For example, there are a ton of items that increase survivability in a plethora of ways but damage scales far less easily and in less diverse manners. This makes late game in PvE extemely easy as nothing is a threat, and in late-game PvP, combat easily devolves into spamming of consumables that takes ages before anyone dies.
Honestly, this just highlights how badly thought out the gameplay is for non-dps classes in a lot of games. So often, both the healer and tank are left as second-class citizens, as all the emphasis is put on killing enemies. For example, in Overwatch, while tanks and healers were effective, there was little depth and little reward in the role compared to DPS characters. Orisa was a dps who couldn't leave the objective and had to hit 'e' on the ground every few seconds. Mercy just followed someone around, with little agency of their own. Compare that with, for example, Junkrat, where you were encouraged to be flying around the map, bouncing grenades off walls to make yourself near impossible to hit while still killing dozens of enemies. Theres both more depth, and more frequent, significant gratification. This is a big part of why I like Dota - supports (tanks aren't really a thing in the same sense) have a whole separate game they tend to be playing to manipulate the map in their favour, and can still impact fights with a plethora of significant abilities that are flashy and impactful in their own right.