KoboldCoterie

joined 1 year ago
[–] [email protected] 7 points 1 hour ago

I worked in phone sales directly out of high school; this is not inaccurate. Exaggerated, but not at all inaccurate.

[–] [email protected] 6 points 11 hours ago

Even moreso because he's spent so much time shitting on dems for replacing Biden.

[–] [email protected] 2 points 12 hours ago

Took 2+ hours for this reply to show up to us, for the record.

[–] [email protected] 33 points 14 hours ago

Do you see yourself going back to Unity after they changed streams?

The only reason this didn't stick is because they got overwhelming backlash from it. They didn't revert it because they're thinking of their users, they didn't revert it because they had a change of heart; they did it because it was a PR issue and they decided they'd make more money by reverting the decision than by keeping it. That's the only reason.

The next time they think of some half-baked idea to milk more money from their users, they'll try that one, too, and they'll just keep doing it until something sticks, then probably start the process again and add something else on top of it. Anything they say denying this is just corporate speak.

Case in point, they're still adjusting their prices; they're lowering them for some very low-revenue teams while increasing them for their larger teams and this is, I guarantee you, because they ran the numbers and realized they'll make more this way.

Don't trust them. Get out if you haven't already. There's too many great, free options out there. Godot basically has feature parity with Unity right now except for console exports, and that's coming later this year.

[–] [email protected] 2 points 14 hours ago

As we worked out in the comments, it's not actually a federation issue, it's a synchronization time issue... there's a ~5 hour delay before we see posts from lemmy.world users (only l.w, as far as I can tell - doesn't apply to other instances.) Might be because of l.w's size, or some other factor, but it's interesting to note.

[–] [email protected] 6 points 23 hours ago

It'll certainly expand their reputation, but not in a good way.

[–] [email protected] 10 points 23 hours ago* (last edited 23 hours ago) (3 children)

Kinda sounds awesome, not gonna lie. Who doesn't like the smell of curry?

Unrelated, you're a dick - I spent a good minute or so wondering when we started federating with Threads.

[–] [email protected] 5 points 23 hours ago

For the sake of discussion, it seems that it does, but with a huge delay we don't see from other instances. This reply just became visible to us within the last 15 minutes.

I typically browse New, so if this is typical, that explains things - I don't usually read posts more than 2-3 hours after they get posted unless I'm following it for replies specifically. I've been noticing that I'll see a post with, say, 10 replies, but if I go look at the same post on another instance, it'll have 30-40+, with most of the disparity being from lemmy.world, so I (incorrectly) assumed it was a federation issue, when it seems it's not. Sure would be nice to figure this out, though.

[–] [email protected] 2 points 1 day ago

I'm assuming this is related to the performance issues that've been being posted about on Telegram over the past hour. Digging deeper, I'm seeing their replies, too, but they're massively delayed. (The .world reply on this thread still isn't visible, for instance.) Will see if the situation improves when the server issue is sorted.

[–] [email protected] 2 points 1 day ago* (last edited 1 day ago)

If other instances are seeing and replying to posts from our instance on communities owned by our instance, but we aren't seeing the replies, that's something more fucked up than just delays from days-old maintenance, unless I misunderstand how this all works, which is also possible.

[–] [email protected] 1 points 1 day ago

Yiffit has registrations disabled, so furries kind of get funneled over here by default.

[–] [email protected] 3 points 1 day ago (2 children)

There's only one instance I have blocked, and it's not them.

I might be using the wrong terminology, but there's something going on. Do you see the lemmy.world user replying to this thread, from pawb?

 

Kind of falls under the 'Too Afraid to Ask' category, I guess, but I've been curious about this for a while. Did something actually happen at some point, or was this just a procedural thing that wasn't ever followed up on?

It's mildly annoying given how large they are.

Edit: It's possible that this isn't a federation problem at all (as discussion is bringing to light) but something else entirely. Regardless, though, something is going on.

It's also possible that the site I link below is out of date, so maybe don't take that as gospel. I bookmarked it a year ago and just hit it up to check on this a few minutes before posting, so I haven't been keeping up with it.

Doing a little more digging in light of the above, it's possible this is related to this issue, and there's just an extremely long delay before we get content from lemmy.world. Weirdly, though, it doesn't seem to be the case with other instances - maybe because of their size? Either way, looking at the same posts on our instance and 3 or 4 others, we seem to be the only ones not getting the replies. So something's fucked, maybe.

If you're on lemmy.world and happen to see this, drop a reply in here, maybe - I'd be curious to see how long it takes for us to see it (or if we can at all).

 

Page load times have been very slow for some communities, especially those hosted on other instances, and especially over the past few days. Not sure if this was related to the maintenance over the weekend. Here's some quick examples from a sample of 3 communities. I'm listing them in the order that I visited them (I'm not sure if images et. al. are cached across instances, but just in case):



Of these three tests, we performed fine on one, but the other two were markedly slower. Refreshing the home feed (settings: Subscribed, New) has also been very slow (with load times in excess of 5 seconds being very common).

Is anyone else seeing this, or is this a 'Me' problem?

(I swear I don't only complain.) :D

21
submitted 1 month ago* (last edited 4 weeks ago) by [email protected] to c/[email protected]
 

I'm sure there's a really simple answer to this, but it's a surprisingly difficult problem to search for.

I've got a RichTextBox control and I'm trying to write text that includes the letters "ff", but they don't show up. This is the specific code in question:

for entry in suffix:
  desc += "[color=darkgray]Suffix (Tier: %s, Quality: %s%%) 'of %s'\n[color=royalblue]" % [entry.tier, entry.quality, entry.mod.name]

This is what it ends up printing:

If I change one or both of the Fs to capitals, they both display fine; it's specifically two lowercase Fs that're problematic. They also display fine elsewhere in the same textbox; it's just this line specifically that's problematic. Even tried escaping it but it didn't like that, either.

Most of the settings on the RichTextBox are default; the font has a lowercase 'f' character; I haven't done anything weird with the font size, or style, or anything else.

I'm tearing my hair out here. Please tell me this is just some stupid bbcode tag or some such.

Edit: For anyone finding this later:

It's a ligature (ffi) that the font is missing a glyph for. To solve the problem: On the Import tab, choose the font you're using, click Advanced, and under Metadata Overrides, expand OpenType Features, click Add Feature -> Ligatures, add whichever option is appropriate (discretionary or standard ligatures), then disable the option. Reimport the font, and the issue is fixed!

 

Let's get some furry shit up in there. We can create / share a template so we're all working on something cohesive. Any interest / anyone have any suggestions for something to draw?

Community Link

 

The hacktivists, which describe themselves as made up of "gay furry hackers," usually target government orgs whose policies they disagrees with, and have a flare for political publicity stunts, also posted a link to the purported stolen files on their Telegram channel.

"The astonishing siegedsec hackers have struck NATO once more!!1!!!," the crew wrote, bragging: "NATO: 0. Siegedsec: 2."

The team is referring to its earlier NATO intrusion in July, during which it claimed it swiped information belonging to 31 nations and leaked 845MB of data from the alliance's the Communities of Interest (COI) Cooperation Portal.

 

"Some game developers are turning to artificial intelligence to make the creative process faster and easier—and cheaper, too. At Google Cloud Next in San Francisco, startup Hiber announced the integration of Google’s generative AI technology in its Hiber3D development platform, which aims to simplify the process of creating in-game content.

Hiber said the goal of adding AI is to help creators build more expansive online worlds, which are often referred to as metaverse platforms. Hiber3D is the tech that powers the company's own HiberWorld virtual platform, which it claims already contains over 5 million user-created worlds using its no-code-needed platform.

By typing in prompts via its new generative AI tool, Hiber CEO Michael Yngfors says creators can employ natural language to tell the Hiber3D generator what kind of worlds they want to create, and can even generate worlds based on their mood or to match the vibe of a film. [...]"

Once this is refined, this could be very neat! It's only environments right now, not characters and whatnot, too, but maybe eventually we'd be able to dynamically generate some anthro-populated worlds to explore.

 

Performance on Pawb.Social specifically has been degrading significantly; it often times takes a very long time (10+ seconds) to load a post, for example, with a noticeable number of time-outs occurring. Opening the same post via its home instance in these cases typically works much faster, leading me to believe the problem is here, not with the host instance.

This is the case even with local communities.

Hoping to hear from other folks - are you also experiencing this? Is it a temporary issue, or indicative of a growing server-side problem?

 

There was discussion on the lemmy fork thread about replacing the default 'Donate' link with a server-specific one, but given that's not available yet, is there somewhere we can contribute funds towards hosting costs?

Really, maybe such a link should be on the sidebar, at least - if there is one somewhere already, I wasn't able to find it, and as such I suspect other folks who would potentially be looking for one wouldn't find it, either.

 
 
 

I really don't have a lot of background on cluster munitions; it only really came into my perception in response to the controversy over the US providing them to Ukraine. As I understand it, the controversy is because they often don't all explode reliably, and unexploded munitions can then explode months or years later when civilians are occupying the territory, making it similar to the problems caused by landmines.

In an age where things like location trackers, radio transmitters, and other such local and long-range technology to locate objects are common place, what's stopping the manufacturers of these munitions from simply putting some kind of device to facilitate tracking inside each individual explosive, to assist with detection and safe retrieval after a conflict? I get that nothing is a 100% effective solution, but it seems like it'd solve most of it.

Can someone with actual knowledge explain why this is still a problem we're having?

28
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

He's an alchemist, okay? It's definitely a Strength potion, not grape Kool-Aid, okay? It's only $5, just try it!

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