Cute-Pomegranate-966

joined 1 year ago
[–] [email protected] 1 points 11 months ago

They're showing that it's easily doable with a engineering effort to use them from the start. Those things can be moved around and lose none of that functionality.

[–] [email protected] 1 points 11 months ago

Sort of. It's more like you're less likely to see the issues because each frame is on screen less time. It isn't getting any more temporal information than at least fps. So "sorta"

[–] [email protected] 1 points 11 months ago

Ayyy. Those few games that have like sun shadows for your characters nutsack only tend to run well :P

[–] [email protected] 1 points 1 year ago

MW3 is just MW2 so it makes sense.

[–] [email protected] 1 points 1 year ago

You're simply thinking about this entirely incorrectly.

"fake" frames are what every frame is upscaled or not.

What you need to ask is "is the quality good?" "is this acceptable?"

In the vast majority of cases i'd say that nvidia's offerings the answer is yes.