Codilingus

joined 2 years ago
[–] Codilingus 8 points 5 months ago

Compared to OW, its gameplay is designed to be more fun and casual, and less hardcore competitive. Its very fun and not at all something to take serious, including their ranked matchmaking.

[–] Codilingus 4 points 5 months ago

Frigate + Amcrest PoE cameras (blocked from internet) + Unraid + a cheap Coral TPU. Can run everything in docker, or HA's ready to go VM image.

[–] Codilingus 1 points 5 months ago

Unexpectedly outstanding distro. New favorite, by a lot.

[–] Codilingus 2 points 5 months ago

I've run it on and off for about 6 months. Just switched to it as daily driver. Absolutely love it. Arch but with automatic x64v3/4, including Wine & Proton?! Sign me up. Which is installed with an fantastic gaming meta package, and I regularly get ~10% FPS boost. Excellent default kernel, too.

[–] Codilingus 2 points 5 months ago (1 children)
[–] Codilingus 2 points 5 months ago (3 children)

Huh super interesting, this just made me look it up. USB does in fact use compression, but how much will depend on the bitrate set in the Oculus Link app.

I don't VR that much, but I remember using wired USB with Oculus Link without tinkering, and I couldn't tell that it was compressed, ever. Like crystal clear output, no signs of artifacting or anything.

Which is wild to me, since DisplayPort over USB-C is a thing. I just looked and it's capable of 4k@60Hz with 24bit color and no compression. So I guess it's just a limitation of the Quest 2's XR2 chip.

After a quick search it looks like Quest 2 over USB can use Steam VR's super sampling. Since it's baked into SteamVR, it seems like basically all connection methods can use it.

Thanks for the heads up, I would have never guessed it uses compression!

[–] Codilingus 2 points 5 months ago (1 children)

I only use Eternity on my phone and I can see it working?

[–] Codilingus 1 points 5 months ago (9 children)

For my Quest 2, if I play PCVR over USB I get 0 compression? I only notice compression when using air link, virtual desktop, or Steam link.

The original leaks and speculation for Deckard were that it's a regular PCVR headset for use wireless or wired. And that standalone was something extra to buy, that mounted to the back of the head strap and connected to the HMD.

[–] Codilingus 3 points 5 months ago (1 children)

Yes I did. I only edited my original comment to cross out "along side."

[–] Codilingus 9 points 5 months ago (3 children)

Alongside was poor word choice. Regardless Valve now has a history of releasing their own games for their new hardware. Alyx for the Index, and Aperture Desk Job for Steam Deck.

Cite? Its all just speculation... Even my comment is just speculation and prediction...

[–] Codilingus 11 points 5 months ago (1 children)

SteamVR really does all the heavy lifting for PCVR, even for Quest headsets since they relaunched Steam Link.

[–] Codilingus 9 points 5 months ago

Call of Duty, League of Legends, Valorant, and Battlefield. And those are all some of, if not the mostly populated multiplayer games.

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