Yeah. They could have gotten freaky with that corpse. Telling me Damage Control is out here chasing down Kamala when they could be after a celestial just chilling in the water lol. You know some villain going to try and eat it, get crazy powers. Some good guy has some wash up on their shore, gets crazy powers. So many opportunities left on the table.
Bluefold
The multiverse could have been so cool, but they went about it ass backwards. They introduce Kaang in a 'quiet' part of the overall story, where no one really has any stakes and we have little investment in anyone's stories. Everyone is kinda doing their own things, mainly dealing with the aftermath of Endgame. Even Spider-Man, who we should be feeling protective of, decides to have a reset. We didn't care about Kaang because we no long had an investment in any character.
Then we're supposed to feel scared of Kaang? And then in >!Quantumania they straight up just strip him of all mystique to the point the end shot of that movie is just comical with the arena full of Kaang's making the character have 0 remaining intrigue. !< Even had the stuff with Masters not happened they'd lost their chances to make it interesting. Paired with Skrull just not really resonating with the audience at all, it has been misstep after misstep.
!imo the only way you fix it now is have Doom come in the the F4, outright murder Kaang as the actual universal badass and then switch back to the personal less connected stories to tell a series of Invasion stories as the universe crumbles. Lead up to Fox-verse Vs MCU showdown. Then have a battleworld at the end of it and just reset the whole thing.!<
Basically, in trying to make a mainstream product they've ended up with something no one really cares about.
Yeah. Not exactly free when you'll have to pay £13 a month for the privilege of owning the TV to watch it on.
In my experience, even the consumer facing portion suffers from lack of innovation. Look at the big rounds of lay offs this year, fairly uniformly one of the hardest hit teams has been UX Research. If you've worked with a good researcher, you really know their value. But translating value that into hard metrics is tough. A lot of the time CEOs in the private sector will accept Good Enough & fast Vs moving at a reasonable pace.
I don't think there would even be an appetite for hard research at most companies. Takes too long, too much of a risk, the boss' cousin had a really cool idea instead....
Private sector is very good at operationalizing existing technology. Outside of the FAANGs(/MAMAAs) being good enough is too easy, or investing in research is considered to be too high an expense with no guarantee on return.
I did pick other negative traits. My problem with this one is it straight up lies to you in the description. You think it is going to be negative but instead it is the most basic boring version of what that trait could be. I've explored many hostile environments where conditions are common and haven't had a situation where I didn't already have the sure on hand but I tend to loot a lot.
You can't change your traits after starting. For my play style, this one should have been perfect. Instead it just sucked all fun out of the potential mechanic.
Not even to mention the Star Wars games, any Marvel games, the new indie game, the Avatar game from Ubi. They might not have any active in-house studios but they are quite active in giving the rights to studios for their franchises.
There's a trait you can pick that exactly explains my problems.with the game. The trait is 'Dream Home'. It is described as
'You own a luxurious, customizable house on a peaceful planet! Unfortunately it comes with a 125,000 credit mortgage with GalBank that has to be paid weekly.'...
I thought this was a cool way of adding increased difficulty for myself. I tend not to play at the hardest setting because I don't have much time to play. But having to plan ahead and work around this limitation sounded like it would add an interesting wrinkle to the strategy I'd have in the game.
However, when you start the game you discover that the loan has to be paid off in full... And you have unlimited time to pay it off. The only way to be foreclosed upon is if you actively go tell the bank to foreclose on you. It's like they had the idea, but couldn't be bothered to implement it.
What's worse is 120k is nothing in the game. You can easily get there within a few hours of play. This is just one example, but it speaks to the game's complete unwillingness to give the player anything negative or push them any way from their 'freedom'. The sheer fact you are not locked out of any faction or faction mission is another example. There are 0 stakes in the game and you feel 0 connection to the people you meet or places you visit. Not helped by Sarah potentially being one of the most annoying judgemental characters in any Bethesda game I've ever encountered.
Update: I eventually visited this 'Dream House'. It kinda sucked. The planet it is on is kinda ugly. There is more to this mechanic than I originally thought, however. When you visit you can pay 500 credits for 1 week of access as a 'payment' towards the principal. Still very deceptive of the original description.
One QoL improvement I've not seen here is a better journal system. When I can't further a quest line even something vague like 'Continue your journey so learn more' would be great. I have spent time on some quests hunting down a person to discover the quest can only be completed in the next act multiple times now.
I'm really loving it. I'm about 40 hours in and just wrapping up with Act 1 in the underdark. Small spoilers for my favourite act 1 moment >!Volo had butchered my eye in camp after a series of poor decisions and when I talked to the Owlbear with speak to animals one of the tags was [one-eyed] unfortunately the Owlbear didn't give a shit about bonding over our injury. That they connected those dots and then recorded new lines for that edge case is hilarious to me!<
I have. It's pretty short and to the point. They're based out of Germany so their requirements for clarity are pretty high by law. They go into quite a lot of detail about what is sent.
In this case they send date, time, language, processing time, number and the type of errors, but not the text itself
However, they do have an optional feature that uses OpenAI to rephrase sentences so that might be training through the back door.
I've been using it for years and have been very happy with the service.
Controller support is pretty good. I'm playing with a PS5 controller and pretty much the whole interface has been redesigned to fit it. It feels like it was an experience designed to fit the systems of the game opposed to fit a controller onto the PC release of the game.
Most annoying for me was End Turn was mapped to Y/Triangle and I kept pressing it. I swapped it to R2 and haven't had any more slipups.
There's refinements and QoL changes to be made for sure, but I've been surprised at how well it plays so far.
The largest owners are Advance Publications and Tencent. Advance also own Condé Nasty (Reddit even used to be under the Condé Nast banner). Weirdly they also own everyone's favorite plagiarism detection service Turnitin.