BluePower

joined 1 year ago
MODERATOR OF
[โ€“] BluePower 6 points 5 days ago

So excited!! ๐Ÿคฉ

[โ€“] BluePower 2 points 6 days ago

I see! I'm very glad that I'm not the only one that started my journey on Perchance and then takes off of it to work on even more ambitious outside-Perchance projects.

3
Possible comeback? (sh.itjust.works)
 

Hello! It's been a long while since I haven't posted in this community.

I looked back at earlier screenshots I made before the personal device incident that happened almost a year ago and accidentally stumbled upon some old screenshots of my Generator Manager Preview page (when working on a supposedly huge update of it that was planned to release just days before the incident). Here's what it looks like at a glance:

You can see the live preview of the page here (warning: it's a little broken)

After looking at those screenshots, I immediately thought of myself, "what if I could possibly revive this and finally bring the huge update probably next month since we still have the unfinished draft from months ago?", as I was suddenly energetic enough to continue the update after that. It felt like a huge moment and potential that I definitely wouldn't ever want to deny at some point and still is today.

However, alongside Perchance, I have already worked on other crucial projects that was made long before I started coming back for the first time in 2023, and ever since the incident, I have decided to move on to focus on them much more and started becoming less and less active on Perchance. As I grew up, I've also started focusing more on IRL business and set some new life decisions that it's getting harder to thrive back on Perchance back and forth between those things.

However, that doesn't necessarily mean I'm quitting or leaving Perchance completely. I might "come back" to Perchance again for a while to give some fresh air to those generators when the situation between my Perchance generators and my other project business is a bit more relaxed.

If I could, I might also plan on finishing the long-buried Generator Manager update and finally release it to the stable channel, but in a different fashion! ๐Ÿคฉ But for now, I'll just interact with the community as best as I can until I changed my mind.

(By the way, we're almost reaching 100K total views across all generators?? ๐Ÿ˜ฒ)

[โ€“] BluePower 1 points 1 week ago

Yeah, I've been really busy on something else lately. Might as well release some good non-Perchance stuff soon. ๐Ÿ™‚

 

Remember the time when the tldraw plugin was released, the app literally creates anonymous canvases for your generator when you import the plugin? Well, tldraw is apparently making those canvases read-only by July 1st, just got this notice when opening one of them.

This popup will appear every time you load any tldraw canvas frame from the tldraw plugin. Thought of something like putting a "warning" in the plugin page or something else.

Haven't been posting on this community for a very long while now (been focusing on a lot of new things) so I apologize if I made some mistakes.

[โ€“] BluePower 3 points 4 months ago

The Chamber of Arluido's Dimensional Fractures

A special kind of room that can only be entered through very specific multi-dimensional techniques. Fun fact: I generated this image using the "3D Isometric Icon" style.

DetailsGenerated with: txt2image-generator

Prompt: a zoomed-in inside of a new, polished, large, high, open octagonal studio room ((colored in blue, sky blue, magenta, white, and green)) with a camera and an office setup, with neon lights, ((3d-printed)), perspective, landscape, (((3d-printed objects))), (((nighttime, extreme light))), excellent

Negative Prompt: too much detail, low quality, watermark, bad image, poor lighting, over-detailed

[โ€“] BluePower 2 points 4 months ago (2 children)

Let me answer that, the theme basically means "a world or society where everything is 3D-printed" (see reference).

 

Made another Mastodon post today, and, as always, posting here on this community for better reach.

[โ€“] BluePower 3 points 6 months ago

A bit of story: I was able to claim the username bluepower after constantly getting "low trust score" messages whenever I try to claim it. After the personal device incident struck though, the user command no longer works and I couldn't use my bluepower username in comments (because the "trust score" metrics was reset, obviously). I wondered for a long time until I figured out how to encounter that restriction and was able to set the blue username once again.

Either way though, I think the "trust score" system was made to prevent people from misusing the common-word names (like apple, blue, perchance, etc.). Also here's a related thread linking to a similar problem.

[โ€“] BluePower 1 points 6 months ago

Where does this happen, the AI character chat or somewhere else? Can you open the DevTools Console by heading to the ... menu in the browser > More tools > Developer tools (or similar ways) and then selecting the Console tab (or just press Ctrl+Shift+J) and see if you get any errors from it?

 

Been playing a bit with VioneT's Multiple Style Tester image generator, and one of these images turned out cool enough that I decided to post it here.

And did you know: this image was generated using the "Furry - Painted" style. Here are some other images that were generated using the same prompt and settings in different styles:

Table| Style | Generated Image | Style | Generated Image | |


|


|


|


| | Painted Anime | | Casual Photo | | | Cinematic | | Digital Painting | | | Painterly | | Professional Photo | | | Anime | | Game Art Icon | |

SettingsPrompt: light rays bursting and exploding from different heights in a majestic mountaneous midnight landscape, 4k

Negative Prompts: None

Guidance Scale: 24

Resolution: 768x512

[โ€“] BluePower 2 points 6 months ago

I really like this, the UI is pretty nice too. Sometimes I need a way to test multiple styles all at once when it comes to generating images on Perchance.

One suggestion from me is that the style selection checkbox list could be made a bit taller (to maybe 5 rows in height) so I can see more styles at one glance.

[โ€“] BluePower 1 points 6 months ago

Probably not, I've never set any of my plugins private before or after saving. Either way this may happen at any chance.

[โ€“] BluePower 1 points 6 months ago

This most likely happened on very newly created generators, when the automatic thumbnail for those haven't been captured yet.

4
submitted 6 months ago* (last edited 6 months ago) by BluePower to c/[email protected]
 

Just made another Mastodon post about the approaching 40.0k milestone on my generator hub page, just posting here on Lemmy for better reach. Here's what I've also wrote out on the Perchance Discord Server:

We've done 10.0k back in January, 20.0k in May, 30.0k in August, and now, 40.0k??

Hopefully I could plan something for the big 40.0k special (and also especially this one), while still being able to keep up with my other hobbies and business to go through the end of the year (also get ready for some off-Perchance stuff soon!)

[โ€“] BluePower 1 points 6 months ago

Also @[email protected], at least only on the hub page, one sub-list async function assignment is somehow mistakenly recognized as a parsing error (I've only encountered this on desktop and not mobile).

 

Just noticed that some generators in the /generators page have a blank white thumbnail while it should display the captured content from the generator page. Could there be something wrong with the getGeneratorScreenshot API, or any other reasons?

I also tried to open one of the blank white thumbnails in a new tab to trigger a getGeneratorScreenshot response, but it had the same issue.

 

Haven't been posting stuff here for a while, as always, but I just want to share a tip for those of you who wanted to create a "snow" effect in their generators since it's approaching winter in some regions (or has it already?).

I have already made a plugin a while ago called the Power Rain Plugin, originally intended to create rain effects (and all sorts of rain effects, including lava rains and acid rains), however you can also turn this into a "snow plugin" by tweaking the options (like the intensity, speed, weight, etc.) to turn the raindrops into snowflakes! You can learn more on the plugin page to learn more what these options do.

Here's an example you can play with to configure the options based on your preferences. You can also take a look at the rain plugin's main example to show how you can make other kinds of rain effects, not just snow effects.

Be creative and share what you have built with this plugin here! Also please feel free to add something to this explanation if you want to (and which update you'd want to be added into the plugin)!

Some notes:

  • You can make the snow effect more realistic by applying variable values ({1|2|3} or {1-9}) on the options as demonstrated by this remixed example by rud_bo on Discord.
  • The snow effect example on the plugin page uses a dark background, as preferred, however if you want the snow effect to be visible even on light mode, make sure to use a translucent black or grey color or any contrast color for the snow (again, as demonstrated by that remixed example).
  • If you want the rain/snow effect to be behind the generator contents, you can put this CSS into the HTML panel (inside of a <style> tag):
#rainContainer {z-index: -100}

That's a brief explanation for now! FYI, I've been really busy for the past couple of months and haven't been able to keep up with generator updates for a while, although I'm still have some determination to continue the generator journey pretty soon (hopefully not so far distant in the future).

 

I've just been working on developing a way to fire a JavaScript event on a video element whenever the video loops back to the start (or the user plays the video back after it has ended) for one of my projects. I've been searching for ways to do it online but none of them worked for me, so I decided to invent my own solution. It took many hours to make until it works well enough for me, as JavaScript naturally doesn't have its own onloop event handler. Might not necessarily related to Perchance, just wanted to share something unusual.

Here's a simple demonstration: https://perchance.org/custom-onloop-event-demo#edit

What are your thoughts about this?

 

I've built another mini generator inside of my experiment page, The View Counter Experiment, inspired off this generator that generates a color based on a random object using the power of AI for the day. I'm glad on how it turned out to be.

It's located in the AI Experiments tab on the right if you want to try that out.

2
submitted 7 months ago* (last edited 7 months ago) by BluePower to c/[email protected]
 

Finally released another whole plugin after 5 months of releasing the Power Rain Plugin last time. This plugin, as its name says, allows you to have those fancy little counter that moves/animates as you change the numbers up, down, or however you like, easily set-up in your generator. You can even customize the style of the counter and the individual digits in the counter!

Fun fact: I've just learned that you can bind custom functions into any element (and probably nodes too) before making this plugin...

1
submitted 7 months ago* (last edited 7 months ago) by BluePower to c/[email protected]
 

I found a bug within this template that it cannot show the asterisks on the password properly (syntax error). The simple fix is just to use iterators to wrap the ast variable so it becomes an array and is compatible with selectMany:

password = [[...ast].selectMany(6,9)]
ast = *
1
submitted 7 months ago* (last edited 6 months ago) by BluePower to c/[email protected]
 

Just spent my good time writing about this, but I wanted to tell some great news: Yes, I'm planning to come back to Perchance after the devastating incident that happened to me nearly 4 months ago. And I wanted to tell a bit about my recent plans to commemorate my official comeback into the community. I've been wanting to do this since last month, and I'm finally getting on my track to it.

This will be going to be another small event, but not nearly as big as this one, there I'm pretty much only going to share a few neat plans and projections to do as a kick starter before going back to the plans that are originally created and in the progress of realizing before the incident.

Here's a bit of a hint: I'll going to be posting smaller and less serious packs of generators, plugins, templates, other projects, and updates to some of these existing projects, and I've came up with some good ideas of them earlier this month. I'll also going to revisit and update some of the more recently updated stuff back in the days (e.g., Complete the Number Blocktrains, Chat in the Smartwatch, the advanced comments plugin project, etc.) that was last edited months ago now.

This will go in a slower, flexible pace, meaning only a few generator updates per week (and in a more unusual pattern) to balance with IRL stuff and other hobbies. I'll still be exploring around and engaging on a few generators in Perchance whenever I want to! I might also sometimes very excited for a day and explore Perchance until I decide otherwise. The older plans will stay in its track, so just get ready for the new teaser whenever I'm ready to plan out for the big Generator Manager 2.0.20.1 update again!

I've now felt more recovered than I was when the incident happened, and I'd be feeling great to be able to take advantage again of building great generators and other amazing stuff on this community (and beyond) and get back to what I've been going before. However, everything has changed a lot since the incident, and I might take a slightly different path on executing these planned updates that has come to mind for many, many months.

Also, to wrap off, I'll be doing a "soft-comeback" (gradually doing generator updates and engaging on generators more regularly) for a few weeks from now until I'm finally ready again to release this long-planned new comeback event, and before eventually going back to the plan of getting the long-awaited Generator Manager update up to the actual release. โœจ

Of course, there'll be a lot more to plan in the future, but this is just an outlier for now. That's all I have to say, I'll be back here real soon! ๐Ÿš€

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