BluePower

joined 9 months ago
MODERATOR OF
[–] BluePower 2 points 4 days ago

A bit of story: I was able to claim the username bluepower after constantly getting "low trust score" messages whenever I try to claim it. After the personal device incident struck though, the user command no longer works and I couldn't use my bluepower username in comments (because the "trust score" metrics was reset, obviously). I wondered for a long time until I figured out how to encounter that restriction and was able to set the blue username once again.

Either way though, I think the "trust score" system was made to prevent people from misusing the common-word names (like apple, blue, perchance, etc.). Also here's a related thread linking to a similar problem.

[–] BluePower 1 points 5 days ago

Where does this happen, the AI character chat or somewhere else? Can you open the DevTools Console by heading to the ... menu in the browser > More tools > Developer tools (or similar ways) and then selecting the Console tab (or just press Ctrl+Shift+J) and see if you get any errors from it?

 

Been playing a bit with VioneT's Multiple Style Tester image generator, and one of these images turned out cool enough that I decided to post it here.

And did you know: this image was generated using the "Furry - Painted" style. Here are some other images that were generated using the same prompt and settings in different styles:

Table| Style | Generated Image | Style | Generated Image | |


|


|


|


| | Painted Anime | | Casual Photo | | | Cinematic | | Digital Painting | | | Painterly | | Professional Photo | | | Anime | | Game Art Icon | |

SettingsPrompt: light rays bursting and exploding from different heights in a majestic mountaneous midnight landscape, 4k

Negative Prompts: None

Guidance Scale: 24

Resolution: 768x512

[–] BluePower 2 points 6 days ago

I really like this, the UI is pretty nice too. Sometimes I need a way to test multiple styles all at once when it comes to generating images on Perchance.

One suggestion from me is that the style selection checkbox list could be made a bit taller (to maybe 5 rows in height) so I can see more styles at one glance.

[–] BluePower 1 points 6 days ago

Probably not, I've never set any of my plugins private before or after saving. Either way this may happen at any chance.

[–] BluePower 1 points 6 days ago

This most likely happened on very newly created generators, when the automatic thumbnail for those haven't been captured yet.

4
submitted 1 week ago* (last edited 1 week ago) by BluePower to c/[email protected]
 

Just made another Mastodon post about the approaching 40.0k milestone on my generator hub page, just posting here on Lemmy for better reach. Here's what I've also wrote out on the Perchance Discord Server:

We've done 10.0k back in January, 20.0k in May, 30.0k in August, and now, 40.0k??

Hopefully I could plan something for the big 40.0k special (and also especially this one), while still being able to keep up with my other hobbies and business to go through the end of the year (also get ready for some off-Perchance stuff soon!)

[–] BluePower 1 points 1 week ago

Also @[email protected], at least only on the hub page, one sub-list async function assignment is somehow mistakenly recognized as a parsing error (I've only encountered this on desktop and not mobile).

[–] BluePower 1 points 1 week ago* (last edited 1 week ago) (4 children)

Same with some of my generators/plugins too, even my generator hub page has a blank thumbnail. (Here's a link for testing)

 

Just noticed that some generators in the /generators page have a blank white thumbnail while it should display the captured content from the generator page. Could there be something wrong with the getGeneratorScreenshot API, or any other reasons?

I also tried to open one of the blank white thumbnails in a new tab to trigger a getGeneratorScreenshot response, but it had the same issue.

 

Haven't been posting stuff here for a while, as always, but I just want to share a tip for those of you who wanted to create a "snow" effect in their generators since it's approaching winter in some regions (or has it already?).

I have already made a plugin a while ago called the Power Rain Plugin, originally intended to create rain effects (and all sorts of rain effects, including lava rains and acid rains), however you can also turn this into a "snow plugin" by tweaking the options (like the intensity, speed, weight, etc.) to turn the raindrops into snowflakes! You can learn more on the plugin page to learn more what these options do.

Here's an example you can play with to configure the options based on your preferences. You can also take a look at the rain plugin's main example to show how you can make other kinds of rain effects, not just snow effects.

Be creative and share what you have built with this plugin here! Also please feel free to add something to this explanation if you want to (and which update you'd want to be added into the plugin)!

Some notes:

  • You can make the snow effect more realistic by applying variable values ({1|2|3} or {1-9}) on the options as demonstrated by this remixed example by rud_bo on Discord.
  • The snow effect example on the plugin page uses a dark background, as preferred, however if you want the snow effect to be visible even on light mode, make sure to use a translucent black or grey color or any contrast color for the snow (again, as demonstrated by that remixed example).
  • If you want the rain/snow effect to be behind the generator contents, you can put this CSS into the HTML panel (inside of a <style> tag):
#rainContainer {z-index: -100}

That's a brief explanation for now! FYI, I've been really busy for the past couple of months and haven't been able to keep up with generator updates for a while, although I'm still have some determination to continue the generator journey pretty soon (hopefully not so far distant in the future).

[–] BluePower 2 points 1 week ago* (last edited 1 week ago)

Here's my solution so far - create a variable that'll hold the generated types in and then change the code of the sentence list to never use any of these already-generated types:

// Create a new "takenTypes" array variable to store the already generated types
takenTypes = [[]]

sentence
  [takenTypes = [], ""]You find yourself in {a} [d=description.selectOne] [b=biome.selectOne].<br> As the area is [d.singularForm.lowerCase], [td = typesdescription.selectOne, uniqueReturn(td)] type 'mons are rather prolific. That is in addition to the [removeDups(others[b]).selectUnique(2).map(x => uniqueReturn(x)).join(" and ")] types that live in the [b] already. <br>Oddly enough, there also seem to be some [s=removeDups(stragglers).selectOne, uniqueReturn(s)] type 'mons in the area as well.

// Returns a new list that does not contain the entries already shown in the output
removeDups(list) => return list.selectAll.filter(x => !takenTypes.includes(x));
// Adds the entry into the "takenTypes" variable so they never show up again in the same output
uniqueReturn(i) => takenTypes.push(i); return i;
[–] BluePower 2 points 1 week ago* (last edited 1 week ago)

The Coalescing Lights of the Crystaboard Realm

"When every single path of success and decision has been accomplished together, the lights of Crystaboard will coalesce and unite together, creating a strong and immeasurable bond that powers the light for the spirited realm."

DetailsGenerated with: txt2image-generator

[–] BluePower 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Well, personally I have never really been using generated images commercially or on a few of the popular social medias outside of image contests on the sister community and other things, but Stable Diffusion (that powers Perchance's text to image plugin) has a kind of policy that explains how you should post (or redistribute) generated images online at Section III:

https://github.com/Stability-AI/stablediffusion/blob/main/LICENSE-MODEL

(Here's a comment from a related thread on the sister Casual Perchance community)

[–] BluePower 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Can you give a more detailed explanation (and what you have tried so far)? You can message me if you don't want to post it in this thread.

[–] BluePower 2 points 2 weeks ago

Just some context, this error seems to only happen if you put that style snippet into the list panel, not the HTML panel (I know you might have found the solution already).

 

I've just been working on developing a way to fire a JavaScript event on a video element whenever the video loops back to the start (or the user plays the video back after it has ended) for one of my projects. I've been searching for ways to do it online but none of them worked for me, so I decided to invent my own solution. It took many hours to make until it works well enough for me, as JavaScript naturally doesn't have its own onloop event handler. Might not necessarily related to Perchance, just wanted to share something unusual.

Here's a simple demonstration: https://perchance.org/custom-onloop-event-demo#edit

What are your thoughts about this?

 

I've built another mini generator inside of my experiment page, The View Counter Experiment, inspired off this generator that generates a color based on a random object using the power of AI for the day. I'm glad on how it turned out to be.

It's located in the AI Experiments tab on the right if you want to try that out.

2
submitted 1 month ago* (last edited 1 month ago) by BluePower to c/[email protected]
 

Finally released another whole plugin after 5 months of releasing the Power Rain Plugin last time. This plugin, as its name says, allows you to have those fancy little counter that moves/animates as you change the numbers up, down, or however you like, easily set-up in your generator. You can even customize the style of the counter and the individual digits in the counter!

Fun fact: I've just learned that you can bind custom functions into any element (and probably nodes too) before making this plugin...

1
submitted 1 month ago* (last edited 1 month ago) by BluePower to c/[email protected]
 

I found a bug within this template that it cannot show the asterisks on the password properly (syntax error). The simple fix is just to use iterators to wrap the ast variable so it becomes an array and is compatible with selectMany:

password = [[...ast].selectMany(6,9)]
ast = *
1
submitted 1 month ago* (last edited 4 days ago) by BluePower to c/[email protected]
 

Just spent my good time writing about this, but I wanted to tell some great news: Yes, I'm planning to come back to Perchance after the devastating incident that happened to me nearly 4 months ago. And I wanted to tell a bit about my recent plans to commemorate my official comeback into the community. I've been wanting to do this since last month, and I'm finally getting on my track to it.

This will be going to be another small event, but not nearly as big as this one, there I'm pretty much only going to share a few neat plans and projections to do as a kick starter before going back to the plans that are originally created and in the progress of realizing before the incident.

Here's a bit of a hint: I'll going to be posting smaller and less serious packs of generators, plugins, templates, other projects, and updates to some of these existing projects, and I've came up with some good ideas of them earlier this month. I'll also going to revisit and update some of the more recently updated stuff back in the days (e.g., Complete the Number Blocktrains, Chat in the Smartwatch, the advanced comments plugin project, etc.) that was last edited months ago now.

This will go in a slower, flexible pace, meaning only a few generator updates per week (and in a more unusual pattern) to balance with IRL stuff and other hobbies. I'll still be exploring around and engaging on a few generators in Perchance whenever I want to! I might also sometimes very excited for a day and explore Perchance until I decide otherwise. The older plans will stay in its track, so just get ready for the new teaser whenever I'm ready to plan out for the big Generator Manager 2.0.20.1 update again!

I've now felt more recovered than I was when the incident happened, and I'd be feeling great to be able to take advantage again of building great generators and other amazing stuff on this community (and beyond) and get back to what I've been going before. However, everything has changed a lot since the incident, and I might take a slightly different path on executing these planned updates that has come to mind for many, many months.

Also, to wrap off, I'll be doing a "soft-comeback" (gradually doing generator updates and engaging on generators more regularly) for a few weeks from now until I'm finally ready again to release this long-planned new comeback event, and before eventually going back to the plan of getting the long-awaited Generator Manager update up to the actual release. ✨

Of course, there'll be a lot more to plan in the future, but this is just an outlier for now. That's all I have to say, I'll be back here real soon! 🚀

4
submitted 1 month ago* (last edited 1 month ago) by BluePower to c/[email protected]
 

Yes, that's right. I found a very old version of the Perchance welcome page dated back on August 12, 2018. It was very basic, and Perchance was even still considered in beta at that time. When you look at the source, though, it might be a little modified, but the overall structure of the page is still intact.

 

Quick bug report, when I was playing with the testing panel, I tried to get to the very bottom of the long word list output by pressing Shift+Down on the output container, which pushes the entire container down that causes the input section to be cropped and really hard to get back in. The only ways to temporarily fix this issue is to press Shift+Tab while selecting the green output text thing, or just select the input box manually and type something on it.

Here's a short video demonstration on how I was able to catch the bug:

Link to video above

 

Haven't posted anything on the community for a while. Just popped this question on mind several days ago whilst considering to upload wallpapers from my generator hub page into the upload page to avoid something like this.

I've been wondering what's the biggest file size you've ever uploaded to the Perchance Upload page in your experience (and is the maximum file size/daily allowance really depends on how long the user has standing on the site)?

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