0xc0ba17

joined 2 years ago
[–] 0xc0ba17 5 points 2 years ago* (last edited 2 years ago)

You need dozens of hours just to get the grasp of mechanics and UI, less alone to figure out whether you even like the game

The problem with this thinking is that you split the game in 2 parts: first a tedious learning process of dozens of hours, and then an enjoyable experience once you know how to play, and imply that you need to get over the first part before being able (or allowed) to rate the game. But the learning part is the game, even more so if you need to invest dozens of hours.

Many players will simply enjoy the grind of Mount and Blade, because they don't care about the endgame. Many players (maybe the same) will uninstall Dwarf Fortress after half an hour, because they will estimate that the learning curve isn't worth their time, even if it was the greatest game ever.

[–] 0xc0ba17 7 points 2 years ago* (last edited 2 years ago)

As usual, people have no idea of the complexity of software. Games are extra complex. Games that are meant to run on an infinite variety of hardware combinations are worse. And it's not any game, it's an expansive RPG with hundreds of hours of gameplay and paths.

It's impossible to ship this kind of product bug-free, and it's quite probable that it will never truly be bug-free. A day-1 patch is obviously expected, and bugfixes in the following weeks mean that devs are closely monitoring how it goes, and are still working full-time on it. That's commendable.

[–] 0xc0ba17 2 points 2 years ago

They're absolutely not

[–] 0xc0ba17 -4 points 2 years ago* (last edited 2 years ago) (3 children)

People who insist on using semicolons in Javascript don't understand why and are just following a cargo cult.

Remove the semicolons, be free.

Edit: lmao I hit some nerve here

[–] 0xc0ba17 2 points 2 years ago

Maybe not, but I think it's overall better to have term limits than to be stuck with an asshole leader for 20+ years

[–] 0xc0ba17 11 points 2 years ago (1 children)

Lower bandwidth for who? When images are cached on other instances, it allows two things:

  • Load sharing. The original instance doesn't have to serve the whole fediverse, but only its own users + 1 request per other lemmy instance.
  • Data availability through redundancy. If the original instance goes down, the cached image is still viewable on other instances.
[–] 0xc0ba17 5 points 2 years ago

I bought it on sale 6 months ago, I have 20h on my main save and 8h on the last expedition. I can confidently say that I haven't seen 80% of the game activities, but at the same time I feel like I've seen everything. That game is truly an inch deep, it's incredibly shallow.

[–] 0xc0ba17 2 points 2 years ago

You can, but I still think that the last third of the DLC is too different from the base game, and really stressful. It soured the ending for me :(

[–] 0xc0ba17 10 points 2 years ago (4 children)

There's 0 danger in the base game (aside, you know, the sun...), so you can progress, fail, and retry without any stress.

The DLC though, it radically changes that and there are actually jump scares. It's a whole different vibe.

[–] 0xc0ba17 6 points 2 years ago* (last edited 2 years ago)

I own a PS4 and a bunch of single player games (Horizon, RDR2, Bloodborne (digital), Elden Ring, Shadow of Colossus...) and while some of them have an online component that I don't get because I don't pay for PS+ (or whatever its name is), I never had any issue playing those games.

[–] 0xc0ba17 2 points 2 years ago

That's the reason I couldn't get into PoE. I've seen many critics about Diablo 3 & 4 being too easy and forgivable, but I'm not 16 anymore and I want to enjoy games without having to absorb a whole wiki beforehand. I even played Torchlight 2 with a respec mod because I don't have time to fail a build.

[–] 0xc0ba17 3 points 2 years ago

oh damn, that's one of the most important gameplay elements!

Though I remember Bloodborne being super obtuse about teaching mechanics

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