I once had a dream where I played a game like warcraft 2, but with mythical animals. Basically age of mythology, with better controls, and a darker aesthetic. I still wish that existed, so I could play it.
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Baldurs Gate 3, but set in the Red Rising universe.
Something like Retro Game Challenge, but for Western games. The idea behind Retro Game Challenge is that you play clones of NES games with achievement challenges to "advance" the story, as clones of games in the style of later NES games would come out. It had clones of games like Ninja Gaiden, Galaga, Dragon Quest. It also had game magazines written much like those of the time. The whole thing is a nostalgia trip.
In this case, it probably would have to be PC games. It could even have a cute minigame where you unbox and drop in your first 3D card.
Closest thing I've seen to it has been Arcade Paradise, but the games (along with the rest of the gameplay) weren't as good in that one. They also weren't all retro-inspired, as there's clones of match-3 games and Vampire Survivors.
A business sim that models a country and you can run any business you want, and see if you can build a successful business. I'm talking a sim that models every other business, every city, every street even. The whole economy. Way beyond what's realistic for sim games at present.
More arcade style multiplayer hack and slash RPG stuff in the spirit of gauntlet dark legacy or even something that stretches the concept like Armada 2 and makes it a space-based drop-in drop out multiplayer free-for-all frenzy that's just for fun.
Star Wars Clone Wars, but CoD mobile style.
A classic first-person dungeon crawler, but co-op and with a classless skill-based system.
Games like Ultima Underworld, Arena, Daggerfall, Descent to Undermountain, Battlespire, Arx Fatalis... those games are my jam, and they have basically died off. My favorite RPG systems also tend to be skill-based rather than class-based, and Asheron's Call (the original) had one of my favorite systems. I'm also all about co-op these days... so I want a co-op dungeon crawler with a skill-based system that looks and feels modern, like a natural evolution of those classics. And it has to be more than a hack-and-slash... it needs to have the depth and immersion of tabletop dungeon crawlers.
I've actually been working on it for a while now in UE. It's purely a hobby/passion project, so who knows if I'll ever have something to distribute... but since nobody else has been bothered to make it*, I will.
- Barony is closest, but it's too deliberately old-school for my tastes... and Dark & Darker is a little too repetitive and undermined by the PvP.
Planetside 3
A FPS packed with Myst-like puzzles and atmosphere
Lord of the Rings Conquest without the stupid magic, without the stupid fire effects and with combat that doesn't suck.
Also Lord of the Rings Total War but you can argue that it sort of exists through mods
Super Smash Brothers but with jetpacks (ssb already has jetpacks but the game isn't really tuned for them offensively and with big levels and lots of platforms)