I miss these, Morrowind was such an inspired game with such unique environments
I was legitimately angry when I first played oblivion and learned you could just teleport anywhere automatically right from the start of the game
The Elder Scrolls (commonly referred to as TES) is an award-winning series of roleplaying games created by Bethesda Softworks. Set in the vast world of Nirn, The Elder Scrolls series is renowned for the level of unprecedented control given the player over his or her character's destiny, establishing itself as the benchmark in immersive, independently-living worlds for the RPG genre.
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I miss these, Morrowind was such an inspired game with such unique environments
I was legitimately angry when I first played oblivion and learned you could just teleport anywhere automatically right from the start of the game
I was mildly annoyed when I played Oblivion for the first time and learned that the parts of Tamriel other than Vvardenfell have generic woodland and fantasy creatures instead of the acid trip fever dream shit they came up with for Morrowind.
I was also pissed off when I found out they removed levitation.
The area Oblivion takes place in was supposed to be jungle. But Todd Howards gotta be as generic as possible.
Oblivion was developed during mid 2000s during/after LOTR mania. I loved the art direction but it was definitely chosen for mass market appeal over anything else
Agreed, map exploration is Bethesda's thing.
Not with Starfield lol
Dude that makes me so sad, I haven't got it yet and I'm hesitant on picking it up now because of the reviews I've seen
The entire continent of Morrowind is very alien. That was honestly one of the biggest draws to the game, because it was a fresh take on the Elder Scrolls type of fantasy. It didn’t just feel like earth with some magical creatures scattered around.
But aren't you ready for the next rerelease of blotchy gray generic European medieval high fantasy
The main race not being human (Nords still count, Skyrim) was a nice change of pace, too.
It very creative I love it. I absolutely agree it's disturbing if you think about it, but really, why walk when you can ride?
What's most disturbing is how the Dunmer steer these things to go where they want. They poke and prod at their exposed nerves and organs to coax the beasts into going where they want them to go.
It's like the RC cockroach from The Fifth Element, only bigger.
It's how the Fremen ride the sandworms in Dune.
Is Fandom no good? Should I avoid linking in future? Apologies if so.
Here's a pretty good writeup on the whole thing.
Don't apologize. Linking to Fandom isn't some great sin, some people just prefer to avoid the site.
Gotcha! Thank-you very much!
If you have to use Fandom for certain wikis, there are certain extensions like LibRedirect that will automatically redirect Fandom links to breezewiki, which is an alternative Fandom frontend without the obnoxious ads.
Fandom is very bad.
Holy shit, I never knew we were literally removing the shell from these poor dudes and messing with their brain chemistry in order to influence movement.
Feel kinda bad using them now.
On the other hand, a cruel swampland ruled by cruel gods is metal as fuck.
Wait until you hear about traditional farming tools in Morrowind...
Lizard people?
Wow, with a hard R too?
Persons of reptilian ancestry is more politically correct. Most of them were born in Morrowind and have never even been to Argonia.
Also those filthy cats.
Once a tree, always a tree. That's what my grandpappy always told me
They look like giant fleas.
Same with the Reavers from Gears of War.
Elder Scrolls Online leans into the flea aspect pretty well. Everything on the island is a lot more flea-like.
I find them fascinating. I like the sounds they make and the way it blends into the ambience. Kind of like whale sounds, except on land.
Somewhere I saw an animation of them walking- now that was creepy.
That would be creepy for sure!
These things always gave me major half life vibes, I was like okay where’s the head crabs at??
I love them!! I want to take care of them irl, travel the world.
I'm not a big fan of sloads, but idk if that counts as they are a sentient race. But I just don't like looking at those Jabba-looking mfs.
That's what makes them so cool for worldbuilding!
Not a chance. They're super cute.
I find the whole alien-like feeling of Morrowind and it's creatures very calming and relaxing, so I'm kind of opposite here.
To me, it's quite the opposite! I feel like Silt Striders are kind of cozy, actually. What can be more comfortable and safe to travel than on the back of a big bug-giraffe? They are sweet, calm, non-aggressive, domesticated creatures.