this post was submitted on 13 Jun 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

See also Gaming's sister community Tabletop Gaming.


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[–] [email protected] 4 points 1 year ago

What? Then what am I playing it for??

[–] [email protected] 3 points 1 year ago

It's not a bug it's a feature !

[–] [email protected] 3 points 1 year ago
[–] [email protected] 2 points 1 year ago (3 children)

I have been working for 7 years on a 2D game that I has features they have announced. I don't know whether to feel happy for them to make the game of my dreams or disappointed for having to rethink my project

[–] [email protected] 1 points 1 year ago (1 children)
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[–] [email protected] 2 points 1 year ago

Yeah, that's not saying much.

[–] [email protected] 2 points 1 year ago (1 children)

But did you see the sheer number of bugs on launch in previous Bethesda games? This is like saying "lighters are the least dangerous fire yet." Shit's still gonna burn your house down, yo.

[–] [email protected] 0 points 1 year ago

Fallout 4 wasn't bad at launch. A whole LOT better than New Vegas, I'll say that much.

I'll never understand why Bethesda catches these accusations so much harder than other devs that are just as bad. Hell KOTOR 2 was so broken at launch an entire mod needed to be made to finish the game. Not unofficially patch it, literally add so much that we just saw a company have to give out refunds because they couldn't include it in official console releases.

Obsidian has a long history of this, yet they're somehow beloved even though their entire rep is "we make well thought out games, and then don't finish them because we're awful at time management". I mean look at the full list. Neverwinter Nights 2: Buggy at launch, busted, toolset was messed up so nobody came over from part 1. Kotor 2: Buggy at launch, missing a ton of content, never got fixed. Alpha Protocol: demolished for having awful AI. Again, largely unpolished and taken to task for it. Dungeon Siege 3: literally killed the franchise.

It's hard to be a Bethesda fan on the internet, so many developers lean on fans to come in with patches and fix their games and ONLY THEY get heat for it. Heck, V:TM Bloodlines is one of the most popular games of all time, and it's NOTORIOUSLY glitchy without the unofficial patch.

And none of this was ever a problem whatsoever until Bethesda rescued Fallout.

I half wonder if people remember that Van Buren was canceled, and the last canonical Fallout in production was the sequel to the Slipknot soundtrack having bawls guarana shilling dumpster fire that was Brotherhood of Steel.

[–] [email protected] 1 points 1 year ago

That could be true and it could still ship with a metric shit load of bugs. Don’t they realize how high the bar is set? lol

[–] [email protected] 1 points 1 year ago

Huh, so, Microsoft says, right? Must be true then hmm

[–] [email protected] 1 points 1 year ago

I consider Bethesda to be among my favorite game devs and even I know that this is cap 🧢🧢🧢🧢🧢🧢🧢🧢

[–] [email protected] 1 points 1 year ago

Let's hope they really manage to release the game without that many crashes this time. The worst thing is playing through a quest and then finding out you triggered a bug, so you have to do the whole quest again. I had so many crashes in their games that it feels worth it to just wait a few months before playing it. But then you have the risk of seeing spoilers.

[–] [email protected] 1 points 1 year ago

I'm not convinced unless I hear Todd Howard say: "It just works"

[–] [email protected] 1 points 1 year ago

Even if it's 'the fewest bugs' by Bethesda standards it could still be pretty danged buggy lol

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