this post was submitted on 07 Mar 2025
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[–] captain_aggravated 8 points 2 days ago (1 children)

It might have worked around the era of Twilight Princess; there was enough continuity in the series that it had consistent lore, the games were trending toward cinematic, lots of cut scenes and character arcs and such. Not sure a movie is going to play well in the "We physically cannot care about this story" era represented by BotW and TotK.

[–] [email protected] 6 points 1 day ago (2 children)

Honestly, I don't think there was ever a time when Zelda had lore that spanned outside the borders of the individual games. Or at least, where lore like that was considered important or taken seriously. The whole timelines thing always seemed to me like a kind of after-thought.

The Legend of Zelda has a lot more in common with Final Fantasy. There'll be a lot of similar things in between each game, but each game is self-contained.

[–] [email protected] -1 points 1 day ago (1 children)

I agree, I think the whole "official timeline" thing was 100% a fan created mythos which Nintendo saw was gaining traction and played into to make more money. It's pretty clear that most of the games had very little connection to one another beyond the basic concept of the core theme (the hero saving the world from a great evil) repeating itself.

[–] [email protected] 0 points 1 day ago* (last edited 1 day ago) (2 children)

Each game tells you where they are in the timeline in relation to the other games since the beginning (except the Capcom ones). If you think the fans made it up, you straight up did not read.

[–] captain_aggravated 1 points 1 day ago (1 children)

It is my understanding the whole three timelines splitting at Ocarina of Time was made up by Nintendo for Hyrule Historia. Fans wanted the series overall to make sense as one mythos, Nintendo is physically incapable of caring about this story. This came to a head with BotW being specifically designed to not fit in any of the three timelines; it's in the far future, there are Rito and Zora around, etc. and then TotK directly contradicts Ocarina of Time.

[–] [email protected] 2 points 1 day ago* (last edited 1 day ago)

Majora's Mask picked up with the Hero of Time after he returned from the adult timeline, it clearly shows that it's the same character. Then Wind Waker's opening scene showed the same Hero of Time beat Ganon then disappear and then Ganon comes back ; the king of red lion also says he was hoping the Hero of Time would return, but that never happened, and instead he found the new hero of wind. And then Twilight Princess shows Ganondorf was arrested for trying to betray Hyrule before he could execute his plans, but then he still got the Triforce of Power ; and the Hero's Shade is confirmed to be the Hero of Time whose achievements were not remembered (because he erased them by going back in time) and he couldn't pass on his skills. It's hard to pretend that those games are not connected when it's right there in the opening and the cinematics and it even uses the same name (hero of time). WW and TP ignored each other, but that's because they were the different timelines.

The timeline split wasn't invented years later to fix that. The OoT timeline split was explained by Aonuma immediately between Wind Waker and Twilight Princess, precisely because people were wondering if the two games contradicted each other - Aonuma is the one who pointed out that returning to the past created a second timeline, and he explained that right when they released Twilight Princess. It was all right there in the games as they were coming out, Hyrule Historia simply confirmed it years later for the release of Skyward Sword, that wasn't made up by fans. The only thing that Hyrule Historia did that the fans didn't expect was the third split, with the fallen timeline. That one still doesn't have any coherent explanation, that's the part that Nintendo is probably trying to ignore, that the fans don't like, and that makes some people think it's made up nonsense.

BotW was a breaking point where they decided to do something different and not use the timeline and put it in the far future, but the Rito and Zora are not a contradiction, all it needs is the confirmation that the Rito already existed before the Zora turned into them. And that happens in Twilight Princess HD, the remake where they added a texture for Hyrule Castle with a relief showing a Rito. So the Rito did exist even in the TP timeline. TotK doesn't contradict Ocarina of Time, it's not the same event, it's a different Ganondorf - we already knew there was more than one guy called Ganondorf (it's a different one in Four Swords Adventure). There's a gap of about 300 years between the events of TotK's past and OoT.

If you want a fan theory, I think TotK and the Ouroboros symbol it uses as its logo shows that this Zelda is the one who creates her own timeline by going back to the past. She creates the split 300 years before Ocarina of Time, and that leads to the fallen timeline, at the end of which BotW happens. Without her, things play out differently and result in other events that end up in a civil war and into OoT centuries later, but with her, Ganondorf is sealed and the events play out as described in Link to the Past, which are slightly different from OoT. It resolves the fallen timeline and the fact that OoT was intended to be the war described in LttP, but it ended up playing out differently, and they never explained that other than "uh, Link died in that version" in Hyrule Historia.

[–] [email protected] 0 points 1 day ago

Each game tells you where they are in the timeline in relation to the other games

They setup the new world in preparation for the main theme, sure. At its deepest level that was always just (up until Skyward Sword when Nintendo began monetising fan-created lore) the echo of a myth throughout time and reality. The fans so desperate to make a direct linear connection between the conclusion of one game and the traditional introductory cut-scene of the next are so far down their rabbit hole they seem completely unable to accept the much more logical explanation that it's just a convenient way for Nintendo to recycle the same basic narrative structure that has been used in almost every single game.

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[–] [email protected] 9 points 2 days ago

The Legend of Zelda: The Monkey's Paw

[–] [email protected] 10 points 2 days ago (12 children)

Sigh. Just don’t. Please. It’s gonna be slop like the Mario movie, or Minecraft or doom or resident evil or alone in the dark… etc

Nothing but greed and profit fuelling this project.

[–] [email protected] 16 points 2 days ago (3 children)

You thought the Mario movie was slop?? The target audience (kids) really liked it and it was faithful to the games…

[–] [email protected] 14 points 2 days ago (2 children)

What? The movie NEVER got close to the source material! I mean since when is Toad a street musician, and just one guy? Since when does Big Bertha have massive tits? Why did they treat Spike as one of the koopa kids? Where were the other 6 koopa kids? You just took Iggy, and paired him with Spike (for some reason) and said fuck off to the other 6? And why is King Koopa clearly a parody of donald trump? And why did he destroy the world trade center towers???

I would certainly hope if you've read this far that you get what I'm doing here....

[–] [email protected] 2 points 1 day ago

Boy, I really hope somebody got fired for that blunder!

[–] [email protected] 9 points 2 days ago

My kid and I watched it when it first released.

He barely remembers it, except Rainbow Road and "Mario characters". And he loves Nintendo stuff.

It wasn't "slop", but it was not very memorable. The worst thing a film can be is forgettable.

[–] [email protected] 5 points 2 days ago

The mario movie was great. The animation was really good and it was funny

[–] [email protected] 4 points 2 days ago

It could be slop. It also could be fantastic. Some video game adaptions have turned out well.

  • Arcane
  • Detective Pikachu
  • The Last of Us
  • Fallout
  • Cyberpunk Edgerunners
  • Tetris
[–] [email protected] 6 points 2 days ago

The Sonic movies were pretty decent. Not super amazing, but the bar is so low for video game movies you might as well consider them masterpieces.

However, I do not trust Nintendo to make a good Zelda movie.

[–] [email protected] 4 points 2 days ago

Based on the trailers I legitimately think the Minecraft movie was written by AI

[–] [email protected] 1 points 2 days ago

Greed and profit fuel everything in this capitalist hellscape in which we toil.

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[–] [email protected] 1 points 1 day ago (1 children)
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[–] [email protected] 3 points 2 days ago (1 children)

Have him not speak through the whole film and at the very end dub in this.

[–] [email protected] 1 points 1 day ago

if they do OOT, he would have been perfect for Navi

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