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STORY OF SEASONS: A Wonderful Life - X:S - Releases June 27, 2023 - Developed by Marvelous Inc.

Put down roots on your new farm in the peaceful town of Forgotten Valley. Forge precious memories as you weave your own generation-spanning tale of friendship, family, and farming. Bring life to the land by cultivating crops and raising animals, find love among the town's friendly folk, and make lasting memories with a family of your very own in this reimagining of a beloved farming classic.

Trailer | Review | Store Page


SOULVARS - X:S/One - Releases June 27, 2023 - Developed by ginolabo

SOULVARS takes deckbuilding combat to the next level with the innovative Soulbit system. Combine Soulbit actions and use deck-controlling Abilities to pull off 100+ breathtaking moves. Tactically counter powerful attacks and debuffs from enemy "Dominators", and time your counterattacks for maximum effect! Enjoy the best of both worlds: deep deckbuilding strategy and high-speed RPG battles!

Trailer | Xbox One Review : Series Review | Store Page


Raging Bytes - X:S/One - Releases June 27, 2023 - Developed by Hit-Point

A police officer, Ben, awakens in hospital after an accident to find the city overrun by zombies! What in the world is going on here? Can the government be relied on? Do any other survivors remain? Ben stumbles upon a doctor named Barbra while struggling through zombie-infested streets. Together, they make their way to Ben's police station, but only more horror awaits them.

Trailer | Xbox One Review : Series Review | Store Page


Shootvaders The Beginning - X:S/One - Releases June 27, 2023 - Developed by 7 Raven Studios

Your mission: blast out of this galaxy and find an exotic new planet and new possibilities for all of humanity. We have reports there are hostile forces gathering from all corners of the universe. The alien scum will stop at nothing to destroy you!

Trailer | Review | Store Page


Your Computer Might Be At Risk - X:S/One - Releases June 28, 2023 - Developed by Tenebris Studio

A plan that almost worked out. An unfinished story, forgotten twenty years ago, returns to be concluded. A story about wrong decisions. Your Computer Might Be At Risk is a first-person narrative puzzle game. Locked up in a room after a mysterious car accident, you must figure out how to escape while surviving dangerous trials and solving dozens of puzzles. Narrated in parallel, twenty years later your son unravels the story of your mysterious vanishing.

Trailer | Review | Store Page


Noob - The Factionless - X:S/One - Releases June 28, 2023 - Developed by Tenebris Studio

Follow Baster the Neogician, Drek the Berserker, May the Cartomancer and Logs the Elementalist along their quest for the supreme level, to become the elite of the Horizon MMORPG: the Legendary Class! Face hundreds of monsters and wander around fantastic worlds to give your guild a place it deserves in the world of Horizon, among the mythic Noob, Justice, Roxxor and Pro Game Master guilds.

Trailer | One Review : Series Review | Store Page


AEW: Fight Forever - X:S/One - Releases June 29, 2023 - Developed by Yukes

AEW: Fight Forever combines arcade-wrestling game feel with innovative All Elite Wrestling finishers and tandem offensive moves. The All Elite Wrestling promotion is currently taking TNT and TBS networks by storm every week with their Rampage and Dynamite shows, featuring some of the biggest legends to enter the ring plus a stable of brand new, high-flying, AEW talent. AEW: Fight Forever brings more than 50 of the best of the best from that talent roster together in one game! Online co-op wrestling is going completely next level in Fight Forever with Tag Team matches that feature sequences of team maneuvers performed with simple commands. More than 10 different game modes, including Unsanctioned Lights Out and Falls Count Anywhere PLUS more than 40 weapons, deep customization, career mode, and mini-games all await in AEW: Fight Forever!

Trailer | One Review : Series Review | Store Page


Enclave HD - X:S/One - Releases June 29, 2023 - Developed by Sickhead Games / Starbreeze Studios AB

Begin your campaign as a soldier of the Light, defending Celenheim from forces of darkness and the horrid demon king Vatar. Change sides and complete an alternative campaign as a minion of the dark tasked with infiltrating and destroying the Enclave you just sought to protect. Twelve different classes and multiple weapon

Trailer | Review | Store Page


Toadomination - X:S/One - Releases June 29, 2023 - Developed by HugePixel

One day the little sentient Toad has decided to arm himself with some heavy weaponry and deal some serious damage with no specific reason. It’s a miracle that Toad was able to pick up his first pistol — soon afterwards he found himself dodging, shooting, crushing and earning money from the dead enemies.

Toadomination revives the best moments from the 90's era with action packed gameplay and that very special nostalgic feeling. This game is meant to be played like it’s 1995 again — no loot boxes, no battle passes, no grinding and paying to win. It’s only your skills that matter when it comes to Toad’s survival and total Toad Domination!

Store Page


Doom & Destiny Worlds - X:S/One - Releases June 29, 2023 - Developed by Heartbit Interactive

Stranded and naked on a shore of an unknown planet, four friends wake up afflicted by the most common video game disease: amnesia. Who summoned them? Why are they here? How will they return home? What’s for dinner?

WHAT IS DOOM & DESTINY WORLDS Doom & Destiny Worlds is an open world turn-based RPG with crafting, building, farming, and 4 players local co-op option. Craft your way through crazy cosplaying goblins, farting stone giants and cursed genies across more than 60 hand-made islands. Gather resources, customize your party, and unravel the mystery that shrouds the three worlds of Doom & Destiny Worlds.

Trailer | Review | Store Page


Ghost Trick: Phantom Detective - X:S/One - Releases June 30, 2023 - Developed by CAPCOM CO., LTD.

Solve your own murder in this quirky, puzzle-packed mystery classic, now in HD!

BANG! A single bullet rings out in the dark city. But as one life ends, the story is just getting started... Sissel wakes up as a ghost and realises he has lost his memory along with his life. “Who am I? Who killed me? And why?” With only a few hours until sunrise — and oblivion — to uncover these answers, Sissel must solve the mystery of his own murder, starting with the detective who may have witnessed the crime... Using the powers of the dead, you can possess and manipulate objects and even rewind time as you work to solve brainteasing puzzles in a story chock-full of quirky humour and charming characters.

Trailer | Review | Store Page

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We still have a bit of a wait before we can begin tackling the Dragon Age: The Veilguard achievements, but new details about the difficulty choices suggest we'll have a range of options to help style how we'll play, with Dragon Age: The Veilguard also letting you turn off death if you prefer.

Dragon Age: The Veilguard is set to launch later this year, although we don't yet have a release date. As fall 2024 approaches, however, more details are surfacing, including info about some of the game's difficulty options. According to Game Informer, not only is the character creator wonderfully extensive, but the playstyle options offer a lot too. Those options include the usual range, such as Storyteller for those who want to prioritise the story, Adventurer for more of a balance, and Nightmare, which sounds fittingly ominous. You'll be able to change between the first two, but if you pick Nightmare, you'll have to stick with it all the way through.

However, more extensive customizing is apparently available with the Unbound option where you can choose things such as auto-aim, adjust damage (both dealt and received), and manage the timing for parrying. You'll also have a no-death option, and game director Corinne Busche explains to Game Informer that these options are not "a cheat" but are there to "make sure players of all abilities can show up."

Death might do as you please but romance will not, as one of the things we've learned about Dragon Age: The Veilguard recently is the fact that its companions will get together if you fail to romance them.

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submitted 1 day ago by [email protected] to c/[email protected]

The First Descendant has been proving extremely popular since its free-to-play release on Xbox One, Xbox Series X and Xbox Series S earlier this week, and it's just received its very first update - albeit just a small hotfix.

Probably the most notable thing here from an Xbox perspective is an issue that caused AMD's FidelityFX Super Resolution technology to be "malfunctioning". Also, the logo screen volume when starting the game has been reduced.

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A nice touch.

It's always nice to see Xbox giving recognition to third-party teams when their games perform well, and the latest example is in the form of the "Xbox Excellence Award" - which we've spotted being given out to two dev teams so far.

There are probably many examples out there, but for now, it's the Texas Chainsaw Massacre and My Time At Sandrock studios

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Including a "Rewards Notes" service.

It's been a while since we last talked about Microsoft Rewards here at Pure Xbox, and that's because it hasn't really changed all that much since plans were announced to supposedly overhaul the service earlier this year.

However, we've got a couple of new features on the way! The first of these is called "Rewards Notes", and it'll serve as a destination on console, PC and mobile where Xbox can share details about what's changing with Microsoft Rewards.

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submitted 4 days ago* (last edited 4 days ago) by [email protected] to c/[email protected]

Update from Tom's Guide:

As of 5:50 PM Pacific the Xbox Status page was updated to say All Clear.

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Darkest Dungeon II, the turn-based RPG from developers Red Hook Studios is coming to both Xbox Series consoles and Xbox One, at the same time it launches on PlayStation and Nintendo Switch. July 15th.

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submitted 6 days ago by [email protected] to c/[email protected]

Get out of here Stalker.

The story of Stalker 2 is well known at this point. Finally, after delays, a cancellation, and a re-reveal in 2018, the cult classic PC game was set to get a true sequel in 2022, before the Russian invasion of Ukraine forced the Kyiv-based GSC Game World to relocate much of the studio to Prague. And yet, despite all of the hardships, Stalker 2 is almost here, and it’s looking incredibly impressive.

For context, we had some 'hands on' time with Stalker 2 at Gamescom 2023, and things weren’t looking too good. The game looked rough, the demo was buggy, and it felt a bit aimless overall. Given everything going on, it was totally understandable that things weren’t exactly shaping up, but the fact still remained that it seemed like a long road was ahead for the game, which made its then-2023 release date a bit of a worry with the fear that it would release in a subpar state.

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  • Journey to the Savage Planet (3 July)
  • Nickelodeon All-Star Brawl 2 (3 July)
  • Cricket 24 (9 July)
  • The Case of the Golden Idol (9 July)
  • Neon White (11 July)
  • Tchia (11 July)
  • Magical Delicacy (16 July)
  • Flock (16 July)
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I hate that my gaming time is dependent on some service from Microsoft being up.

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submitted 1 week ago by [email protected] to c/[email protected]

It's no secret that 2024 has been a bit of a wild time to be an Xbox fan. We started out the year with rumours and speculation leading to a special business update podcast, while the last few months have brought numerous PS5 ports and studio closures over at Microsoft. However, this month's showcase was an absolute banger, and it definitely feels like we've been back on track a little bit since the event.

So, we wanted to check in with the Pure Xbox faithful on how you're all feeling about Xbox right now. If you were concerned leading up to the Xbox Games Showcase, have your fears now been squashed? Or do you still have questions about Microsoft Gaming and its future in leading the Xbox brand?

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Ubisoft is working on multiple Assassin’s Creed remakes, according to CEO Yves Guillemot.

The publisher’s head spoke about its flagship series’ future in an interview published on the Ubisoft website. When asked if the company will continue to offer a variety of experiences from the franchise, Guillemot told players to get excited for “some remakes.” It’s not clear just how many remakes there will be or which Assassin’s Creed stories they will cover.

“Firstly, players can be excited about some remakes,” Guillemot said, “which will allow us to revisit some of the games we've created in the past and modernize them; there are worlds in some of our older Assassin's Creed games that are still extremely rich.”

He continued: “Secondly, to answer your question, there will be plenty of experience variety. The goal is to have Assassin’s Creed games come out more regularly, but not for it to be the same experience every year. There are a lot of good things to come, including Assassin’s Creed Hexe, which we’ve announced, which is going to be a very different game from Assassin’s Creed Shadows. We’re going to surprise people, I think.”

One remake contender that fans may already have their eyes on is 2013’s Assassin’s Creed 4: Black Flag. Last year, Kotaku reported that Ubisoft Singapore was heavily involved in the development of a reimagining of the fourth mainline Assassin’s Creed game. Now, more than a decade old, the pirate-themed action-stealth game remains a favorite among longtime enjoyers of the franchise, though the company hasn't gone as far as to confirm that a remake for this specific title is in the works.

Ubisoft has never released a full-on Assassin’s Creed remake before, but the series has a lot of options to pull from. The original Assassin's Creed launched in 2007 and was followed by the Ezio trilogy, which includes Assassin’s Creed 2, Assassin’s Creed: Brotherhood, and Assassin’s Creed: Revelations. The company reexamined Ezio's three-arc story with a remaster bundle called The Ezio Collection in 2016.

Ubisoft is turning back the clock to reexamine Assassin’s Creed’s past, but its future holds a lot in store, too. Assassin’s Creed Shadows will transport fans to Japan when it releases its dual-protagonist story this November. In 2022, the publisher also revealed a project known as Assassin’s Creed Codename Hexe. There company will also eventually release Assassin’s Creed Infinity, a platform that is said to connect other experiences from the franchise under one umbrella.

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submitted 1 week ago by [email protected] to c/[email protected]

I wonder if they will support Chromecast in the future?

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Capcom has released another update for Dragon's Dogma 2 across PC, PlayStation 5 and Xbox Series X/S.

While the majority of adjustments have been made across all devices, the team has also added some console specific updates with this patch. It has now added the option for those on PS5 and Xbox Series X/S to change graphics settings to high or low, as well as the option to turn 120Hz output on or off.

Capcom said turning graphics settings down to low on consoles should improve Dragon's Dogma 2's frame rates, adding: "Further frame rate improvements are planned for future updates as well."

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Developer Arctic Hazard has announced Norse, an upcoming turn-based tactics game set in Norway in the age of Vikings. It promises an "historically authentic" world where you embark on a quest for vengeance while building settlements, managing communities, forging alliances, and fighting tactical battles. Norse is in development for PC, PS5, and Xbox Series X|S.

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As part of the character creation process for Dragon Age: The Veilguard, players will have to select both a class for their player-controlled Rook and a faction. After customizing much of your Rook's body, including things like a Qunari's horn type and material, for example, with the hundreds of options available in Veilguard, it will be time to pick said class.

There are three classes to choose from: Rogue, Mage, and Warrior. As the names suggest, each features a unique combat system and plays differently as a result. Though you’ll be performing things like light and heavy attacks using the same buttons, what those attacks do varies based on your class. For example, a sword-and-shield Warrior can hip-fire or aim their shield to throw it like Captain America, whereas a Mage can use that same button to throw out magical ranged attacks – read more about the combat of Veilguard in Game Informer's exclusive feature here. Plus, as you spec out these classes and unlock their individual specializations, the differences will only grow even more stark.

The Rogue has access to three specializations. The Duelist is the fastest of the three, with two blades for rapid strikes; the Saboteur uses tricks and traps; and the Veil Ranger is purely range, sniping enemies from afar with a bow. The Mage can utilize necromancy with the Death Caller specialization; Evokers wield fire, ice, and lightning; and the Spellblade uses magic-infused melee attacks. The Warrior can become a Reaper, which uses night blades to steal life and risk death to gain unnatural abilities; a Slayer, a simple but strong two-handed weapons expert; or the Champion, a tactical defense fighter. While these specializations don't matter upfront – you class into them via the skill trees you progress through the game – it's nice to see the potential of each class before you choose it.

Dragon Age: The Veilguard Dreadwolf Game Informer Cover Story For the penultimate step of the character creator, at least during the demo BioWare shows me, players select a faction. The Grey Wardens return, joined by other returning favorites and new additions like the Antivan Crows, the Mourn Watch, the Shadow Dragons, the pirate-themed Lords of Fortune, which is what I chose in my demo for the current Game Informer cover story, and the Veil Jumpers.

Each faction has unique casual wear, which is worn in specific cutscenes when the character isn't donning armor, and three unique traits. The Lords of Fortune, for example, gain additional reputation with this particular faction, have increased damage versus mercenaries, and perform takedowns on enemies with slightly less effort. Veilguard game director Corinne Busche says this faction selection, which ties into your character's backstory, determines who your Rook was before, how they met Varric, why they travel with Varric instead of their faction, and more.

"The message of The Veilguard is you're not saving the world on your own – you need your companions, but you also need these factions, these other groups in the world," creative director John Epler tells me. "You help them, they help you now."

He says BioWare wanted to avoid the trope of needing to gather 200 random resources or objects before helping you save the world. Instead, the team aimed to create factions that want to help you but have realistic challenges and problems in front of them so that narratively, it makes sense why you help them in return for their help when the time comes.

"Gameplay-wise – each of our classes has a specialization, and each of them is tied to a faction," Epler continues. "But beyond that, each faction has a [companion] as well as [people we're calling agents, ancillarily] who exist as the faces of these factions. We didn't want to just say, 'Here's the Grey Wardens, go deal with them.' We wanted characters within that faction who are sympathetic, who you can see and become the face of the faction, so that even if there are moments where the faction as a whole may be on the outs with you, these characters are still with you; they've still got your back."

If you want to make changes to your character's physical appearance, you can do that with the Mirror of Transformation, found in the main Veilguard hub, The Lighthouse. However, class, lineage, and identity are locked in and cannot be changed after you select them in the game's character creator.

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Dragon Age creator and BioWare veteran Mark Darrah has discussed some of the reasons why big-budget games seemingly take so long to make - and why some projects are announced so long before they're ready to release.

Darrah, a veteran of BioWare back to the original Baldur's Gate, previously headed the Dragon Age franchise and returned to work on the upcoming entry Dragon Age: The Veilguard as a consultant.

Speaking via his YouTube channel, Darrah provides some interesting insight on the topic of big-budget game development. And, while he avoids namechecking any of BioWare's games directly, it's not difficult to read between the lines at certain points as to how this wisdom relates to the company he's spent most of his career at.

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Capcom's slapstick zombie series Dead Rising is being reanimated, with a Deluxe Remaster version of the 2006 original launching for unspecified platforms at an unspecified release date.

Created created by Keiji Inafune of Mega Man fame, Dead Rising's first outing took the basic premise of George A. Romero's horror movie classic Dawn of the Dead - which is to say, zombies in a mall - and gave it a fresh spin with a ludicrous anything-goes approach to weaponary and undead hordes appearing in absolute multitudes.

Players - as photojournalist Frank West - were given three in-game days to investigate Colorado's sprawling, zombie-infested Willamette Parkview Mall, the idea being to solve a series of cases before a helicopter picked them up on the final day. There's more to it than that, but it's probably best remembered for the fact pretty much anything found in the mall could be used as a weapon - and if you've never seen a man bash his way through a zombie horde with a mailbox, wearing nothing but his underpants and a Lego head, can you really say you've lived?

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Ever wondered what Xbox Keystone was going to look like? A new patent gives us an idea.

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Looking for some cheap Xbox games in this week's Xbox sales (June 18-25)?

As usual, there are lots of games in the 90% (and even 95%) range at the moment, including some big titles such as Mortal Kombat 11, Injustice 2, LEGO DC Super-Villains and multiple Sherlock Holmes adventures!

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Embracer reportedly killed a Red Faction: Guerrilla sequel.

That's according to Rock Paper Shotgun, which reported this week that several former Fishlabs developers have confirmed that when Embracer killed off dozens of studios and projects after an investment deal collapsed, it also killed off a Red Faction sequel, too.

Described as a "safe sequel" "with a familiar emphasis on wrecking buildings", the development team was keen to develop original creator Volition's blueprint with "open-ended play experience" more in keeping with immersive sims, such as Arkane Austin's Dishonored. It's thought the game would have been set a century after the events of Guerrilla, featuring new and reimagined locations. As the female protagonist, players would have led an underground revolution, forging alliances and factions along the way.

I don't think I've seen a single good thing about these guys lol.

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submitted 2 weeks ago by [email protected] to c/[email protected]

Well, we just got our brand-new Xbox Game Pass roundup for the back half of June, and there's one big surprise included in the form of Robin Hood: Sherwood Builders. This is a PC Action RPG that was previously unannounced for consoles, and now it's confirmed for an Xbox Series X|S release this month - on Game Pass no less!

This recent Robin Hood release has gotten a 'Mostly Positive' reception on Steam so far, and it's described as "an action-adventure RPG with base-building elements". Here's more information on the June 27th Xbox Game Pass title:

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submitted 2 weeks ago by [email protected] to c/[email protected]

A bunch of Crime Boss: Rockay City DLC is now free on Xbox

Can be found here

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