this post was submitted on 03 Mar 2025
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Godot

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[–] [email protected] 15 points 12 hours ago (1 children)
[–] [email protected] 14 points 11 hours ago

Holy shit, sooo many game changing(hehe) things in there. Persistent file paths, 3D physics interpolation, window placement restoring, shading improvements, new experimental physics engine. I love godot so much.

[–] [email protected] 2 points 7 hours ago

Fantastic, it's a biggy!! Love the new features and fixes!

[–] [email protected] 2 points 8 hours ago

Amazing! Godot has been a real pleasure to use, can't wait to give all the new stuff a try.

[–] [email protected] 10 points 12 hours ago

Being able to run the editor on VR headsets while doing development is a crazy gamechanger for those platforms. If you pair a keyboard and mouse it really does turn it into a real computing platform that lets you develop new apps on device.

[–] [email protected] 3 points 9 hours ago

Lots of exciting changes here, huge thanks to all the contributors!

[–] [email protected] 3 points 10 hours ago* (last edited 10 hours ago) (1 children)

From the article ...

long-awaited comfort features like embedded game windows and interactive in-game editing will feel more in line with other software on the market

Sounds like a competition patch.

Would love to hear from people who use the other major competitor products, if this is something that would make them rethink using Godot or not?

Edit: Ran into this after making this comment, and thought it would be a good thing to share with others, since it's on topic about the product: https://lemmy.world/post/26292677

~This~ ~comment~ ~is~ ~licensed~ ~under~ ~CC~ ~BY-NC-SA~ ~4.0~

[–] Burghler 0 points 4 hours ago (1 children)

You licensed your comment? 🤨

[–] [email protected] 2 points 11 hours ago

Soooo many exciting features in this release