GhostlyPixel

joined 1 year ago
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[–] [email protected] 1 points 18 hours ago

“343 stopped pushing latest changes to the API a while ago, and things appearing now are usually much closer to release. The falcon is still listed and I believe it'll release sometime, though yeah, I don't know about the shotgun. It got removed from the API.”

https://x.com/surasia_/status/1826224133581263293?s=46&t=VGqOdxWDtLsShLYLikeioQ

 
[–] [email protected] 5 points 1 week ago

Not as cool as the Nerf Needler imo

[–] [email protected] 5 points 2 weeks ago

It would be classic Arrowhead if this stratagem that they’ve had ready to release for months now was bugged

[–] [email protected] 2 points 2 weeks ago* (last edited 2 weeks ago)

I’ll stick to my favorite of each of the original trilogy to keep this post from being a book.

CE: AotCR or Silent Carog, AotCR set the bar for levels which use every part of the Halo sandbox with big vehicle sections and tight corridors and Silent Cartog because I have so fond memories of playing the CE PC demo over and over again.

H2: Delta Halo for the same reasons as AotCR, plus ODSTs!

H3: The Covenant: AA wraith, Hornet Section, scorpion section, TWO Scarabs with so many ways to take them down. Awesome solo or in co-op.

[–] [email protected] 9 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

It would be fun if they had a rare chance of appearing at POIs, I think that big objective with the black hole jetpacks was the most time for many players using a jetpack

 
 
 
 

https://x.com/halo/status/1818011139344842982?s=46&t=VGqOdxWDtLsShLYLikeioQ

I’m guessing through the exchange, make players grind it out that way

[–] [email protected] 1 points 3 weeks ago

This is going to be $20 at least

3
submitted 3 weeks ago* (last edited 3 weeks ago) by [email protected] to c/[email protected]
 
  • Disruptor damage over time is back
  • Bandit rate of fire reduced
  • Sentinel Beam does same damage regardless of distance and no longer does extra headshot damage
  • Ravager primary fire damage increased
  • AR max bloom reduced
  • Skewer reload speed increased
  • Rocket Launcher damage radius reduced, max ammo increased to match other Halo games
  • Sniper max ammo increased to match other Halo games
  • Bulldog max ammo increased
  • A ton of changes to various weapon variants
  • GRENADE JUMPING
  • Ghost health and speed reduced in some directions
  • Banshee ground collision damage reduced, weapon damage increased, roll speed increased
[–] [email protected] 1 points 3 weeks ago (1 children)

It feels like they’re doing the thing they did with H4 and H5 where they are testing features for the next game, such as late in H4 they had playlists which gave everyone thrusters and late in H5 they had playlists which got rid of a lot of the spartan abilities and just made it clamber and sprint only

[–] [email protected] 3 points 3 weeks ago (1 children)

Brittleness might be a concern, it will be for a costume piece

Thank you!

 

I’m looking for some advice on how to bond a post-processed resin printed piece to a large PLA print. I assume my options are either superglue or maybe brushing resin onto the PLA, attaching the resin print, and hitting it with a UV light?

Is there a better way? Thanks!

[–] [email protected] 2 points 4 weeks ago

Oh also MP and Operator helmets are new as well!

 

Probably doesn't mean anything, at best it would be a tease of another store item, unfortunately, but Pilot is my favorite helmet and it's cool seeing the Haunted pop up.

[–] [email protected] 5 points 4 weeks ago

Yep, bottom of the article says it should be improved

[–] [email protected] 9 points 1 month ago* (last edited 1 month ago)

The only good thing to come out of the show was that marine that was super combined into mist, it was more lore accurate than the games or other media.

[–] [email protected] 11 points 1 month ago* (last edited 1 month ago)

The amount of people that don’t realize samples are shared and that super credits/medals picked up are instantly rewarded to everyone is higher than it should be. I had a guy yelling over voice chat a few weeks back that we had to ignore the side objectives and extract immediately so he could keep the super credits he just picked up

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