I'll save you a read... A developer that worked on the game for a while but left the studio thinks they could've made the game with fewer loading screens even in their engine. That's pretty much it.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
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- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
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- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
I'm still mad at Bethesda for Starfield. What a huge disappointment
Starfield was ruined because of it's loading screens. I'm not someone to shit on a game simply because it was mediocre, or because it was fine. That's what Starfield was, it was a fine, mediocre game - if you remove the countless loading screens.
But with them, it was so jarring. It took you out of the immersion every time, and they were there so. freaking. often. I think there were 3-4 loading screens per jump in space, every door, every area, it was bad. Worse than Skyrim, worse than Fallout. I don't know how anyone in the 2020s thought that was acceptable.