Dark_Arc

joined 1 year ago
MODERATOR OF
[–] [email protected] 5 points 5 hours ago (2 children)

I just play them exclusively with friends and mute random people that get obnoxious.

[–] [email protected] 12 points 22 hours ago* (last edited 22 hours ago)

TIL acron is anacron an asynchronous cron like tool and not a typo.

Edit: FWIW systemd timers can do both behaviors. https://wiki.archlinux.org/title/Systemd/Timers section 4.2

[–] [email protected] 2 points 4 days ago* (last edited 4 days ago)

You don't need an epoxy of any sort for this ... just a grinder, some more mortar, and a joiner.

This is just something that happens with masonry after decades.

[–] [email protected] 5 points 4 days ago

One thing I've learned since becoming a home owner ~5 years ago... There's a lot of stuff on the Internet that tries to get you to a point of hysteria.

https://www.premiumwaterproofing.com/wp-content/uploads/2022/04/stairstep-cracks.jpg

https://www.du-west.com/wp-content/uploads/2021/12/bulog1-1920w.jpg

This is the kind of stair step crack you need to worry about. It's a big gap, many blocks, etc. It's a sign part of your foundation is sinking.

What you have is a block missing some mortar and a crack below (which can happen if water gets into the block ... which happens when you're missing mortar). You can have someone look at it, but I think an honest contractor would tell you "get it repointed or do it yourself, keep an eye on it."

[–] [email protected] 8 points 4 days ago (3 children)

That just looks like weathering. I have some similar cracks (... that I really do need to get to sooner or later...), it just needs repointed to prevent further water intrusion (take out the old mortar and put new mortar in).

I would not bother your insurance company with this.

[–] [email protected] 1 points 4 days ago

Granted, you should presumably just install evil mode and use that.

[–] [email protected] 2 points 4 days ago* (last edited 4 days ago)

My biggest issue with Tim Sweeny is he's convinced that Microsoft Windows is not somebody else's property but rather a camp that's controlled by its users. Meanwhile he can obviously acknowledge Fortnite and similar are his property.

He seems to use a bad experience with some Linux users as his justification for this massive cognitive dissonance and lack of interest in funding and developing for a truly independent platform (Linux) like Valve has.

Honestly, I'm fine with having another game store compete, but the anti-Linux at nearly every turn is 👎 from me (I mean at least they let EasyAnticheat develop the proton layer... But still).

[–] [email protected] 2 points 4 days ago

FYI as someone that's colorblind these captcha's don't seem to have anything specially relevant to being colorblind in them.

Now if they start showing me a dozen traffic cones and asking me to pick the green one, we might have a problem.

[–] [email protected] 1 points 4 days ago

Oh that would be sick!!

[–] [email protected] 10 points 4 days ago (2 children)

The latest few reports have linked even mild drinking to increased cancer risks.

[–] [email protected] 1 points 5 days ago (1 children)

WebKit based browsers like GNOME Web do still exist and do a reasonable job. That's funded by Apple though so...

[–] [email protected] 5 points 6 days ago* (last edited 6 days ago)

Yes. I donate to various open source projects (e.g., KDE, Sunshine, Dark Reader), the conservation fund, the ACLU, and the EFF.

As for how, I try to do it via their preferred platform on an annual basis instead of monthly (if possible) to minimize fees.

Why? I believe charity is a path towards shaping the world for the better (and I can afford to). Rule #1: take care of yourself before taking care of others.

 

This is Crytek's latest survey asking for feedback on the update and future game direction.

 

Crytek posted a status update today on Reddit.

Stillwater Update 2.0.1 – PC Steam, Ps5, Xbox Series – week of September 16th-20th

  • Visually enhanced Stillwater Bayou map returning to rotation.
  • Fixed bugs that could cause dedicated servers to crash.
  • Resolved additional infrequent crashes possible during gameplay.
  • Fixed an issue where a black screen might appear when launching the game for the first time on Windows 10

UI Specific Changes coming with Stillwater Update 2.0.1 – same as above

  • Clicking on Bloodline Info above the hunter in the lobby now opens the player profile.
  • Currencies in the menu header (top-left) now display in their respective colors.
  • Streamlined 'Quit' button interaction for keyboard and mouse users.
  • Updated 2D icons.
  • Added a shortcut command for 'Inspect Equipment' in the Lobby screen.
  • Favorite filter improvements.
  • Owned items will always appear first in the inventory.
  • Removed Gear from the Top Navigation.
  • Removed the 'Sell' confirmation popup window from the Gear screen.
  • Blood Bond prices are now more prominent when purchasing skins.
  • A distinct gold popup added for items requiring Blood Bonds to purchase.

And because of the clear emphasis on the need for reworking and improving the UI we also have this list of in progress changes targeting release in our October Update. Some fixes may arrive earlier, but it is important that we now shift to blending the work of bug fix patches with previously planned content updates.

Update 2.1 (incomplete list, this partial list focused on UI specifically) – All platforms, TBD October

  • Hunter paper doll loadout slots available in the Gear screen.
  • Dedicated play button in top nav.
  • Full shortcut button & key binding pass for clarity, consistency, and ease of use.
  • Filters and sorting remembered between games.
  • KDA shown in player details from Lobby.
  • Individual charms attached to any number of weapons again, no single application restriction.
  • Teammate's hunter level shown in the lobby.
  • Affordable and unaffordable traits are easier to visually differentiate.
  • The Grid View is set as the standard view for Recruit Screen.
  • "Show 3d item" added to the contextual side panel.
  • 280+ assorted minor bug fixes

Beyond the near-term updates above, our Road Map goals from last year continue with improvements and features still in development but not yet ready for release such as new ping limits, improved team chat functions, trade window improvements, and third slot matchmaking for duos wanting to add a random teammate. More details on those improvements will come as they approach release readiness in specific updates.

Thank you all again for your patience, your support, your feedback, and your criticisms. All of it is vital to improving the live service experience. We are mindful of both our successes and our shortfalls, and we are focused on the strongest future possible. We will not achieve any of it without a supportive and dedicated player base.

 

Originally posted to Twitter:

Hunters, we'd like to invite you to particpate in our first Community Survey since the launch of Hunt: Showdown 1896.

Take a moment to share your thoughts with us: https://surveymonkey.com/r/6PZ5DJC

4
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

Thursday, an update will go out to fix the following on the back end:

  • Loadouts: fixing several bugs, most notably an issue where attempting to save stacks of 2 Consumables into a loadout fails to equip them.
  • Game Lobby: fixing an issue where under specific conditions during high load, attempts at connecting to Dedicated Servers sometimes fail.
  • General stability and system resilience improvements.

Next week they're hoping to deploy client hotfix #1 which should fix the following issues:

  • The game can sometimes hard lock when opening the map during active banishment in Bounty Hunt.
  • Occasionally, the Mission Summary is unavailable after Soul Survivor or Bounty Hunt Missions.
  • Scope views are sometimes rendered with heavy blur.
  • Players can select and apply a region even when the ping limit is above maximum.

They've acknowledged the following issues and intended to address them on a weekly or bi-weekly patch basis as work progresses:

  • Game crash on consoles when adjusting the HDR setting
  • Potential crash when too many light sources are triggered simultaneously
  • Potential game stutter when entering Dark Sight
  • Hunter recruitment issues when dismissing a Hunter and changing regions
  • Performance drops when encountering the Hellborn
  • Specific compound-related performance drops
  • Infrequent game stutter and render delay when your Hunter is downed
  • Red menu cursor remains on screen in-Mission
  • Windows 10 issue with black screen on launch due to fire wall focus and Windows Security Alert
  • KDA and KD stat misrepresentation in the UI for Statistics and My Team
  • Menu preferences for filters and sorting are not saving properly
  • Bandwidth issues with News Feed updates

On the black shadows some have experienced:

The AMD RX5xx class of cards are considered below spec for Hunt: Showdown 1896 but we've seen the number of machines (roughly 3% of players attempting to play) with that class of card and are investigating an engine change to lower the requirement of dx12_1 so that dx12_0 cards are able to run without the offending shadows, we will update when one of the Hot Fixes are confirmed to be ready with that change.

On the UI feedback ... their internal testing showed it as being better for new players but moderately disliked by veteran players. They did test it but did not get this level of visceral feedback and are basically saying "we're very sorry. We'll be improving it as fast as we can."

They've also acknowledged the store skins showing up in the page to equip skins and have apologized:

  • Undisputed full refunds if you send a ticket to customer service when you make an accidental purchase. Apologies this shouldn't be needed.
  • Hot Fix in works that fixes remembering your filters and you can filter them to not show up in your menu. Apologies again, should not have shipped this way.
  • Even if you leave them visible the iconography should be more clear and confirm to buy should be a hold button not a press.

Sources:

33
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

So, I'm trying to clone an SSD to an NVME drive and I'm bumping into this "dev-disk-by" error when I boot from the NVME (the SSD is unplugged).

I can't find anyone talking about this in this context. It seems like what I've done here should be fine and should work, but there's clearly something I and the arch wiki are missing.

 

Crytek teased a new deadeye variant of the crossbow on Twitter today.

2
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

 

Hunt: Showdown 1896 represents the next era of Hunt, with an upgraded engine and new map coming in August.

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