this post was submitted on 19 Sep 2024
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[–] [email protected] 73 points 3 months ago* (last edited 3 months ago) (2 children)

I really wish CBS hadn't sent a cease and decist to that one YouTube channel who was building an entire Ent-D in Unreal. It showed all of Main Shuttle Bay through corridors, a couple lounges including 2-Forward all the way up to the bridge.

https://youtu.be/uGM56d9vP34

[–] [email protected] 28 points 3 months ago (1 children)
[–] [email protected] 10 points 3 months ago (1 children)

It’s a pale imitation of Stage 9.

[–] [email protected] 5 points 3 months ago

i got a copy off a torrent site

[–] [email protected] 20 points 3 months ago (1 children)

The torrent is still available and easy to find!

[–] [email protected] 11 points 3 months ago (1 children)

To be able to walk around inside on your own?

[–] [email protected] 16 points 3 months ago
[–] [email protected] 62 points 3 months ago* (last edited 3 months ago)

Not with Trek, but I'm a former stagehand and I've done amateur stagework. Spent a lotta time building and maintaining sets and props. I've been there.

You're backstage, you've got how everything should look memorized, it's all set up, and for a moment, while it's just you and that dry run, you forget yourself. You're a part of the show.

Eventually you step back, remember it's all fake. You notice the little flaws, notice the floor isn't just right under your feet. You were tired, trying to get something done. A lapse.

I genuinely believe in the magic of the stage. Not in the sense of a spell, but of the ritual. No matter if it's on a screen, or in person, if you do it right, we let go. For a moment, we forget our world and step into another.

[–] [email protected] 38 points 3 months ago (3 children)

Wil Wheton talks about times outside of filming on TNG where he would flip the set power switch on in Engineering and just soak it all in.

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[–] [email protected] 31 points 3 months ago (2 children)
[–] [email protected] 11 points 3 months ago (1 children)

Never too late to get into production, it's a tough, fast paced environment but it does have its perks

[–] [email protected] 6 points 3 months ago

If you're good at what you do, it's not hard at all. Doesn't even feel like work. The one thing it takes from you is time. Long long days, time away from family. It's wonderful but it's a doozy of a price you pay

[–] [email protected] 3 points 3 months ago
[–] [email protected] 30 points 3 months ago (1 children)

You have fallen through reality into the Trekrooms.

[–] [email protected] 11 points 3 months ago* (last edited 3 months ago) (1 children)

where it's nothing but the stink of 80s carpet, the madness of red alert and endless backround noise of EPS manifolds at maximum hum-buzz

[–] [email protected] 9 points 3 months ago
[–] [email protected] 25 points 3 months ago (1 children)

Thats a backrooms I'd almost enjoy being cursed to be lost in.

[–] [email protected] 11 points 3 months ago (1 children)

And sometimes you can here the faint calls of Lwaxana calling your name. Footsteps closing in

[–] [email protected] 9 points 3 months ago (1 children)

Joke's on you I'd be into that

[–] [email protected] 24 points 3 months ago (4 children)

I've experience it a few times in VR. For a few fleeting seconds, my world is the world being projected onto my eyes. It rarely lasts long, but it is mind bending.

[–] [email protected] 6 points 3 months ago

Had it happen a few times in VR. A few times your just really in to it or intoxicated. The strongest was when I fell a sleep with the headset on and woke up and just accepted the entire environment for a solid minute.

[–] [email protected] 5 points 3 months ago

There's been some moments where I stood there quietly in VR where im just staring at the world not fully confident of I was in reality or in Half Life Alyx. It's a real out of body experience..

[–] [email protected] 3 points 3 months ago

I've literally sat down in city centers surrounded by buildings. It's an amazing feeling.

[–] [email protected] 1 points 3 months ago

I have felt vertigo in high places in regular 3D games like Minecraft. I have to sit for VR Ghost Busters

I can't imagine how immersed I'll be in more immersive VR

[–] [email protected] 23 points 3 months ago (2 children)

Yes I’ve been there, very relatable, but my experience was getting “beamed up” at Star Trek The Experience at the LVH in Las Vegas back in 2006. I’ll never forget the feeling of suddenly being on the bridge.

[–] [email protected] 19 points 3 months ago

Just left the same comment. It was surreal for the few moments you were on the bridge.

The other thing I remember vividly is the poor guy who ran up to one of the actors who was in full Klingon costume. The guy belted out some phrase in Klingon you know he had been rehearsing for weeks and stood there, proud and expectant. The actor glared down at him and in forceful English said, "I do not speak that dialect, human."

I've never seen someone's dreams be shattered so visibly and thoroughly in so short a time.

[–] [email protected] 9 points 3 months ago (2 children)

That was a fucking experience for sure. I've never seen anything like it. It's so sad no one will be able to experience getting beamed up like that again.

[–] [email protected] 8 points 3 months ago (1 children)

Oh no did they close the attraction

[–] [email protected] 8 points 3 months ago

Yes. In 2008

[–] [email protected] 2 points 3 months ago (1 children)
[–] [email protected] 1 points 3 months ago

The group entered the next room, where they were instructed via monitor about the shuttle ride when there was "trouble" with the monitors... then the lights went out. Dozens of small round flashes flickered through the darkness to simulate the "transporter effect", accompanied by the transporter sound effect and a rush of cold air. When the lights returned, the walls and floor had changed... you appeared to be on the transporter pad aboard the USS Enterprise-D. The layout was similar to the usual transporter room as seen in Star Trek: The Next Generation, and the group was facing a Starfleet uniformed transporter technician at their station.

Basically, out of the blue, you are "transported", which if you weren't expecting it, was absolutely convincing. It seriously felt like you were in one place then "poof" you were in another place.

[–] [email protected] 19 points 3 months ago (1 children)

I wish I could experience that. I wish our sci-fi fairytales of space travel were happening now. Alas, I must simply exist in a life lived better than a king of old, living longer than our ancestors, with food untasted by the billions before us, and all while I fly around in space within Eve Online while watching Star Trek. Life is great, but it's so easy to want it to be just that much better.

[–] [email protected] 7 points 3 months ago (1 children)

Star Trek: Bridge Crew gets you surprisingly close.

Not sure how popular it is nowadays.

[–] [email protected] 3 points 3 months ago (1 children)

Its strange to think that the game is nearly a decade old.

It doesn't feel that long ago when you'd see a bunch of people playing with it and marvelling at the realism/newly added voice recognition features.

[–] [email protected] 4 points 3 months ago

I marvelled at being able to stick my fingers in Spock's nostrils.

[–] [email protected] 18 points 3 months ago

I bet someone experienced that on The Expanse, their sets were WILDLY complex. The Roci was a permanent fixture that rotated for maneuvers. Pretty cool. Nothing like a Trek set though I'd bet.

[–] [email protected] 16 points 3 months ago

I had the opportunity many years ago visit the Star Trek TNG experience in Vegas. There was a point where they rush you through the bridge of NCC-1701D. I had that same feeling in that moment.

Which was the point of the experience, of course, and I know if I had stayed for more than a quick walk across the deck the sensation would have fallen apart. But in that moment I was in the place I had seen so many times before. It felt familiar and registered as the same.

[–] [email protected] 12 points 3 months ago

I like the way the OP in the picture wants to start a horror kind of discussion and it immediately turns wholesome and heartwarming.

[–] [email protected] 9 points 3 months ago

Dude just got hit with Conceptual Embodiment

[–] [email protected] 8 points 3 months ago* (last edited 3 months ago)

God thats so fucking cool, I'm deeply envious

[–] [email protected] 7 points 3 months ago* (last edited 3 months ago)

I have a theory; if this individual was in Ops, then a corridor, their brain may have said - hang on, I was just in Ops, then I left ...and no one was left in Ops. I've left Ops unmanned! This is a dangerous situation for the station!

...and if that's going on somewhere in the mind, whilst one is also running late (merging those worries), at the same time as passing through the middle of a set piece - then yeah your brain is going to have a confused questioning of what reality is being occupied, what concern is to be followed given the circumstances at hand.

...either that or tachyons were involved.

[–] [email protected] 6 points 3 months ago

Enterprise hallways have such a 70ies feel.

[–] [email protected] 2 points 2 months ago

This is almost the exact experience I had playing Elite Dangerous in VR one time. I had my HOTAS mounted to the arms of my office chair so the whole setup could swivel. One day I was sitting in orbit over a planet researching a route or something. Ship sounds going in the headphones, comms coming in every now and then, then out of nowhere for just a brief moment I was in space flying that ship. I wish so badly that I could extend that feeling.

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