Am I the only one who questioned the legality of them deleting accounts if they didn't migrate?
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No you are not, and I'm pissed I forgot to do that.
Dude i remembered six months in advance and still lost my account because the process was a disaster. I haven't played it since.
And now Notch spends his time being a wasteful, hateful idiot.
wait what???
Yeah, apparently he decided to go hard alt-right at some point. Apparently with nothing better to do now that he's retired from Minecraft development, he amuses himself by posting racist, anti-LGBT, and QAnon horseshit.
So much so that Microsoft actually removed him from the credits.
I am pretty sure he is still in the credits. They just removed random references to him in the splash texts, including an outdated one about his ex wife
That's wild that they try to change history like that, he was literally the sole developer of the original game, creating it entirely for a programming competition right? Even if he's following stupid conspiracies you shouldn't be trying to change history to suit your narrative, that's something actual racists try to do.
I mean, it’s not like notch’s contributions to the game are hidden or something. It’s extremely common knowledge. And no one reads the Minecraft credits anyway, the entire scroll is more than an hour long!
he's a Nazi. the dude was not welcome at the 10 year anniversary event for Minecraft.
unfortunately due to tweets being deleted i can't give you the list i used to have but here are some samples:
https://twitter.com/notch/status/936215345400033280?lang=en
https://twitter.com/notch/status/936298788636983296?lang=en
https://twitter.com/notch/status/1070773802806603777?lang=en
here he was quote tweeting a tweet with a mention of (((they))) which is literally Nazi shit https://twitter.com/notch/status/1070773433045143557
https://twitter.com/notch/status/1101794469060337664
https://twitter.com/notch/status/901192994971410433
i don't know what's with the combination of being swedish, videogames, wealth and a cunt personality but it seems to result in Nazism.
Just want to say it's good they didn't kill or make the franchise super mundane. They bought it, and kept improving on it.
I don't play Minecraft now, however I know enough people who still do and continue to love it (all these years later). That's just nice.
I don't know if that's good honestly. Maybe it's just nostalgia, but I think the simplicity of the earlier game was part of the appeal. Try playing it now. There's so much stuff that I don't know what is happening half the time. I'll play it a bit every few years with friends, but every time it feels like they've taken things too far. Is anyone actually asking for more content?
A lot of the game feels weirdly disconnected. Like there will be something that randomly only works with bamboo and not wood. Or how copper is hugely abundant but doesn't have many real uses.
Vanilla definitely has enough content now to be fun on its own, but I still think modded Minecraft is best.
I think it's still simple enough, and actually simpler to get into and start playing now due to QoL improvements. I'm pretty casual, but I do run a server, and the Minecraft community who play regularly seem to mostly be asking for way more content.
It's simpler in different ways. Understanding how to play the game is easier now, and modding is a cake walk compared to what it used to be (I wrote a mod for repairing equipment that got popular, which is almost identical to what they ended up implementing), especially adding custom blocks.
Understanding what to do is a lot harder. The dangerous stuff I caves that you can't run near or whatever, for example. Good luck figuring that out without the wiki. It used to be you'd punch a tree and then start mining. There was a lot less stuff to figure out. Sure, you needed to look up the optimal layer for diamonds if you wanted to optimize, but it wasn't required. Recipes you also used to have to look up, which was always dumb. Some recipes make sense, but especially as the game grew there's no way you could try all the combinations of items to figure out recipes. I still think it still works the same in vanilla somehow, but I always install a mod for that, especially since it's so much worse now and mods multiply it.
I've been thinking on this comment, and I believe I can understand this from another perspective.
I'm a fan of Call of Duty, and with MW3 (Game Pass, didn't pay for it), and a couple of my friends got into it as well. The big difference right now is the plethora of customisations available, from guns to attachments and more. Compared to the old CoDs, this one can most certainly feel overwhelming in that regard and I'm sure a bunch of people question this level of game content progression.
It was and still is good for the game. Minecraft would've died under Notch.
Did they ever implement that modding API?
For me the only downside is having to use a Microsoft account to play.
Otherwise I think the frequency of updates and continued support of the Java version have been pretty solid.
Some of the mechanics have changed but I often grow to like them when I stop viewing them in isolation. For example I thought it was annoying iron ore became drops, but when I found I could use fortune pick it all made sense!
You forgot bedrock marketplace and chat reporting, altho I would say that over all it wasn't bad (the acquisition)
Many changes are fantastic but they add more and more stuff to a game whose inventory was built around having a fifth the number of regular items in your inventory. Shulker boxes are the coolest thing in the game...until they become necessary to manage the bloat, in which case they suck, because now it's just an inventory square that takes forever to use.
They need to double the size of the standard player inventory, at least.
Not necessarily double it, but add a row, two, or add bags that increase the inventory, maybe with a special type (ore bag, flower bag, etc.). Mods had it handled more than 10 years ago.
The outcome was unfortunate (no more games ever I guess??) but Tim Schafer's announcement video was at least self-aware and funny.
"I always wanted to stay independent and free. But then I thought: what if I had a lot of money".
I'm just confused because they already must have had a lot of money. How much you need?
They had a lot of money, but MS probably added a couple zeros to that lot of money.
I'd have taken the offer too, as I'd be set for life, and so would my kids and my kids' kids.
Tim may have had enough money personally, but it's always nice to not have to shut your studio and fire everyone if you release the odd stinker.
And yet they still refuse to add vertical slabs & stairs.
Minecraft is also the only base game I know with a retail price that keeps going up instead of down. Quite bizarre if you think about it.
Minecraft is one of the only base games on the market that is perpetually having content and features added to it. For free.
And I don’t know of any developer other than Mojang that prioritizes and targets bug fixing to such a high degree.
Edit: TIL, some people see the phrase “one of the only” and think it means “the only”.
Terraia and No Man's Sky certainly leap to mind.
For me, that was the signal to end playing Minecraft.
I still play minecraft nearly every day with my wife, siblings and soon my kids. I have no love for Microsoft but the team working on Minecraft IMO has done a great job expanding the game. The new terrain generation, mobs, mechanics are all fun additions and holy cow some of the new composers they have on the OST are brilliant.
Im sure things would be different if Mojang didnt sell out but who knows how. The game we actually have today is just as magical to me as it was in the early days.
Im sure things would be different if Mojang didnt sell out but who knows how.
Notch would be less rich but still relevant, so I'm good with Microsoft owning it. Notch is enough of a shitter that Microsoft basically scrubbed him from Minecraft and didn't even invite him to the 10th anniversary celebration of the game, which should be telling.