this post was submitted on 26 Aug 2024
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Games

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[–] [email protected] 32 points 2 months ago (1 children)

Thats not that surprising, all games go through this stage of development where you're using basic assets just so you have something to look at while you're iterating gameplay

[–] [email protected] 3 points 2 months ago* (last edited 2 months ago)

Early images from sea of thieves are just hilarious.

[–] [email protected] 15 points 2 months ago* (last edited 2 months ago) (2 children)

Waiting patiently on my invite.

EDIT: No longer waiting.

[–] [email protected] 7 points 2 months ago (3 children)

Did you get someone to invite you? If not I can

[–] [email protected] 5 points 2 months ago (3 children)

Does it play okay on Mac/Deck?

[–] [email protected] 4 points 2 months ago

I got it working on my Linux desktop with minimal issues (was crashing when I loaded into a map, was an easy system configuration fix after troubleshooting... I also use a more DIY distro so there are occasional quirks). I'm sure it will run fine on steam deck, I highly doubt Valve would have put the game out for beta before testing it on their own hardware

[–] [email protected] 3 points 2 months ago (1 children)

Valve has manually selected the game to be run with proton experimental under linux, and it works on my linux desktop. So it will probably at least run on Deck, but I don't imagine it's a very controller-friendly game. I have no idea about Mac.

[–] [email protected] 2 points 2 months ago (2 children)

Ohh, what is not going to work with a controller do you think?

[–] [email protected] 4 points 2 months ago

It's a shooter with no aim assist, and the UI isn't setup particularly well for controller (at least not yet)

[–] [email protected] 1 points 2 months ago

Yeah controller would be really rough.

[–] [email protected] 2 points 2 months ago

I’ve unfortunately only played on PC

[–] [email protected] 4 points 2 months ago

Friend sent one, it just took a while to show up.

[–] President 2 points 2 months ago (2 children)

I'd be interested in an invite. Been discussing it with a few friends, but want aware of the playtest until I read this thread.

[–] [email protected] 2 points 2 months ago (1 children)

Sure thing! I have to add you to my friends list for me to be able to invite you inside Deadlock. You can DM me your friend code if you don’t want to post it here.

[–] andrew_bidlaw 1 points 2 months ago (1 children)

If you don't mind, I have a potato PC to test it and make a write up on how it works on outdated setups. Write me and I'd PM my steam.

[–] [email protected] 2 points 2 months ago

Sure thing! Message over your friend code or whatever and I’ll add you to my friends list and get you a deadlock invite. I’ll do it in the morning, have a good one!

[–] huskypenguin 2 points 2 months ago

Anybody that's in has infinite invites.

[–] [email protected] 2 points 2 months ago (1 children)

If anybody's got an invite please reach out!

[–] [email protected] 1 points 2 months ago

Lots of people willing to sort that out on [email protected]

[–] [email protected] 7 points 2 months ago (1 children)

I know it's probably out of convenience more than anything (re-using existing CS assets), but it's interesting to me that it was First Person at this stage and not Third. I've been wondering if I'd enjoy it better as an FPS as opposed to TPS.

[–] [email protected] 3 points 2 months ago* (last edited 2 months ago) (1 children)

As someone who has adopted it as a replacement for Battleborn, me too.

But even in Battleborn, certain abilities would pull the camera out to a third person perspective, because in first person you just wouldn't be able to see what you were doing otherwise.

I think playing around cover is better in third person, too. Have you noticed that jungle creeps and the characters have a different animation when shooting "around a corner"?

It seems MOBA mechanics benefit a lot from the improved awareness of a third person camera.

[–] [email protected] 2 points 2 months ago

That's fair, I can see that. Certain types of abilities are easier to aim and just work better in third person, too. Like Viscous' ultimate.

[–] choco 3 points 2 months ago (2 children)

How does the invite system work? Do you have to register somewhere?

[–] [email protected] 4 points 2 months ago (1 children)

You just need to get invited by someone you are friends with.

It used to be you had to be friends for at least a week, but I think that isn't the case anymore.

[–] choco 3 points 2 months ago

Got it, thank you!

[–] [email protected] 3 points 2 months ago

Check out [email protected], there are several threads for people inviting and being invited.

[–] [email protected] 3 points 2 months ago

If you play or want to play: [email protected]