this post was submitted on 16 Jun 2024
3 points (100.0% liked)

Perchance - Create a Random Text Generator

484 readers
6 users here now

⚄︎ Perchance

This is a Lemmy Community for perchance.org, a platform for sharing and creating random text generators.

Feel free to ask for help, share your generators, and start friendly discussions at your leisure :)

This community is mainly for discussions between those who are building generators. For discussions about using generators, especially the popular AI ones, the community-led Casual Perchance forum is likely a more appropriate venue.

See this post for the Complete Guide to Posting Here on the Community!

Rules

1. Please follow the Lemmy.World instance rules.

2. Be kind and friendly.

  • Please be kind to others on this community (and also in general), and remember that for many people Perchance is their first experience with coding. We have members for whom English is not their first language, so please be take that into account too :)

3. Be thankful to those who try to help you.

  • If you ask a question and someone has made a effort to help you out, please remember to be thankful! Even if they don't manage to help you solve your problem - remember that they're spending time out of their day to try to help a stranger :)

4. Only post about stuff related to perchance.

  • Please only post about perchance related stuff like generators on it, bugs, and the site.

5. Refrain from requesting Prompts for the AI Tools.

  • We would like to ask to refrain from posting here needing help specifically with prompting/achieving certain results with the AI plugins (text-to-image-plugin and ai-text-plugin) e.g. "What is the good prompt for X?", "How to achieve X with Y generator?"
  • See Perchance AI FAQ for FAQ about the AI tools.
  • You can ask for help with prompting at the 'sister' community Casual Perchance, which is for more casual discussions.
  • We will still be helping/answering questions about the plugins as long as it is related to building generators with them.

6. Search through the Community Before Posting.

  • Please Search through the Community Posts here (and on Reddit) before posting to see if what you will post has similar post/already been posted.

founded 2 years ago
MODERATORS
 

This is yet another super weird bug I've discovered recently when creating a generator update. Tried on the generator first (while working on the update), but when I try on the Programmatic Get/Set/Submit Example, running the update() function into the testing panel seems to trigger this bug. I also got an error too, which writes as follows:

DOMException: Failed to execute 'removeChild' on 'Node': The node to be removed is not a child of this node.
    at ___updateTemplatedNodes (https://210cadb7fe3ad106894dfb4649d8ce79.perchance.org/programmatic-get-set-submit-comments-plugin-example?__initWithDataFromParentWindow=1:470:30)
    at update (https://210cadb7fe3ad106894dfb4649d8ce79.perchance.org/programmatic-get-set-submit-comments-plugin-example?__initWithDataFromParentWindow=1:412:5)
    at eval (eval at <anonymous> (https://perchance.org/lib/perchance/evaluateSquareBlock.js?v=3ds06dgd27d:66:38), <anonymous>:1:12)
    at Proxy.<anonymous> (https://perchance.org/lib/perchance/evaluateSquareBlock.js?v=3ds06dgd27d:66:38)
    at __evaluateSquareBlock (https://perchance.org/lib/perchance/evaluateSquareBlock.js?v=3ds06dgd27d:66:77)
    at __evaluateText (https://perchance.org/lib/perchance/createPerchanceTree.js?v=21ads3j533dgddldddfd337132fdwf3:1386:20)
    at https://210cadb7fe3ad106894dfb4649d8ce79.perchance.org/programmatic-get-set-submit-comments-plugin-example?__initWithDataFromParentWindow=1:536:44

And that "nullifies" the com object which of course renders the comments section's programmatic submission ability to stop working:

So, if you've tried to implement the programmatic interaction features inside of the minimal template (or any generator that has a practical "randomize" button that executes the update() function), chances are you've probably already stumbled upon this bug.

top 5 comments
sorted by: hot top controversial new old
[–] [email protected] 3 points 5 months ago* (last edited 5 months ago) (1 children)

@[email protected] @[email protected] This is a good point. Currently you'd need to write [com ? "" : com = commentsPlugin(options)] so it doesn't reassign the variable when you execute update(). It's not ideal, but for now at least I've added a note about it to the programmatic example generator:

// NOTE: If you are calling `update()` in your generator, then due to the fact that comments plugin embeds
// aren't updated like normal content (unless you set the replacedDuringUpdate=true option), you should
// write [com ? "" : com = commentsPlugin(options)] instead of just [com = commentsPlugin(options)]
// so it doesn’t reassign the variable when you execute update()
// The square block [com ? "" : com = commentsPlugin(options)] means:
//   Does `com` "exist" yet? If so, output "" (i.e. nothing), otherwise set `com` to `commentsPlugin(options)` and output it.
// So it only "creates" `com` during the first update - i.e. during page load - and from then on it just outputs nothing, since the comments embed has already been created.
[–] BluePower 1 points 5 months ago

Ah thanks for the solution! I didn't think of this one before.

[–] BluePower 1 points 6 months ago
[–] [email protected] 1 points 6 months ago (1 children)

I've tried testing it with [console.log(com), update(), console.log(com), ''] upon first load of the page and update essentially removes the com variable since it cannot update the comments instance.

Based on the note on the comments-plugin page:

Note: By default comments areas aren't "updated"/randomized when the user clicks the "randomize" button. Instead the comments area will "stay there". If you actually want to display a random channel each time the user clicks a button, or you e.g. want to put a different comments box in each "room" within your goto-plugin adventure, then you need to add replacedDuringUpdate=true like in this example generator. That ensures that the old comments section is "deleted" and replaced by a fresh one every time the page is updated/randomized.

With the replacedDuringUpdate=true option, you can then update the comments with it and the com would still be accessible. Otherwise, you need to set the comments instance in the com again if you update the page.

[–] BluePower 1 points 6 months ago

I've had the exact same thing, the com object was undefined'd while testing out. But I think this was a bug on the behalf of the com object handling, that it should retain the object without refreshing the comments section altogether.