this post was submitted on 04 Jan 2024
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This question popped into my head when I was playing Void Stranger. I just got done with the game and will probably never play it again despite not finishing it. The game is genuinely amazing but it just gets so demanding as you progress through it. I ended up watching the second half of the game on YouTube.

What is your favorite game that you feel is really cool and special but you never felt the pull of actually finishing it, and why?

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[–] [email protected] 69 points 7 months ago (4 children)

I like skyrim, but completing it is kind of missing the point IMO. The draw is to install a whole bunch of new mods and see if the game still works.

[–] [email protected] 21 points 7 months ago (2 children)

I had 200 hours played and still never beat the main game. Did everything up to that point.

[–] [email protected] 14 points 7 months ago (1 children)

you're not even really missing anything either. The endings kind of nothing. You unlock the ability to yell a few different summons and can optionally get a cool looking hat that kind of sucks, though.

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[–] [email protected] 14 points 7 months ago (1 children)

I probably spent longer trying to get mods to work than actually playing the game.

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[–] [email protected] 54 points 7 months ago (2 children)

Stardew Valley. He keeps adding things before I finish what was already released.

[–] [email protected] 19 points 7 months ago (2 children)
[–] [email protected] 10 points 7 months ago (2 children)

We're on last update™ 3 or 4 now, right?

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[–] [email protected] 31 points 7 months ago (4 children)

I think what you're describing is how I felt with Hollow Knight. When I set it down for the last time (so far), I did so knowing I would probably never return to finish it.

I don't get a lot of time to game, and the time I get is punctuated by months of hiatus each year. Any game that's too long, too difficult, or too complicated to pick back up quickly after I've been gone awhile is not a good fit for me.

I was too far along in the game to even consider starting over, not to mention that a lot of the magic would be lost. But I was also far enough along that I know I don't want to put the effort into relearning the mechanics, figuring out what I'm supposed to be doing, and having to re-explore everything.

Granted, by the time I stopped playing, it had already grown tedious and I wasn't enjoying it much anyway. It stopped being rewarding was just mostly just punishing at a certain point.

After I set Hollow Knight aside, I found other games that I liked better and were more accommodating to my circumstances (ex: Hades). And now, even if I did want some more time with Hollow Knight, I'd honestly just wait for the upcoming sequel / prequel / whatever it's going to be (Silksong).

[–] [email protected] 9 points 7 months ago

This also happened to me. Spent a week getting through Path of Pain only to die on the last hit from the two dudes at the end. I just turned it off and by that point I had advanced far enough to beat the game but just never did. I got the gist of it and my time is now too valuable to go back and relive the trauma of fighting those bosses....

[–] [email protected] 7 points 7 months ago

I went through the same thing with Dark Souls. Got it because of its reputation of difficulty, saw it was as I expected mostly pattern memorization but also was put off by the game simply refusing to tell you anything about anything. Got to the Gaping Dragon and quit for about a year. DS3 then came out and I gave DS1 another go, finally clicked. Beat it. Beat 2. Bought 3 beat it, got its dlc then beat those. I now have all those games and the only one I haven't beaten is Sekiro. But I'm not going to say I will never beat it. Owl will be my bitch someday...

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[–] [email protected] 28 points 7 months ago (2 children)

Red dead redemption. I refuse to go in that fucking barn.

[–] [email protected] 10 points 7 months ago

What a great piece of storytelling. Those doors opening and seeing all those guns pointed at you. "Guess I'm going to have to commit genocide" was my first thought quickly followed by "oh no, wait, what's happening!?"

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[–] [email protected] 22 points 7 months ago (2 children)

Most of the games I don't finish are because I don't want the story to end. Currently its cyberpunk

[–] [email protected] 13 points 7 months ago

“Meet Hanako at Embers” haunted me for weeks until I finally mustered the strength to take the plunge.

[–] LaserTurboShark69 7 points 7 months ago

I got so burned out trying to finish the side content that I became completely disillusioned with the game and probably won't ever touch it again

[–] [email protected] 22 points 7 months ago (2 children)

Satisfactory, it's so much fun, but looking forward to the endgame builds is super daunting.

https://www.youtube.com/watch?v=wSV2Ku3DhTc

[–] [email protected] 7 points 7 months ago

Let's not forget 1.0 still isn't released yet.

[–] [email protected] 7 points 7 months ago (2 children)

If you ever looked at Factorio and thought it would take too long to get to the good shit: Satisfactory is the option for you. It's slow; but still 4 times faster than Factorio lol

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[–] [email protected] 17 points 7 months ago (5 children)

Not my absolute favourite game, but one that I loved is Kingdom Come: Deliverance. But I just don’t have the time to invest into relearning the combat system anymore. Which is a shame because I think the world it creates is amazing and you can get a bit lost in it.

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[–] [email protected] 17 points 7 months ago (1 children)

Skyrim.

I spent about 100hrs playing and even built my own house. There's a branch in the story line part way through where you have to choose to be a Dragon killer or supporter. I couldn't choose so I just kept doing side-quests. Not played it in years though.

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[–] [email protected] 16 points 7 months ago (2 children)

Noita, kinda. I've won a few runs and unlocked most of the secrets, but some of the late game quests just get absurd to the point of taking dozens of hours and even with a perfect god-mode setup there's still ways to get instakilled.

I love a game with depth and secrets but noita definitely reached the point of "y'know, I'm not having fun anymore. This is just work"

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[–] [email protected] 15 points 7 months ago (4 children)

Fallout 4. I keep finding new mods and other stuff to do so I never really got around to finishing it, even though I put hundreds of hours in.

[–] [email protected] 8 points 7 months ago (1 children)

The main story is the worst part of the game, so nothing of great value is lost.

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[–] [email protected] 15 points 7 months ago* (last edited 7 months ago) (7 children)

Fucked if I'll ever beat Nethack without wizard mode.

Death Stranding is another, though for a completely different reason. I know there's some super cool fun shit somewhere in there; but getting through the first few hours of the game to get to that point is so boring I always end up putting it down before getting to anything worthwhile. And that's with actually thinking the walking system is pretty kick ass.

[–] [email protected] 12 points 7 months ago

Nethack is like the Jumanji of games. You finish it by introducing someone else to it.

[–] [email protected] 10 points 7 months ago

Death Stranding is one of my favorite games of all time that I will recommend to literally nobody.

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[–] [email protected] 14 points 7 months ago (1 children)
[–] [email protected] 9 points 7 months ago (1 children)

It finally was done by a human. Finally proving it is actually possible.

[–] [email protected] 11 points 7 months ago* (last edited 7 months ago) (1 children)

Tear that kid open and you'll just find three AIs in a trenchcoat

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[–] [email protected] 14 points 7 months ago (1 children)

Bg3. It's a fantastic game that I put 100 hours into. I'll never finish it though because I was just done with the well put together gameplay loop. It made me realize I may be done with that genre altogether now. I've put uncountable hours into various crpgs, and I've had my time with them. I finished off with one of the absolute best. Good enough for me.

[–] [email protected] 8 points 7 months ago (7 children)

How do you tire of an entire genre?

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[–] [email protected] 12 points 7 months ago* (last edited 7 months ago) (2 children)

Subnautica. I always have a lot of fun building out my base and discovering things and poking around, but after a while I get distracted by another game and put Subnautica on the back burner. By the time I get back around to it, I've forgotten how to play and end up starting a brand new playthrough.
Another one is Darkest Dungeon. I have over 100 hours in that game and loved it, but I kind of stopped playing after all the strategies I had been using stopped working and all my parties kept getting annihilated. I was spending so much time recruiting, training, curing, etc that it sort of stopped being fun.

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[–] [email protected] 12 points 7 months ago (3 children)

Europa Universalis IV and Stellaris. For exactly the same reasons.

I spend way too much time in those games. Hundreds of hours each. But the end game is just too much of a slog. You already won, so there is no challenge; the framerate tanks into unplayable territory; and the micromanagement to manage the late game wars and economy becomes insane.

But starting with a different empire, and doing early/mid game again is awsome!

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[–] [email protected] 11 points 7 months ago (1 children)

Valheim. I just build shit though.

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[–] [email protected] 11 points 7 months ago (7 children)

Half-life 2 has probably been installed on every PC I've owed over the past 20 years but I've never finished it. On the positive side I've managed to avoid spoilers for this long so what's another 20...

[–] [email protected] 9 points 7 months ago

You should get on that. I hear the sequel is coming any time now.

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[–] [email protected] 11 points 7 months ago

There Is a game call Ancient Domains of Mystery (ADoM) that has been around since the early 90's. It's a traditional Roguelike that I picked up and started playing in 2003 and I have yet to actually beat the game. I have thousands of hours on it in Steam and much much more than that before the Steam release and I have yet to actually win. It's hard.

[–] [email protected] 10 points 7 months ago (1 children)

Old School Runescape. Kind of a cop-out answer as it's a MMO, but I'm never gonna get maxed there

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[–] [email protected] 9 points 7 months ago (2 children)

Fallout 4 I have around 450 hours in it, and like 10 are in character creation and 400 are in settlement building.

I have not meet the Institute, I have had two run in with the Railroad, I have defended Far Harbor when you first arrive, I have meet Virgil ones and I have never been on board the Prydwen. I did get to some big fight in the Automatron DLC after you build the brain bot, but I have now idea if it was the last or not.

But I absolutely love the game to bits and can roll play in it for hours.

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[–] [email protected] 9 points 7 months ago

Rimworld.

Over the years, on and off, I've put 2k hours into that game, and I've never, ever built the ship or helped the High Stellarch or found the Archo Nexus. Never even gotten close. I love building bases and growing colonies, and with all the DLC+mods there's an endless amount to do, but yeah.. doubt I'll ever actually get to the end.

[–] [email protected] 8 points 7 months ago

Minecraft. I love building crazy things in creative mode or on peaceful but I will never play with monsters on or even attempt to fight the Nether dragon.

[–] [email protected] 8 points 7 months ago* (last edited 7 months ago) (2 children)

XCOM: Enemy Within. I haven’t beaten it in general (got really close on Normal), but I’ve been specifically trying to clear Classic since that’s the mode where the game is mostly fair for both the player and the AI; the AI literally stops pulling punches and the game stops skewing RNG in the player’s favor.

It’s the dragon I’ve been chasing for over a decade; I’ll squadwipe on a mission that fucks up my entire run, ragequit, and not touch it again for a year or three, then go “how come I never beat it?” and start the vicious cycle again. BUT GODDAMMIT, IT’S SO FUCKING FUN TO PLAY (except for Newfoundland, all my homies hate Newfoundland).

This is only vanilla btw, don’t even get me started on my Long War “attempts” (read: repeated wipes within the first couple of months).

EDIT: more gooder english and PTSD flashbacks of Newfoundland mission.

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[–] [email protected] 8 points 7 months ago (1 children)
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[–] [email protected] 8 points 7 months ago

Honestly, most big RPG's. I really love character creation, and I love watching a character progress in power. For most games, however, I find that if you put even a little bit of thought into character building, you either become far too powerful too quickly and lose any sense of challenge the game can offer or the game has such aggressive enemy level scaling that you end up feeling punished for trying to progress. To that end, as much as I love their early games, I've never completed a Bioware game, most Bethesda RPGs, all cRPGs including Baldur's Gate 3, Kingdom Come: Deliverance, and The Outer Worlds. Whenever I get the itch to replay them, I always make a fresh new character.

[–] [email protected] 7 points 7 months ago* (last edited 7 months ago)

Morrowind is tied as my favorite game. I might never finish it. I have felt the urge to finish it, but it goes away pretty quickly once I start. The game is just more fun when dicking around and exploring.

XCOM Enemy Unknown might be my favorite game that I'm just not interested in finishing at all. I like the matches and the strategy. Not really interested in saving the world.

[–] [email protected] 7 points 7 months ago (4 children)

Every open world RPG I've ever played. I still, to this day, have never finished a Final Fantasy game. I think the closest is getting to max level in FF14

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