this post was submitted on 15 Jun 2023
3 points (100.0% liked)

gamedev

193 readers
1 users here now

Game development and architecture discussions.

founded 2 years ago
MODERATORS
 

Aside from the big ones like Unity, Unreal, or Godot(!), what other smaller libraries did you guys discover/create?

Been messing around with raylib for a while, and it's really nice having a DrawMesh function that just draws a mesh, and leaving all the little details for later.

top 2 comments
sorted by: hot top controversial new old
[โ€“] Abrslam 1 points 2 years ago (1 children)

Libtcod is for roguelikes. I've never used it but I believe it's fairly popular within the traditional roguelikes community.

[โ€“] Implant 2 points 2 years ago

libtcod is the roguelike library. I know r/roguelikedev on reddit used to have an annual roguelike development tutorial using that