this post was submitted on 11 Dec 2023
61 points (96.9% liked)

Games

16917 readers
852 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
top 19 comments
sorted by: hot top controversial new old
[–] [email protected] 23 points 1 year ago* (last edited 1 year ago) (3 children)

Traditionally, console makers like Sony and Microsoft often create a mid-cycle console refresh,

Am I tripping or did this only happen once each? Was there some PS3 Pro or Xbox 360X that I missed?

I'm not saying they aren't going to do it again, but I wouldn't call it a tradition just yet.

Edit: People I know there were slim versions and other variants of consoles. I'm talking about mid-generstion upgrades to performance. Like Nintendo handhelds: the New 3DS and Gameboy Color would be reasonable examples. There's some things you can stretch: the N64 memory pack, the Sega tower of power.

[–] [email protected] 14 points 1 year ago

They did some minor hardware revisions and "Slim" models, but yeah they were never intended as a "Pro" model with increased performance/graphics. Definitely not a "tradition" by this point

[–] [email protected] 5 points 1 year ago

There was a PS3 without backwards compatibility and an Xbox 360 S without the overheating issue (although I think the 360 E brought that one back).

[–] [email protected] 4 points 1 year ago (3 children)

They had slim variants going back to the Playstation/PS1. More recently was the "pro" models coming out trying to jump on the Apple marketing bandwagon.

[–] FalseDiamond 3 points 1 year ago (1 children)

It's slightly different though. The PSOne was a post-PS2, cut-price version for the low end market. Same for the NES' second version and more (360 E, PS2/3 Slims, Wii Mini, etc.). The PS4 Pro was the first real mid cycle performance upgrade we got IIRC (aside from the PSP getting double the ram mid cycle, I guess).

[–] [email protected] 1 points 1 year ago

The article just states a "mid-cycle refresh" which doesn't necessarily mean it has to outpace the original in performance.

[–] MomoTimeToDie 2 points 1 year ago

The main reason the ps4 pro came out was the relatively sudden mass adoption of 4k tvs as the new standard. Sony wanted something that could reliably take advantage of it

[–] [email protected] 1 points 1 year ago (1 children)

????

Yes they've had slim versions of course, but their performance/feature mix has been the same (or even worse) than the original. I'm not sure why you're bringing them up? That's been a part of the industry for longer than Sony has- Sega had 3 models of the Genesis, Nintendo had the top-loading NES, etc.

I'm also not sure what you're referring to with the Apple marketing bandwagon. The word "Pro" has been used for consumer goods for decades. Off the top of my head I always think of Bass Pro shops. Apple is just one of many, many companies doing the same thing. And also that only applies to Playstation- Microsoft is using their X terminology. Although we will have to see if Microsoft decides to upgrade the Series X what the hell they'd call it (2x? XX?).

My apologies if I come off as rude, but I'm genuinely trying to figure out what you're talking about here.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

Traditionally, console makers like Sony and Microsoft often create a mid-cycle console refresh,

Am I tripping or did this only happen once each? Was there some PS3 Pro or Xbox 360X that I missed?

console makers have been releasing slim versions for years

what the fuck are you even talking about?

It's a little early to be drinking, bud

[–] [email protected] 12 points 1 year ago* (last edited 1 year ago) (1 children)

I don't know about you, but it doesn't really make sense as a product to me. If all it is is some extra raytracing features + slight resolution bump, then it's not really worth it. Especially if it is a significant price increase over the regular PS5. And if you need significant development work to achieve those results, then I can see many devs just giving it a pass and not bothering to add any features.

[–] [email protected] 4 points 1 year ago

Not to mention with all the supply chain issues, most people weren't even able to get a PS5 until the last year or so and I'm sure none of those people want to repurchase a slightly upgraded version so soon.