this post was submitted on 07 Dec 2023
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[–] [email protected] 113 points 8 months ago (8 children)

Yeah, this is super annoying. I want to try out roleplaying and get into character and all that, but in some tables you have people like the following:

  • The involved roleplayer who, despite their intent otherwise, takes control of the narrative. They try to involve you, but it always feels like you're a side character in their story.
  • The funny guy, who tries to crack jokes and make the whole game feel light-hearted and silly. I get we're all here for fun, but sometimes I'd like a bit of meat to bite into.
  • The GM's friend, who derails the game into taking about that cool dog that they had when they flat shared last year. No seriously, it's a cool dog. Let me find a picture on my phone.
  • That guy whose character is a reference to that show you don't watch. They keep making references to it, and a few other people get it, but you have to awkwardly nod your head.

... Wow, sorry, kind of went on a rant there. I guess I have a bit of frustration at going to play a game, and most of the session being taken up by not playing said game.

[–] [email protected] 32 points 8 months ago (3 children)

Meanwhile I just want to hit things with my greataxe. I don't care about RP or rules so much. Just let me hit things with my orc barbarian please.

[–] [email protected] 22 points 8 months ago (1 children)

Ah, I see my husband has made a Lemmy account.

For real though, he is not there for the story or the rp, he's there to rage out and fight. Meanwhile I'm doing shitty voices and putting on a full Oscar worthy performance.

There are such broad dynamics between what players want, and I fucking love how flexible D&D is for that.

[–] [email protected] 5 points 8 months ago (2 children)

You know what women in Italy in the renaissance did to their husbands who displeased them? Used aqua tofana to solve that problem.

[–] [email protected] 5 points 8 months ago

“… a strong poison created in Sicily around 1630…”

“It was a colorless, tasteless liquid and therefore easily mixed with water or wine…”

Vizzini never had a chance.

[–] [email protected] 4 points 8 months ago

Definitely something to keep in mind the next time he denies me the standing ovation I deserve for my performance. 💅

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[–] [email protected] 31 points 8 months ago

I wanna hear more about the dog...

[–] [email protected] 16 points 8 months ago (5 children)

Reading your list makes me better understand why I get kicked out of groups... I never realized that being the jokester actively harmed people's ability to enjoy the game. Thank you for that.

[–] [email protected] 23 points 8 months ago (2 children)

It harms THAT SPECIFIC PERSON'S ability to enjoy the game. Your group probably enjoys you if you guys play together regularly.

[–] [email protected] 21 points 8 months ago

Yeah it's a "read the room" kind of thing.

There's a group that would be annoyed by immersion-breaking 4th wall jokes, and there's another group that would be relieved by the tension and pressure to perform being broken. Everyone's going to have slightly different comfort levels so there's always some compromise on the tone of a campaign.

[–] [email protected] 5 points 8 months ago

Gonna say they probably don't if they're consistently getting kicked out of groups

[–] [email protected] 12 points 8 months ago

Nah, depends on the group. And the jokes.

[–] [email protected] 6 points 8 months ago

In my experience, having a person who turns the game into a joke makes it less funny than if it was just played straight. The game is naturally funny and absurd in ways that are best highlighted when the narrative is taken somewhat seriously.

[–] [email protected] 6 points 8 months ago (5 children)

Should have session 0 to set a baseline tone.

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[–] [email protected] 4 points 8 months ago (3 children)

To be clear, it's fine to be light hearted and jokey, perhaps most of the time depending on the group.

Knowing when to turn on and off Serious Mode is a skill that can be hard to develop, and IMO it's perhaps the GMs job to gently say when they want things to be serious.

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[–] [email protected] 10 points 8 months ago

This is where setting rules or just finding a group who agree on the tone of a game is important. However, even in that some people will have things they do want to role play like shopping. Well be a good role player and make it interesting for them or even turn that shopping into something more. Ask the shopkeep if there’s anything he’s wanted that’s super rare (relic hunt quest), or straight up leave the store. It’s role playing go to a different part of town, you don’t spend 100% of your time irl with anyone why do that in a game? Cause havoc, or don’t, jump into the sewer, fascinate the locals by setting off fireworks or do spells, go to a bar get drunk and do role play karaoke while the guy shops. Have fun, it’s your role play too

[–] mnemonicmonkeys 7 points 8 months ago

You'd hate me. I'm somehow all of those points simultaneously

[–] [email protected] 4 points 8 months ago

I'm so thankful that we have none of these people in my group. We're all about the same, with similar interests, and similar play styles. The only drawback is that we all lean towards resolving situations diplomatically, which means our adventures can lack combat for quite a while, unless we're in a straight-up dungeon. Eventually someone will get bored and go with "I stab him in the fucking face!" Which ends our diplomacy for a while.

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[–] [email protected] 48 points 8 months ago* (last edited 8 months ago)

I once joined a random pick up game online. Had a session zero, vibe seem alright.

On the day we actually go to play it turns out the DM invited a bunch more people and the group was going to be 8 people. Two of these people show up late, don't even have character sheets ready. Game was advertised as queer friendly, one of them I think makes their character a transphobic joke but the guy was so awkward it was hard to make out what he was doing. Vibe is now fucked. One person quits the group on the spot.

I spend like three hours of the least inspired, boring D&D of my life. There is no hint that's it's wrapping up anytime soon. All we've done is spin our wheels trying to grab on to the quest hook, being strung along to talk to the next random generic NPC to inch us closer to actually starting the adventure and had a single combat encounter with one creature where I'm not sure anyone even took any damage.

I have to stress, I think the DM was a nice guy even if he kind of sucked at it. I liked the original group of people.

But I break when he guides us to start shopping. We haven't even started the adventure and it's about to turn into a shopping episode. I panic, I have to leave this fucking moment because I can't take it anymore. I'm desperate for an excuse to leave that wont hurt the DM's self-esteem and ruin the game for anyone who was having fun. The best thing I can come up with?

I disconnect mid sentence and act as if the internet dropped out like a bad sit-com phone gag. This wasn't even well acted, my brain died when I went to disconnect and I just trailed off awkwardly. It's still so painfully embarrassing to remember. Yet I maintain it was worth it.

[–] [email protected] 33 points 8 months ago (2 children)

I was in a group that were all "officers of the watch". Some idea was proposed that my character would have no reason to go along with, but rather than stop the group engaging in something fun, I say so, and follow up with "my character probably has some paperwork they need to catch up on anyway."

Our chaotic player, who has the attention span of a slightly concussed goldfish goes "wait, we have to do paperwork?" and our GM, the goddamned sadist, gets that evil gleam in his eye.

Long story short, that session we role-played the sheer amount of paperwork our last session of kicking in the door and stopping a cultist ritual (by force in some cases) would have generated.

I admire that GM, but I was almost screaming in frustration by the end.

[–] [email protected] 6 points 8 months ago (1 children)

This is hilarious. I bet the DM got out some frustration that day.

[–] [email protected] 5 points 8 months ago* (last edited 8 months ago)

Sounds like one of the 12 Tasks of Asterix. They have to get a permit or form filled out in a government building known as "the place that drives you mad." Like crazy, not angry. Asterix ends up turning the bureaucracy against itself.

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[–] [email protected] 29 points 8 months ago* (last edited 8 months ago) (2 children)

If you're gonna do RP shopping, you gotta establish before the session that's gonna be what's happening so everyone can come up with ways to interact with the scenario.

You also absolutely have to (looking at you in particular, 5e) establish availabilities and exact prices beforehand. The back and forth of "how much does X cost -> I can't afford that" is the biggest waste of time when shopping.

[–] [email protected] 10 points 8 months ago

I like to make little cards for my shops with the items on it so I can just hand them out whenever one person goes to a shop

[–] mnemonicmonkeys 5 points 8 months ago (1 children)

You also absolutely have to (looking at you in particular, 5e) establish availabilities and exact prices beforehand.

PF2E's built in tables ftw!

[–] [email protected] 4 points 8 months ago
[–] [email protected] 21 points 8 months ago (1 children)

Genuinely love to break up a combat/dungeon-crawl heavy game with some light-hearted day-in-the-life-of gameplay once in a while. Having the DM describe the lazy cat stretched across the alchemist's countertop, while some mischievious pickpocket tries to nick the rogue's enchanted dagger and the knight errant helps an elderly woman cross the street can add a lot of color to a very number-crunchy game. Picking through a flea market of random niche nebulously useful magic items, while a merchant drops hints about the next sidequest, gives you a real adventurer's vibe.

Genuinely hate having long, drawn out arguments over whether the shopkeep would have the principle material component for my most import spells or basic equipment (there's no bat guano, one swayback horse, and only sixteen arrows in a fantasy city of 50,000 people? god damn, dude). Or digging through spreadsheets to figure out how many javelins the local economy can absorb. Or bickering over whether the Charm Person spell gets us in fight with town guards. Genuinely do not want anyone consulting a series of random charts and tables to determine why we can't get a full night's rest in the town's nicest inn.

Please just make this a fun story to enjoy and not a pedantic fight over the future prospective mathematical efficiency of my stat block in the next combat.

[–] [email protected] 6 points 8 months ago (2 children)

Or digging through spreadsheets to figure out how many javelins the local economy can absorb.

I actually love this kind of discussion but generally it sparks up because of some javelin-related scheme someone has.

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[–] [email protected] 12 points 8 months ago (3 children)

Meanwhile in my games PCs regularly never buy or upgrade equipment because nobody wants to waste time in session (good!) but also refuse to just do stuff through discord during the rest of the week (bad!).

[–] [email protected] 3 points 8 months ago (1 children)

When I switched from Roll20 to Foundry I discovered my players hadn't been recording half the loot I gave them and barely had level 5 equipment at level 10. I had to replace the next pile of loot with 120,000gp worth of character specific magic items to get them appropriately equipped.

[–] [email protected] 4 points 8 months ago (1 children)

You should try the item piles module for foundry if you haven't checked it out yet, it shows you in the chat if they're taking items and gold and you don't have to finagle around with manually giving them items

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[–] [email protected] 3 points 8 months ago

I have several shops designed and NPC staffed in the characters home town. They seem allergic to selling or buying though

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[–] [email protected] 12 points 8 months ago

I had a game where done other players tried to pull the "shopping episode" stuff twice before I had to put my foot down.

We hadn't even gone on our first quest yet. We had no Gold to buy anything.

[–] [email protected] 10 points 8 months ago (1 children)

Well it's roleplay isn't it?

[–] [email protected] 9 points 8 months ago

If one person is dominating the game that much, that's not a good thing.

[–] [email protected] 9 points 8 months ago* (last edited 8 months ago) (1 children)

All good jazz musicians and role players know, its not about the notes you play, but the ones you don't.

Edit: After watching HBomberguy's plagerism video, I feel compelled to mention that this is a butchered Miles Davis quote. Borrowed from "Biopic Of The Cool: Don Cheadle Channels A Jazz Legend In 'Miles Ahead'" by Amy Nicholson, www.mtv.com. March 30, 2016.

[–] [email protected] 3 points 8 months ago

Thanks, bleeding gums Murphy!

[–] [email protected] 9 points 8 months ago

Imagine not getting to roleplay shopping because you're a wizard and spent all your money on scribing spells. Imagine thinking that keeps you from roleplaying during anyone else's shopping, assuming that you are also present for the shopping instead of doing something else.

I can't exactly talk though, last session in Curse of Strahd, my character basically turned the session into a heist because he had the best Stealth score and there wasn't enough Invisibility spell for the rest of the party. It's a CoS game, being seen by half the encounters is basically a TPK in and of itself. But he was able to turn what was supposed to be a scouting mission into a successful rescue and robbery, so it was kind of worth it.

[–] [email protected] 6 points 8 months ago (1 children)

If it's a common item with a listed price, and you're in a city big enough to reasonably have that item in stock, just do your shopping "offline". Sometimes I even include a low-level Forge cleric in small towns so the party could do their sub-100gp item shopping. (In that case the cleric charges an extra 10% donation for the Forgetemple, which they will use to feed orphans, create farming equipment, etc...)

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[–] [email protected] 6 points 8 months ago (2 children)

What's roleplay shopping?``````

[–] [email protected] 16 points 8 months ago* (last edited 8 months ago) (2 children)

The PCs are in a shop and one of the players is roleplaying the shopping experience for everyone else.

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[–] [email protected] 10 points 8 months ago

It’s Buying Dungeon Specific Materials. Just google BDSM

[–] [email protected] 4 points 8 months ago

By chance I ran across a relevant video earlier today. Shopping should be fun! https://youtu.be/5kRLCKH6bA8?si=4E8KEGQhfJv8f8jZ

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