this post was submitted on 15 Jun 2023
10 points (100.0% liked)

The Legend of Zelda

3635 readers
4 users here now

A community for everything related to The Legend of Zelda franchise!

Rules:

founded 4 years ago
MODERATORS
 

What cool things have you guys found? I've done a cursory exploration of the whole place, going from light root to light root, but haven't spent a lot of time looking at details etc.

all 20 comments
sorted by: hot top controversial new old
[–] Susaga 8 points 1 year ago

There's a bargainer statue underneath every significant goddess statue. The small ones don't count.

[–] [email protected] 6 points 1 year ago (4 children)

Pretty much anything significant in the overworld has an equivalent in the depths, they really went far with that mechanic! I haven't stumbled across a single lynel yet but apparently there's one underneath each stable.

[–] [email protected] 6 points 1 year ago

This has been the coolest thing for me. Realizing the shrines line up, then any water, then the entire heightmap. It feels really rewarding to figure that stuff out then use it to navigate new areas you haven't unlocked yet based on what's in the overworld.

[–] [email protected] 2 points 1 year ago

Early on I had a lynel play murderball with me while exploring the depths. They're down there.

[–] [email protected] 2 points 1 year ago
[–] [email protected] 2 points 1 year ago

I didn't know this about lynels being under stables. So I checked my map, as I had marked each lynel I encountered in the depths, and you're right! Each one is directly under a stable!

[–] FlagonOfMe 5 points 1 year ago* (last edited 1 year ago) (1 children)

Not going to post any of the really cool things that I consider spoilers, but here are some other things I've noticed which no one has posted yet.

The names of the lightroots are the names of the shrines backwards.

Every little mine has one chest, usually containing 20 crystalized charges, but sometimes a unique item. They are easy to see on the map.

Big monster lairs are easy to spot on the map, too, once you get used to their appearance.

Groves of trees (the little star-shaped dark trees on the map) very often contain a giant hollow tree stump with a chest in it. You can learn to recognize these tree stumps on the map.

[–] [email protected] 1 points 1 year ago (1 children)

I had no idea that was the case with the groves! I'll have to go back through some and try to find the chests.

[–] FlagonOfMe 3 points 1 year ago (1 children)

After pretty much fully exploring the Depths, I must have found 10 Old Maps where I already had the treasure. Thankfully, the game recognizes this and doesn't waste your time by placing an X on the map.

[–] [email protected] 1 points 1 year ago (1 children)

Huh, all the Old Maps I've found so far have led me to treasure chests in various mines. Had no idea they could lead anywhere else!

[–] FlagonOfMe 2 points 1 year ago (1 children)

I'm not sure I said anything otherwise. All of the Old Maps lead to the Depths. Many are in mines, and some are in groves, but all are in the Depths.

[–] [email protected] 1 points 1 year ago

Oh, I know, I was just commenting on how I didn't know that some of the maps led to groves instead of mines.

[–] [email protected] 4 points 1 year ago (2 children)

One cool thing (that not everyone immediately groks) is that each lightroot corresponds to a shrine on the surface (and vice versa) - really useful if you're looking for some out-of-the-way shrines, and you've done some mapping of the area in the depths already.

[–] FlagonOfMe 2 points 1 year ago

The names of the lightroots are the names of the shrines backwards. I didn't notice that until I found the light root under the Joju-u-u shrine because it really stood out as an odd, memorable name.

[–] [email protected] 1 points 1 year ago

And pairs have the same names, but reversed!

[–] [email protected] 4 points 1 year ago (2 children)

Something I'd like to know is what's up with these pillars connecting to the surface? Besides the obvious one, they always seem to be placed at random locations. These things feel like they should nudge you towards something interesting or teach you something, but I didn't get either of those.

[–] [email protected] 2 points 1 year ago

I'm not sure how they decided the locations. One in Hebra does take you to the peak of a small mountain, but there's nothing especially significant about the peak itself.

[–] [email protected] 2 points 1 year ago

The height map is reversed, so mountains become valleys. Rivers and lakes become impassable walls.

Do the great fairy fountains correspond to anything?

[–] [email protected] 1 points 1 year ago

The grave of King Rhoam, the one on the mountain in the Great Plateau, last time you see him in BotW.

Well, go to the equivalent location in the depths. There will be three of those ghosts holding good quality weapons.