this post was submitted on 12 Jul 2023
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Any weird/controversial opinions? I'll start. Before the remake, the best version of Resident Evil 4 was the Wii version. The Wiimote controls old Resi's tank controls better than any other controller at the time. The PC version had a bunch of little bugs and detractors that the Wii version just doesn't have.

I'll extend this by saying that the Wiimote is actually pretty damn good for shooters, and particularly good for accessibility. Not having to cramp up my hands to press buttons is awesome for having arthritis. Aiming with the Wiimote and moving with the nunchuck just feel really natural, you barely have to move your fingers for anything.

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[–] [email protected] 12 points 1 year ago (3 children)

My hot take: VR is an amazing technology, but it's no good for games - at least not the best majority of games we originally developed for flat screens.

We need to create entirely new styles of entertainment to fully use this medium, instead of modding existing titles or bolting on VR modes.

[–] [email protected] 11 points 1 year ago* (last edited 1 year ago)

I think that it's good for flight sims.

Hardcore flightsimmers were putting together multi-monitor setups to do their thing well before VR goggles were around. They already had a bazillion controls, and trying to also handle head movement with the hands was a pain.

I didn't really get into Elite: Dangerous as a game, but when I did play it, I did appreciate how the aim was to create a really spectacular, immersive experience surrounding someome sitting in a chair, how the aim was probably the VR experience.

[–] [email protected] 8 points 1 year ago (4 children)

Do yourself the favor and play a racing sim with vr and a wheel. Its crazy how immerser you get, that does not work as well on flat screens.

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[–] [email protected] 11 points 1 year ago (3 children)

Its ok to be a newbie but if you aren't at least going to give a good faith effort to try and win, don't play team based PVP games. Go play a single player game.

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[–] kakes 10 points 1 year ago (2 children)

After the first Halo came out, every damn game was a FPS. I don't mind FPS games, but it's not all I ever want to play.

It was around then I was basically forced to start playing more indie games, and now I play them almost exclusively. The AAA space is just 3 games in a trenchcoat (and I've already played those 3).

[–] [email protected] 7 points 1 year ago (1 children)

I agree....but I gotta say I did love the last few chapters of Halo 3, especially the last bit where you drive away while everything explodes.

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[–] [email protected] 10 points 1 year ago (1 children)

If Owlcat games was able to make 2 Pathfinder video games with Real-Time with pause gameplay, Larian Studios has no excuse for not doing for BG3 (and DOS2)

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[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (2 children)

Most audio in video games is irrelevant at best and irritating at worst (especially for retro games). I listen to podcasts over 95% of the games I play and don't feel like I'm missing much. In fact, the multitasking aspect of it makes it feel like a more efficient use of time than just keeping the game audio on.

There are exceptions to this when I know there's important audio cues in gameplay. Admittedly, I don't care much at all for narratives in games either, so i know I'm probably in the minority with this take.

[–] [email protected] 7 points 1 year ago (1 children)

Super Mario Galaxy has amazing orchestrated soundtrack that must be experienced with the innovative gameplay and beautiful art design.

I can't imagine playing this game without the music.

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[–] [email protected] 10 points 1 year ago (2 children)

Console support ruins games that otherwise could have been truly amazing games because they need to be watered down to support controller-based gameplay and weaker specs (see: Cyberpunk 2077).

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[–] [email protected] 10 points 1 year ago (2 children)

I'm ok with the 4 possible endings in ME3. Considering EA was running the show I am shocked we got that many choices.

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[–] [email protected] 10 points 1 year ago (2 children)

Here's a super hot take. The N64 is not a bad controller. It's especially good for first person shooters.

[–] [email protected] 8 points 1 year ago (1 children)

I mean, if you have 3 arms, I'm sure it's amazing.

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[–] [email protected] 9 points 1 year ago (5 children)

Overall, static games with carefully crafted experiences are better than any roguelike.

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[–] [email protected] 9 points 1 year ago (4 children)

Final Fantasy X has the best combat in the series, but gets hate because of the voice acting. If it didn’t have voice over it would be considered one of the best FF games

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[–] [email protected] 9 points 1 year ago (3 children)

Handheld gaming is on average more fun than console or PC gaming.

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[–] [email protected] 9 points 1 year ago (1 children)

Games where there's no way to tell how to beat a level without encountering each of the surprise traps and then trying again are not "difficult". They are an entirely different category much closer to "tedious".

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[–] [email protected] 8 points 1 year ago (8 children)

Sony exclusives are anti consumer, and Naughty Dog games are more just cinematics then game.

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[–] [email protected] 8 points 1 year ago (3 children)

If your game has constant Chromatic Aberration, I respect you less as designer. I don't understand how you have a job making games look good, and then ruin it with CA. And if I have to rate those games, CA is an automatic full point out of 10 reduction.

If it's a temporary effect during dreams or drug sequences, sure, that's okay. I don't like it but I get it. But during normal gameplay, absolutely not. It makes my eyes water and makes the game look just plain worse.

And it's everywhere. I just want this trend to end, please.

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[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (4 children)

We don't need a new switch or any stronger gaming hardware at all. There are games 10 or maybe even 20 years old at this point who nail realism. Once I'm in the flow of the game, I wouldn't rate e.g., Dark Souls 1 visuals below Eldenring despite their ~10 year gap. So I'd prefer not spending on a new console every so often.

More recently, I couldn't tell you the difference between a PS4 and a PS5 release without a side-by-side comparison. Maybe in loading times, but a PS4 with an SSD would have done the job. Once again, I won't spend on a PS5 for as long as possible.

Lastly, without this focus on graphics, development time and cost probably wouldn't be so ridicolulous as it is today.

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[–] [email protected] 7 points 1 year ago (1 children)

RE 4 on wii is the only reason I could play the game. Played it on playstation 2, couldn't even get pass the first village. But the wiimote control is a game changer. It makes it soo easy to aim.

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[–] [email protected] 7 points 1 year ago

Nintendo needs to release old-school versions of Mario, Zelda, and Metroid again, maybe hiring out an indie developer like Sega did for Sonic.

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