this post was submitted on 31 Jan 2024
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[–] [email protected] 37 points 6 months ago (2 children)

His stories are mostly over the top nonsense, but sometimes that's fun. Also, for a "AAA" studio director, he's willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it's problems, but it's very unique. That's worth some points.

[–] [email protected] 1 points 6 months ago

DS has an apparent lack of life serviceability despite being a triple a.

[–] [email protected] -5 points 6 months ago* (last edited 6 months ago) (1 children)

He takes no more 'experimental swings' than hundreds of indie developers. The only difference is, his studio has the money for the marketing campaigns.

[–] [email protected] 18 points 6 months ago (1 children)

You seem to be agreeing and just repeating one of their points, but I get the impression you were trying to disagree?

[–] [email protected] 5 points 6 months ago

Aha, yeah I realise my mistake now. I was tired so I will let myself off.