this post was submitted on 14 Jan 2024
178 points (97.3% liked)
PC Gaming
8664 readers
463 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
A version of the game stripped of Portal IP would still need to be done using Nintendo's libraries, as the whole point of this project is that it worsk on the Nintendo 64.
You know what gets me? There are retro projects publishing for things like the Commodore 64 that don't see challenges like this.
It makes retro Nintendo hardware just that much more worthless in my view.
Nintendo would technically still be able to come after it, but at that point I doubt they'd care.
Yeah what I don't understand is why Valve are defending Nintendo's IP here. They didn't send a cease and desist because it was Portal, they sent it because it uses Nintendo's libraries.
Makes me wonder if there was some kind of legal settlement after the whole Dolphin emulator on Steam thing.
They're worried that by doing nothing they're implicitly endorsing the project and they don't want to give permission for their IP to infringe on Nintendo's.