this post was submitted on 08 Dec 2023
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[–] [email protected] 28 points 2 years ago (4 children)

How to show you haven't kept up with NMS and the company at all since No Man's Sky released.

There is little reason to believe this will be the same, they've given the players more than what was promised and continue to vastly expand NMS, all for free.

[–] [email protected] 4 points 2 years ago (1 children)

You can be aware of all the work they've done, and still have lost trust in their ability to release a working game.

Becoming a premium game dlc+fix team does not get them a pass on releasing a game

[–] [email protected] 1 points 2 years ago (1 children)

No, but the fact that the shots we see in the trailer already exists in NMS gives me hope that they can do what they claim this time (outside of Sean's vague hints at server meshing allowing all people to be on the same earth) in terms of gameplay.

Networking code and their version of server meshing is the biggest wildcard here. But they have already proven they can make a procedural world with gameplay loops and multiplayer like the trailer. Nothing is out of the realm of possibility, and they have the entire NMS development/update experience to lean on now for making their second game.

But yeah, poach some SC devs to help you make the server meshing portion of it for sure.

[–] [email protected] 1 points 2 years ago

Just saying trust is easy to lose and hard to gain.

I don't care what they've done since the NMS release, but they released an unfinished game that did not align with the trailer at all.

Until they release a new game where the release is reasonably stable, and the content is reasonably like the trailer, they are untrustworthy.

[–] PlzGivHugs 0 points 2 years ago* (last edited 2 years ago) (1 children)

The same people are at the helm, and they've managaed to make a massive profit by making up a bunch of stuff, releasing a broken, unfinished game and fixing it over the course of nearly a decade. What's to say they're going to do differently this time. If anything, they're more likely to get a pass releasing a broken game now since it will probably eventually be what was promised at launch.

Edit: and I also want to highlight the fact that by supporting Hello Games (at least until we've seen definitive proof that this isn't a repeat) we're very directly showing support for the practice of releasing broken games.

[–] [email protected] 3 points 2 years ago (1 children)

Thats only true if it comes out broken, which hasn't happened yet.

I'll treat it the same as every other, if after a couple weeks once the hype has worn down the game actually fulfills the general schtick and seems to have learned and integrated its NMS lessons, then I'll consider getting it.

I got NMS for ten bucks at the NEXT update and feel like I've gotten far more than my money's worth. This title hasn't proven anything yet, and I'll wait for the truth before purchasing it like I do with every other game. It's been this way since like 2013 when the industry started pumping out incomplete live service nonsense with seasons and battle passes.

[–] PlzGivHugs 1 points 2 years ago* (last edited 2 years ago) (1 children)

I'll treat it the same as every other, if after a couple weeks once the hype has worn down the game actually fulfills the general schtick and seems to have learned and integrated its NMS lessons, then I'll consider getting it.

I got NMS for ten bucks at the NEXT update and feel like I've gotten far more than my money's worth. This title hasn't proven anything yet, and I'll wait for the truth before purchasing it like I do with every other game. It's been this way since like 2013 when the industry started pumping out incomplete live service nonsense with seasons and battle passes.

Thats exactly my point. We don't know anything about the game, and are supporting it by just assuming that its going to be a great game and exactly whats promised from a studio that had previously lied frequently leading up to its last release. Thats why you don't feed into another ridiculous hype train, and don't pre-order or make day-one purchases. If they've actually learned their lesson and reformed, make them prove it before buying the game. I'm not saying don't buy the game, I'm saying don't buy in to the hype.

[–] [email protected] 2 points 2 years ago

Oh for sure, definitely not going to hype it. I am going to follow it though and see what they show off.

I'm curious if they'll be more open with their development process this time around, and if the company that has had issues in the past with four player connectivity can pull of server meshing.

[–] [email protected] -2 points 2 years ago* (last edited 2 years ago) (4 children)

It seems that you need a refresher. I suggest you rewatch those original pre-release trailers and then try playing the game to see if it looks anything like that. I did that a few months ago, and spoiler alert, it did not. Continued support is of course praiseworthy, but it wouldn't have been necessary if Hello Games had actually kept their promises to begin with. It boggles my mind that gamers so vehemently defend a company that took a decade longer than it should have to deliver some (not all!) of what was promised and also wasted a bunch of time and resources on bloating the game with stuff that was never mentioned and that nobody asked for. Gotta be some form of sunk cost fallacy or Stockholm syndrome or something...

Needless to say, I disagree with you that there's little reason to believe this will be the same. On the contrary, there is every reason to believe that. Due to my skepticism, I was talked down to by people excited by the trailers back then, just like I'm being talked down to by you now. Vindication felt very sweet first time around, so I'm looking forward to round two.

[–] [email protected] 21 points 2 years ago (1 children)

I'm not saying you're wrong but.. you're actively wishing for this game to fail on launch so you can feel smug about things you said on the Internet?

Priorities man

[–] [email protected] 6 points 2 years ago (1 children)

You don't have to be "right" about everything. Just let people be happy, dude. It's not that hard.

[–] [email protected] 1 points 2 years ago* (last edited 2 years ago) (1 children)

That's also something I was told in response to my skepticism during NMS' pre-release hype phase, and it's a complete misunderstanding of what's going on here. I'm not trying to stop people from being happy, on the contrary, I'm trying to help them avoid disappointment by getting them to stop huffing hopium in industrial quantities. But they don't wanna stop.

[–] [email protected] 0 points 2 years ago (1 children)

It's not a "misunderstanding" when you're laughing about what you think is going to happen and getting excited about your "vindication". You're not helping anyone here. You're just trying to get them to join you in your cynicism.

Once again, Just let people be happy.

[–] [email protected] 1 points 2 years ago (1 children)

Please, lecture me more about what my motivations are. Of the two of us, you're clearly the expert on that topic. I'm dying to hear more.

[–] [email protected] 1 points 2 years ago (1 children)
[–] [email protected] 1 points 2 years ago

Not at all! Remember, imagination knows no bounds. You can continue making stuff up with no basis in fact pretty much forever.

[–] [email protected] 6 points 2 years ago

It seems complaining about Cyberpunk has also become downvote-worthy these days. I think people are just all in on a good redemption arc so when a game is finally good they're willing to overlook all the early promises that will never be fulfilled.

[–] [email protected] 1 points 2 years ago

I would say it is justified given the amount of support they gave the game in the aftermath, all for free. I would instead encourage people not to buy games at launch. Also, it's not like this new game is totally different either from NMS, you can clearly see the back bones from NMS. So it's obviously that they're going to use everything that is good from NMS in their new game.