this post was submitted on 03 Dec 2023
36 points (92.9% liked)

rpg

3208 readers
31 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 3 points 1 year ago

As much as I like success counting systems, the speed of one die roll-under is really good if you are playing a game with lots of procedural rolls.

Success counting really benefits from games using concepts like let it ride from Burning Wheel (don't keep rolling the same thing unless the situation changes significantly) and either extremely limited or highly abstracted combat.