this post was submitted on 01 Dec 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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I buy water, I own it. It just passes Thur my body or shower and pipes. That's like saying you don't own your tires as they wear away. You can own consumables. I get your underlying point about theft is more then taking away something. You could be depriving someone of money they would have made. Same with copyright theft. Someone buys your product and copies it then sells it. They didn't steal from you directly but still caused harm. Piracy is a service issue, if things you buy on that service don't work people will stop using that service. I'm not going to download 12 game launchers to play the games I want, I'll stick with steam. Same way with tv/movies.
"muddy waters" is a saying, I don't think you should take OP literally. The Rest you've written seems to agree with their sentiment btw.
Ahhh, thanks I misunderstood. I do agree but also I have a Plex server. I started it when I worked at blockbuster. Technically even ripping your Blu-rays can be illegal so, you have to find your one morals and not rely on laws.
Copyright infringement causes less harm than the copyright itself. Piracy causes less harm than the cruelty and greed in production and distribution of mainstream media. Less harm is caused by theft than by a system that willfully starves the public and vaults away excess to drive demand and market price.
No artists should go hungry but then no non-artist should either. And yet in our system artists are enslaved and had their work taken from them so that enterprisers can live in luxury while the rest of us toil, undernourished.
How much media production does piracy fund?
You're asking a loaded question.
You could be asking can we get quality content without the artifice of intellectual property to which the answer is yes, and has been demonstrated time and again.
You could ask how many artists get wealthy from producing copyrighted content to which the answer is very few In fact most creators who are good enough to get published by record labels or publishing houses see so little of that money they can't turn it into a full time career, largely do to Hollywood Accounting but the labels and publishing houses get a lot of money from having controlling ownership of that content.
You could ask what harm is caused by intellectual property laws to which I can reply their expansion from a monopoly limited to a decade or so extended to life + nearly a century has denied the public a robust public domain which was the whole point of copyright inserted into the Constitution of the United States in the first place. It's made worse because we don't know what all is copyrighted or patented, judges don't know what can be copyrighted, and what is considered fair use, or how art even works. (e.g. Not every blockist painting owes money to Pablo Picasso's estate). It's a tangled mess with a ton of precedent that favors richer legal war-chests, and has caused a pronounced reduction both of the quantity of content getting made and the quality of that content.
So maybe you should ask better questions.
Is this when you steal someone's copyright and collect licensing fees posing as the legitimate copyright holder?
Or indirectly.
Maybe, maybe not. But no theft occurred.
I meant infringe on the copyright. I don't think what Disney and some others are doing is right with extending it but I do think the person that created the things should have some legal protection from it being copied for a bit.
Copyright infringement isn't theft, that's the main point. It's breaking a rule that the government created giving people a temporary (now extremely long term, but temporary) right to control the spread of ideas. Whether or not you approve of that law is beside the point. The point being, theft is as old as the ten commandments, if not older. Copyright is a new thing that's only a few centuries old.