this post was submitted on 02 Jul 2023
182 points (95.5% liked)
Nintendo
18501 readers
3 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'd like to see a tighter Zelda/Link fusion, where Zelda's time powers are weaved more into Links combat.
A hard game where Link dies and dies and dies, but Zelda keeps rewinding time and bringing him back to life, where he learns from his mistakes (similar to PoP:SoT).
As the game progresses and the combat gets harder, Link gains the ability to slow down time in order to better plan his attacks as they happen. He's not moving super fast like the Flash when time is slowed, for he is slowed down too, but he can simply react better; dodge a sword by anticipation, plan a jump off an enemy's head with better timing, turn a dodge under a weapon into an attack in the same stride, all the while preserving his momentum.
By the end of the game, he can literally stop time, and he does so endlessly at the game credits, as its the only way to free Zelda from her time prison. Zelda and Link effectively switch places, and the next game is Zelda trying to free Link