this post was submitted on 13 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] [email protected] 209 points 10 months ago (10 children)

If you have money to spend (and THAT much), you can still pirate, but if you pirate without trying to fund the source of your art and tools, you're a mega asshole. Especially if you have as much money as this dude claims to have. You can find the creators of your games online, find their ko-fis, their patreons. Where there's a will there's a way

[–] [email protected] 34 points 10 months ago (2 children)

For some people, it's the convenience with pirating. It's easier to pirate a movie from a go-to piracy website that you use than to find in which of the 50 different streaming sites the movie is available.

[–] [email protected] 42 points 10 months ago (1 children)

Gabe Newell agrees with you. He said that piracy is almost always a service problem, not a pricing problem.

[–] pomodoro_longbreak 5 points 10 months ago

Yup, I remember that interview. It was about pirates providing translations for the pirated games, that weren't included by their creators.

Fair pricing is also part of that. Like when Netflix first came out, even with its pretty restricted catalogue, it was a good deal at the time.

[–] [email protected] 0 points 10 months ago* (last edited 10 months ago)

I mean, Apple movies, Steam and Spotify or whatever your storefront of choice is will 95% of the time have what you're looking for. The only tricky medium to find stuff is TV.

[–] [email protected] 23 points 10 months ago (1 children)

Also I'm top 4-5% in my country, but compared to developed countries in not even at top 50% and so many of these digital products are not necessarily priced lower for my region specially the big houses like EA and Ubisoft, so I understand the original comment. And i also agree on the second part that where there is a will there is a way.

But i remeber donating about 10$ for a small dev that was livestreaming and i had pirated the game because game costed 40$. And I thought 10$ was a decent enough donation to cover my sins. Dev in a couple of days was crying over stream about how donating 10$ is doing nothing and he just would buy a beer (10$ buys about 14 beers in my country) and was just being an ass over the stream.

I'm not saying all devs are like that, but for a lot of third world country pirating is a lifestyle not because they just want to keep stealing, they just see it as a movement against wealth inequality. I'm not saying it's right or not, I'm just explaining how the thought process works.

[–] [email protected] 7 points 10 months ago

I never said it wasn't, but that was an extreme anecdote first of all, and second, I have re-iterated that this doesn't apply to people who don't have such disposable income. Relative to their cost of living, always. Pirating is a lifestyle, stealing from poor creators when you make a substantial amount of money is not. What you sent was enough, more than enough. The dev in question sounds like a jackass and unfortunately he wouldn't be the first with how many indie and major game devs turn out to be horrible people.

[–] [email protected] 19 points 10 months ago (1 children)

this. pirate all you want, netflix/disney/etc. will be fine. but find and support the artist. this is why i'm now stuck with the crap news around bandcamp. there are less and less ways to support creators instead of the leeches every day :(

[–] [email protected] 8 points 10 months ago (2 children)
[–] [email protected] 15 points 10 months ago* (last edited 10 months ago) (1 children)

bandcamp was sold to epic games in 2022 and again to songtradr this year, and half its staff got laid off recently. CEO said that it was not profitable enough - though it was already very profitable. So it's likely to start squeezing every penny out of users and artists in the next few years

[–] [email protected] 8 points 10 months ago

Oh, no. I love bandcamp. I don't want it to go down the drain. :c

[–] [email protected] 4 points 10 months ago

There were news of trouble a couple of weeks ago: sold (earlier) twice, layoffs, union problems, uncertainty :(

[–] [email protected] 7 points 10 months ago* (last edited 10 months ago) (1 children)

Depending which country we're talking about. Top 5% in Malawi is probably still a person who needs to pirate, although I could be wrong about that with 3rd world wealth inequality.

Edit: Based on the top 10% figure, guesses and napkin math, that's an income of about 5000USD annually, so yeah pirate away.

[–] [email protected] 2 points 10 months ago

Are you free to learn or consume as necessary for your survival from the society you're expected to grow to support? No? Then you have a need to pirate.

[–] [email protected] 7 points 10 months ago

What if the product already turned a profit? That means everyone has been paid for their work already.

Any extra revenue is just additional profit. Why would I give them more money for no extra work?

[–] [email protected] 1 points 10 months ago

Absolutely, this guy doesn't care one bit about anything but the cash and status.

I pirate as much as the next bloke, but also buy multiple copies of some games because I enjoy them so much, or to get friends to play. I'm looking at you terraria...

It's for the same reasons I would rather support a YouTuber I like directly through Patreon etc. than by disabling my adblocker.

[–] [email protected] 1 points 10 months ago (1 children)

I think the point was that despite him being top 5% of earners in his country, he's still poor and thus still pirates.

For me it's always been different, I've always pirated from a data archival perspective, which is why I'm also a maintainer/contributor of several open-source data archival projects.

[–] [email protected] 9 points 10 months ago

That is definitely not the point of this post.

[–] [email protected] -2 points 10 months ago

I think that funding creators is great if you have the money and the inclination. I just don't think that it makes you an asshole if you don't.

There are creators whom I fund because they give me exclusive extra content on their Patreons or sometimes if I just think that their work is important enough and I want to see it continue. If I decide that I need that money for something else, that's up to me.

[–] [email protected] -5 points 10 months ago (1 children)

Ehh. Tell them to make a game that is actually worth $60 and I'll consider it.

Not to mention all of the old games they won't re-release on purpose because emulators are "stealing."

[–] [email protected] 9 points 10 months ago (1 children)

Why the downvotes, he's got a point. Big mega corps that release $70 games while abandoning the old games are the most moral argument you can make for piracy.

[–] [email protected] 12 points 10 months ago (2 children)

Is that relevant to my comment? I said support the creators directly, not the corporations and explained with examples. That reply was suspicious and arrogant asf if you ask me. I never said spend 60$ for the game, I said support the creators directly, even through smaller amounts. Even a euro from a person who can is enough. You cracked the game, you liked it, why not do that bare minimum if you legit have that money + a lot more?

[–] [email protected] 7 points 10 months ago

I guess that's fair.