this post was submitted on 01 Jul 2023
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[–] [email protected] 6 points 2 years ago (3 children)

What I'm not getting is, why are they closing all those game studios after one failed game? Everyone is going to fail sometimes, this does not seem sustainable

[–] g00 8 points 2 years ago (1 children)

The success of the Gollum game was really needed, financially. They barley got by with their niche point and click games.

[–] [email protected] 2 points 1 year ago

I wasn't aware of that, thank you!

[–] [email protected] 3 points 2 years ago

Developing a game of that scale is a huge financial investment. If it doesn't pay out you gotta lay off people unless you've got a gigantic war chest full of money, which unfortunately German tax law makes quite hard because you pay taxes on that war chest just for having it

[–] [email protected] 2 points 2 years ago

Well, I think there is a difference between "underdelivering" and exposing the company to a risk of lawsuits.