this post was submitted on 24 Oct 2023
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They don't do multiplayer well for one. They need to be as innovative in multiplayer as they are in single player.
What innovations have Bethesda been recognized for? What innovations should we acknowledge Bethesda for?
Morrowind was utterly amazing and set up bars that are still being look at two decades later.
For starters, only the Rimworld engine gets close to how moddable the creation engine is. It truly is a masterpiece of design.
Then, as cheesy as it is, for an Open world sandbox RPG with a quest line.
But they've been riding that gravy train for 20 years too, and all they really did was jam in graphical improvements, add increasingly barebones action elements(sword/gunplay) and rip out RPG elements.
They're the market leader in horse armor DLC for one :colbert:
You are a highly original comedian.
Bethesda deserves every ounce of shit they get for that DLC, it was ridiculous.
You've very obviously never play LITERALLY ANY FUCKING GAME that has existed in the past ten years then.
Just because things suck more now doesn't mean we can't call out the bullshit that started it.
Some people credit Bethesda and the horse armor DLC as the progenitor of the shitty DLCs and micro transactions we see in the gaming industry today
Yeah, sure, it was that one thing that one time in that one game that people laughed at. That was it. It totally wasn't the success of microtransations on mobile devices, with people paying real money for five second clips of MIDI versions of popular song or anything like that.
Come the fuck on.
Kirkbride used some innovative drugs to come up with big parts of Morrowind.
No he didn't
Turning bugs into a business model?
Literally nothing. They have not created multiple games that dozens of companies have tried and failed to replicate.