this post was submitted on 28 Sep 2023
218 points (92.6% liked)
Games
16949 readers
586 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Yeah I don't believe that at all
Small adjustments from rotating a controller will never be nearly as precise as moving a mouse.
Fast flicking wide turns is going to be far too slow even at the fastest joystick speed, which would screw up aiming in other ways as well
Strafing would be very limited even if you somehow overcame all those issues and were magically a human robot. Your controller can only rotate so much to track the player over a distance.
Joystick movement is simply never as precise as mouse, including with gyro that has a separate slow speed to try and be accurate as possible. Which doing that then means you can't strafe or quick turn.
Mouse can do it all with significantly less effort, and with a much higher skill ceiling. Which that is what matters if you're in competitive play. If you're not trying to be competitive, then fuck it, use whatever is fun.