this post was submitted on 17 Sep 2023
57 points (91.3% liked)

Games

16792 readers
1024 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 1 year ago

This is the best summary I could come up with:


The fastest entertainment product in history to make $1bn (£792m), and the most profitable ever made, GTA V has since sold an astonishing 185 million copies and earned publisher Take-Two a reported $8bn (£6.4bn) in revenue.

It was a period that saw GTA - born out of Rockstar's first Dundee, now Edinburgh, studio - transform from quaint 2D recreations of Hollywood-style car chases into a juggernaut, with huge scope and popularity to match.

Red Dead 2 was a huge critical and commercial success, but its release was quickly followed by reports of "crunch culture" that allegedly saw some people work 100-hour weeks to get the game finished.

Schreier reported on the company's culture extensively, and says it was long a place where the attitude was "we're thrilled to be here, we make games for a living, let's sleep under our desks and crunch these things out".

You don't have to look far on streaming websites like YouTube and Twitch to find female gamers playing GTA V's endlessly popular online mode, which lets players create personal avatars with which to commit wanton destruction.

A recent earnings call at publisher Take-Two suggested the company was expecting "record levels of operating performance" in the next financial year - helped by a "significant inflection point" that many hoped was a tease about GTA 6's release date.


The original article contains 1,785 words, the summary contains 222 words. Saved 88%. I'm a bot and I'm open source!