this post was submitted on 15 Sep 2023
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[–] [email protected] -1 points 1 year ago (1 children)

Imho apple has it right for high-end vr: no wires because wearable computer.

[–] [email protected] 11 points 1 year ago (1 children)

Only if latency is really really low. VR is one of those things that's really sensitive to even the slightest bit of lag.

I don't mind cables if it's a single USB-C cable.

[–] [email protected] 1 points 1 year ago (1 children)

I mean a wireless wearable computer would have network lag but the important lag -- between the rendering GPU and the screen -- would be nil.

I mean streaming the video data to the headset Miracast-style would be dumb, I agree, but afaik all the rendering hardware in the new Apple headset is inside the headset.

The new Steam Deck and its copycats have proven that a compact gaming-grade PC is doable. If not fully contained in the headset, then make a little fannypack with a cable up to vr headset, but you can walk around untethered otherwise.

[–] [email protected] 3 points 1 year ago

Ah right, I see what you mean. I was thinking of gaming that requires a separate computer, but like you said, there can be other ways to do that.