this post was submitted on 15 Sep 2023
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Imho apple has it right for high-end vr: no wires because wearable computer.
Only if latency is really really low. VR is one of those things that's really sensitive to even the slightest bit of lag.
I don't mind cables if it's a single USB-C cable.
I mean a wireless wearable computer would have network lag but the important lag -- between the rendering GPU and the screen -- would be nil.
I mean streaming the video data to the headset Miracast-style would be dumb, I agree, but afaik all the rendering hardware in the new Apple headset is inside the headset.
The new Steam Deck and its copycats have proven that a compact gaming-grade PC is doable. If not fully contained in the headset, then make a little fannypack with a cable up to vr headset, but you can walk around untethered otherwise.
Ah right, I see what you mean. I was thinking of gaming that requires a separate computer, but like you said, there can be other ways to do that.