this post was submitted on 05 Sep 2023
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Suckless philosophy. The less computerization the better. I wanna be able to fix the whole thing with a 10mm, a jack, and an adjustable spanner.
Currently I have a 92 Corolla, it has too many computerized parts and I'm planning to replace the engine with a carbureted 3 rotor and a manual transmission. Ideally, I'd also like to implement Koenigsegg freevalve as well.
If all goes to plan, it could handle an EMP and keep running, though I'm not a prepper or anything, i just want a fully mechanical vehicle because I understand mechanics, but adding computers into the mix muddies the water.
The problem with the computer parts is that they're closed sourced and tivo-ized. Computers could be as flexible and tractable as mechanical parts.
If I'm gonna have computers in my car, ideally they'd be arduino-like such that I can modify the code on-board as I see fit or replace the parts relatively cheaply if damage were to occur to the electronics.
And if there's some issue of people making modifications to that code that should reasonably be illegal, that part could be made read-only. I can't off the top of my head imagine what people would want to modify but shouldn't but if it became a problem it would be easy to fix.
For me, I'd edit things like timing as well as whether a given cylinder/rotor is actively firing based on engine load, disabling cylinders under low load (eg: already at speed, idling) to improve fuel efficiency and maximize power output for a given amount of fuel based on load and whatever the task at hand is (eg hauling loads, hauling ass, or gentle driving)
Edited: I was really tired when I typed this and missed a couple very important words.